mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-10 23:02:08 +00:00
- merged PStruct and PNativeStruct.
There were exactly 4 places in the code that checked for the difference, this is better done with a flag.
This commit is contained in:
parent
63eb3e331e
commit
0d7b7d6ab1
7 changed files with 40 additions and 82 deletions
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@ -348,8 +348,8 @@ void PType::StaticInit()
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TypeVoidPtr = NewPointer(TypeVoid, false);
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TypeColorStruct = NewStruct("@ColorStruct", nullptr); //This name is intentionally obfuscated so that it cannot be used explicitly. The point of this type is to gain access to the single channels of a color value.
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TypeStringStruct = NewNativeStruct("Stringstruct", nullptr);
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TypeFont = NewPointer(NewNativeStruct("Font", nullptr));
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TypeStringStruct = NewStruct("Stringstruct", nullptr, true);
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TypeFont = NewPointer(NewStruct("Font", nullptr, true));
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#ifdef __BIG_ENDIAN__
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TypeColorStruct->AddField(NAME_a, TypeUInt8);
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TypeColorStruct->AddField(NAME_r, TypeUInt8);
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@ -1521,7 +1521,7 @@ IMPLEMENT_CLASS(PStatePointer, false, false)
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PStatePointer::PStatePointer()
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{
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mDescriptiveName = "Pointer<State>";
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PointedType = NewNativeStruct(NAME_State, nullptr);
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PointedType = NewStruct(NAME_State, nullptr, true);
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IsConst = true;
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}
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@ -2190,7 +2190,7 @@ PDynArray *NewDynArray(PType *type)
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break;
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}
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auto backing = NewNativeStruct(backingname, nullptr);
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auto backing = NewStruct(backingname, nullptr, true);
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atype = new PDynArray(type, backing);
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TypeTable.AddType(atype, RUNTIME_CLASS(PDynArray), (intptr_t)type, 0, bucket);
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}
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@ -2298,12 +2298,12 @@ PStruct::PStruct()
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//
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//==========================================================================
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PStruct::PStruct(FName name, PTypeBase *outer)
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PStruct::PStruct(FName name, PTypeBase *outer, bool isnative)
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: PNamedType(name, outer)
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{
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mDescriptiveName.Format("Struct<%s>", name.GetChars());
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mDescriptiveName.Format("%sStruct<%s>", isnative? "Native" : "", name.GetChars());
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Size = 0;
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HasNativeFields = false;
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isNative = isnative;
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}
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//==========================================================================
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@ -2483,7 +2483,6 @@ PField *PStruct::AddNativeField(FName name, PType *type, size_t address, uint32_
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return nullptr;
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}
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Fields.Push(field);
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HasNativeFields = true;
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return field;
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}
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@ -2495,57 +2494,19 @@ PField *PStruct::AddNativeField(FName name, PType *type, size_t address, uint32_
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//
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//==========================================================================
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PStruct *NewStruct(FName name, PTypeBase *outer)
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PStruct *NewStruct(FName name, PTypeBase *outer, bool native)
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{
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size_t bucket;
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if (outer == nullptr) outer = Namespaces.GlobalNamespace;
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PType *stype = TypeTable.FindType(RUNTIME_CLASS(PStruct), (intptr_t)outer, (intptr_t)name, &bucket);
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if (stype == nullptr)
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{
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stype = new PStruct(name, outer);
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stype = new PStruct(name, outer, native);
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TypeTable.AddType(stype, RUNTIME_CLASS(PStruct), (intptr_t)outer, (intptr_t)name, bucket);
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}
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return static_cast<PStruct *>(stype);
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}
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/* PNativeStruct ****************************************************************/
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IMPLEMENT_CLASS(PNativeStruct, false, false)
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//==========================================================================
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//
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// PNativeStruct - Parameterized Constructor
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//
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//==========================================================================
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PNativeStruct::PNativeStruct(FName name, PTypeBase *outer)
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: PStruct(name, outer)
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{
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mDescriptiveName.Format("NativeStruct<%s>", name.GetChars());
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Size = 0;
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HasNativeFields = true;
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}
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//==========================================================================
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//
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// NewNativeStruct
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// Returns a PNativeStruct for the given name and container, making sure not to
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// create duplicates.
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//
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//==========================================================================
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PNativeStruct *NewNativeStruct(FName name, PTypeBase *outer)
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{
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size_t bucket;
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if (outer == nullptr) outer = Namespaces.GlobalNamespace;
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PType *stype = TypeTable.FindType(RUNTIME_CLASS(PNativeStruct), (intptr_t)outer, (intptr_t)name, &bucket);
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if (stype == nullptr)
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{
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stype = new PNativeStruct(name, outer);
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TypeTable.AddType(stype, RUNTIME_CLASS(PNativeStruct), (intptr_t)outer, (intptr_t)name, bucket);
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}
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return static_cast<PNativeStruct *>(stype);
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}
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/* PField *****************************************************************/
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@ -542,10 +542,10 @@ class PStruct : public PNamedType
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DECLARE_CLASS(PStruct, PNamedType);
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public:
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PStruct(FName name, PTypeBase *outer);
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PStruct(FName name, PTypeBase *outer, bool isnative = false);
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TArray<PField *> Fields;
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bool HasNativeFields;
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bool isNative;
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// Some internal structs require explicit construction and destruction of fields the VM cannot handle directly so use these two functions for it.
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VMFunction *mConstructor = nullptr;
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VMFunction *mDestructor = nullptr;
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@ -564,14 +564,6 @@ protected:
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PStruct();
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};
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// a native struct will always be abstract and cannot be instantiated. All variables are references.
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class PNativeStruct : public PStruct
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{
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DECLARE_CLASS(PNativeStruct, PStruct);
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public:
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PNativeStruct(FName name = NAME_None, PTypeBase *outer = nullptr);
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};
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class PPrototype : public PCompoundType
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{
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DECLARE_CLASS(PPrototype, PCompoundType);
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@ -596,9 +588,9 @@ enum
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TentativeClass = UINT_MAX,
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};
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class PClass : public PNativeStruct
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class PClass : public PStruct
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{
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DECLARE_CLASS(PClass, PNativeStruct);
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DECLARE_CLASS(PClass, PStruct);
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// We unravel _WITH_META here just as we did for PType.
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protected:
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TArray<FTypeAndOffset> MetaInits;
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@ -730,8 +722,7 @@ PDynArray *NewDynArray(PType *type);
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PPointer *NewPointer(PType *type, bool isconst = false);
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PClassPointer *NewClassPointer(PClass *restrict);
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PEnum *NewEnum(FName name, PTypeBase *outer);
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PStruct *NewStruct(FName name, PTypeBase *outer);
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PNativeStruct *NewNativeStruct(FName name, PTypeBase *outer);
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PStruct *NewStruct(FName name, PTypeBase *outer, bool native = false);
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PPrototype *NewPrototype(const TArray<PType *> &rettypes, const TArray<PType *> &argtypes);
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// Built-in types -----------------------------------------------------------
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@ -384,7 +384,7 @@ static void ParseListMenuBody(FScanner &sc, DListMenuDescriptor *desc)
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params.Push(desc);
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start = 2;
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}
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auto TypeCVar = NewPointer(NewNativeStruct("CVar", nullptr));
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auto TypeCVar = NewPointer(NewStruct("CVar", nullptr, true));
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// Note that this array may not be reallocated so its initial size must be the maximum possible elements.
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TArray<FString> strings(args.Size());
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@ -753,7 +753,7 @@ static void ParseOptionMenuBody(FScanner &sc, DOptionMenuDescriptor *desc)
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TArray<VMValue> params;
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params.Push(0);
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auto TypeCVar = NewPointer(NewNativeStruct("CVar", nullptr));
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auto TypeCVar = NewPointer(NewStruct("CVar", nullptr, true));
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// Note that this array may not be reallocated so its initial size must be the maximum possible elements.
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TArray<FString> strings(args.Size());
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@ -1772,7 +1772,7 @@ FxExpression *FxTypeCast::Resolve(FCompileContext &ctx)
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if (fromtype->IsDescendantOf(totype)) goto basereturn;
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}
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}
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else if (basex->ValueType->IsA(RUNTIME_CLASS(PNativeStruct)) && ValueType->IsKindOf(RUNTIME_CLASS(PPointer)) && static_cast<PPointer*>(ValueType)->PointedType == basex->ValueType)
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else if (basex->IsNativeStruct() && ValueType->IsKindOf(RUNTIME_CLASS(PPointer)) && static_cast<PPointer*>(ValueType)->PointedType == basex->ValueType)
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{
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bool writable;
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basex->RequestAddress(ctx, &writable);
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@ -2493,7 +2493,7 @@ FxExpression *FxAssign::Resolve(FCompileContext &ctx)
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}
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// Both types are the same so this is ok.
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}
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else if (Right->ValueType->IsA(RUNTIME_CLASS(PNativeStruct)) && Base->ValueType->IsKindOf(RUNTIME_CLASS(PPointer)) && static_cast<PPointer*>(Base->ValueType)->PointedType == Right->ValueType)
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else if (Right->IsNativeStruct() && Base->ValueType->IsKindOf(RUNTIME_CLASS(PPointer)) && static_cast<PPointer*>(Base->ValueType)->PointedType == Right->ValueType)
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{
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// allow conversion of native structs to pointers of the same type. This is necessary to assign elements from global arrays like players, sectors, etc. to local pointers.
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// For all other types this is not needed. Structs are not assignable and classes can only exist as references.
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@ -337,6 +337,7 @@ public:
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bool IsArray() const { return ValueType->IsKindOf(RUNTIME_CLASS(PArray)) || (ValueType->IsKindOf(RUNTIME_CLASS(PPointer)) && static_cast<PPointer*>(ValueType)->PointedType->IsKindOf(RUNTIME_CLASS(PArray))); }
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bool IsResizableArray() const { return (ValueType->IsKindOf(RUNTIME_CLASS(PPointer)) && static_cast<PPointer*>(ValueType)->PointedType->IsKindOf(RUNTIME_CLASS(PStaticArray))); } // can only exist in pointer form.
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bool IsDynamicArray() const { return (ValueType->IsKindOf(RUNTIME_CLASS(PDynArray))); }
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bool IsNativeStruct() const { return (ValueType->IsA(RUNTIME_CLASS(PStruct)) && static_cast<PStruct*>(ValueType)->isNative); }
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virtual ExpEmit Emit(VMFunctionBuilder *build);
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void EmitStatement(VMFunctionBuilder *build);
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@ -777,11 +777,11 @@ static int fieldcmp(const void * a, const void * b)
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void InitThingdef()
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{
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// Some native types need size and serialization information added before the scripts get compiled.
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auto secplanestruct = NewNativeStruct("Secplane", nullptr);
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auto secplanestruct = NewStruct("Secplane", nullptr, true);
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secplanestruct->Size = sizeof(secplane_t);
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secplanestruct->Align = alignof(secplane_t);
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auto sectorstruct = NewNativeStruct("Sector", nullptr);
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auto sectorstruct = NewStruct("Sector", nullptr, true);
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sectorstruct->Size = sizeof(sector_t);
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sectorstruct->Align = alignof(sector_t);
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NewPointer(sectorstruct, false)->InstallHandlers(
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}
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);
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auto linestruct = NewNativeStruct("Line", nullptr);
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auto linestruct = NewStruct("Line", nullptr, true);
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linestruct->Size = sizeof(line_t);
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linestruct->Align = alignof(line_t);
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NewPointer(linestruct, false)->InstallHandlers(
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}
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);
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auto sidestruct = NewNativeStruct("Side", nullptr);
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auto sidestruct = NewStruct("Side", nullptr, true);
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sidestruct->Size = sizeof(side_t);
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sidestruct->Align = alignof(side_t);
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NewPointer(sidestruct, false)->InstallHandlers(
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@ -826,7 +826,7 @@ void InitThingdef()
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}
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);
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auto vertstruct = NewNativeStruct("Vertex", nullptr);
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auto vertstruct = NewStruct("Vertex", nullptr, true);
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vertstruct->Size = sizeof(vertex_t);
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vertstruct->Align = alignof(vertex_t);
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NewPointer(vertstruct, false)->InstallHandlers(
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}
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);
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auto sectorportalstruct = NewNativeStruct("SectorPortal", nullptr);
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auto sectorportalstruct = NewStruct("SectorPortal", nullptr, true);
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sectorportalstruct->Size = sizeof(FSectorPortal);
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sectorportalstruct->Align = alignof(FSectorPortal);
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auto playerclassstruct = NewNativeStruct("PlayerClass", nullptr);
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auto playerclassstruct = NewStruct("PlayerClass", nullptr, true);
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playerclassstruct->Size = sizeof(FPlayerClass);
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playerclassstruct->Align = alignof(FPlayerClass);
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auto playerskinstruct = NewNativeStruct("PlayerSkin", nullptr);
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auto playerskinstruct = NewStruct("PlayerSkin", nullptr, true);
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playerskinstruct->Size = sizeof(FPlayerSkin);
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playerskinstruct->Align = alignof(FPlayerSkin);
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auto teamstruct = NewNativeStruct("Team", nullptr);
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auto teamstruct = NewStruct("Team", nullptr, true);
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teamstruct->Size = sizeof(FTeam);
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teamstruct->Align = alignof(FTeam);
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PStruct *pstruct = NewNativeStruct("PlayerInfo", nullptr);
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PStruct *pstruct = NewStruct("PlayerInfo", nullptr, true);
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pstruct->Size = sizeof(player_t);
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pstruct->Align = alignof(player_t);
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NewPointer(pstruct, false)->InstallHandlers(
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}
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);
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auto fontstruct = NewNativeStruct("FFont", nullptr);
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auto fontstruct = NewStruct("FFont", nullptr, true);
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fontstruct->Size = sizeof(FFont);
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fontstruct->Align = alignof(FFont);
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NewPointer(fontstruct, false)->InstallHandlers(
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}
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);
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auto wbplayerstruct = NewNativeStruct("WBPlayerStruct", nullptr);
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auto wbplayerstruct = NewStruct("WBPlayerStruct", nullptr, true);
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wbplayerstruct->Size = sizeof(wbplayerstruct_t);
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wbplayerstruct->Align = alignof(wbplayerstruct_t);
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@ -513,7 +513,7 @@ void ZCCCompiler::CreateStructTypes()
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}
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else if (s->strct->Flags & ZCC_Native)
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{
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s->strct->Type = NewNativeStruct(s->NodeName(), outer);
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s->strct->Type = NewStruct(s->NodeName(), outer, true);
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}
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else
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{
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Error(field, "The member variable '%s.%s' has not been exported from the executable.", type == nullptr? "" : type->TypeName.GetChars(), FName(name->Name).GetChars());
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}
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// For native structs a size check cannot be done because they normally have no size. But for a native reference they are still fine.
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else if (thisfieldtype->Size != ~0u && fd->FieldSize != ~0u && thisfieldtype->Size != fd->FieldSize && fd->BitValue == 0 && !thisfieldtype->IsA(RUNTIME_CLASS(PNativeStruct)))
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else if (thisfieldtype->Size != ~0u && fd->FieldSize != ~0u && thisfieldtype->Size != fd->FieldSize && fd->BitValue == 0 &&
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(!thisfieldtype->IsA(RUNTIME_CLASS(PStruct)) || !static_cast<PStruct*>(thisfieldtype)->isNative))
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{
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Error(field, "The member variable '%s.%s' has mismatching sizes in internal and external declaration. (Internal = %d, External = %d)", type == nullptr ? "" : type->TypeName.GetChars(), FName(name->Name).GetChars(), fd->FieldSize, thisfieldtype->Size);
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}
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@ -1702,10 +1703,14 @@ PType *ZCCCompiler::ResolveUserType(ZCC_BasicType *type, PSymbolTable *symt, boo
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{
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if (!nativetype) return TypeSInt32; // hack this to an integer until we can resolve the enum mess.
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}
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if (ptype->IsKindOf(RUNTIME_CLASS(PNativeStruct))) // native structs and classes cannot be instantiated, they always get used as reference.
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else if (ptype->IsKindOf(RUNTIME_CLASS(PClass))) // classes cannot be instantiated at all, they always get used as references.
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{
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return NewPointer(ptype, type->isconst);
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}
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else if (ptype->IsKindOf(RUNTIME_CLASS(PStruct)) && static_cast<PStruct*>(ptype)->isNative) // native structs and classes cannot be instantiated, they always get used as reference.
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{
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if (!nativetype) return NewPointer(ptype, type->isconst);
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if (!ptype->IsKindOf(RUNTIME_CLASS(PClass))) return ptype; // instantiation of native structs. Only for internal use.
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return ptype; // instantiation of native structs. Only for internal use.
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}
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if (!nativetype) return ptype;
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}
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