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- moved side_t::GetLightLevel out of software rendering code.
SVN r3252 (trunk)
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5bf6398d85
commit
0d43ecdd9d
2 changed files with 68 additions and 56 deletions
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@ -899,3 +899,71 @@ void subsector_t::BuildPolyBSP()
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BSP->Subsectors[i].sector = sector;
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}
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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CUSTOM_CVAR(Int, r_fakecontrast, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < 0) self = 1;
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else if (self > 2) self = 2;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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int side_t::GetLightLevel (bool foggy, int baselight, int *pfakecontrast) const
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{
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if (Flags & WALLF_ABSLIGHTING)
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{
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baselight = Light;
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}
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if (pfakecontrast != NULL)
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{
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*pfakecontrast = 0;
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}
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if (!foggy) // Don't do relative lighting in foggy sectors
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{
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if (!(Flags & WALLF_NOFAKECONTRAST) && r_fakecontrast != 0)
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{
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int rel;
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if (((level.flags2 & LEVEL2_SMOOTHLIGHTING) || (Flags & WALLF_SMOOTHLIGHTING) || r_fakecontrast == 2) &&
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linedef->dx != 0)
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{
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rel = xs_RoundToInt // OMG LEE KILLOUGH LIVES! :/
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(
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level.WallHorizLight
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+ fabs(atan(double(linedef->dy) / linedef->dx) / 1.57079)
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* (level.WallVertLight - level.WallHorizLight)
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);
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}
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else
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{
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rel = linedef->dx == 0 ? level.WallVertLight :
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linedef->dy == 0 ? level.WallHorizLight : 0;
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}
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if (pfakecontrast != NULL)
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{
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*pfakecontrast = rel;
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}
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else
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{
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baselight += rel;
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}
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}
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if (!(Flags & WALLF_ABSLIGHTING))
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{
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baselight += this->Light;
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}
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}
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return baselight;
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}
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@ -2047,62 +2047,6 @@ void R_NewWall (bool needlights)
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}
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}
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CUSTOM_CVAR(Int, r_fakecontrast, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < 0) self = 1;
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else if (self > 2) self = 2;
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}
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int side_t::GetLightLevel (bool foggy, int baselight, int *pfakecontrast) const
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{
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if (Flags & WALLF_ABSLIGHTING)
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{
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baselight = Light;
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}
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if (pfakecontrast != NULL)
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{
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*pfakecontrast = 0;
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}
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if (!foggy) // Don't do relative lighting in foggy sectors
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{
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if (!(Flags & WALLF_NOFAKECONTRAST) && r_fakecontrast != 0)
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{
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int rel;
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if (((level.flags2 & LEVEL2_SMOOTHLIGHTING) || (Flags & WALLF_SMOOTHLIGHTING) || r_fakecontrast == 2) &&
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linedef->dx != 0)
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{
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rel = xs_RoundToInt // OMG LEE KILLOUGH LIVES! :/
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(
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level.WallHorizLight
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+ fabs(atan(double(linedef->dy) / linedef->dx) / 1.57079)
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* (level.WallVertLight - level.WallHorizLight)
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);
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}
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else
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{
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rel = linedef->dx == 0 ? level.WallVertLight :
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linedef->dy == 0 ? level.WallHorizLight : 0;
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}
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if (pfakecontrast != NULL)
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{
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*pfakecontrast = rel;
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}
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else
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{
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baselight += rel;
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}
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}
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if (!(Flags & WALLF_ABSLIGHTING))
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{
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baselight += this->Light;
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}
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}
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return baselight;
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}
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//
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// R_CheckDrawSegs
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