mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-12-03 17:32:26 +00:00
- assigned endoom lump name after mapinfo is parsed
https://forum.zdoom.org/viewtopic.php?t=69032
This commit is contained in:
parent
f2ddbeeb81
commit
0d3134d825
1 changed files with 1 additions and 1 deletions
|
@ -3151,7 +3151,6 @@ static int D_DoomMain_Internal (void)
|
|||
gameinfo.nokeyboardcheats = iwad_info->nokeyboardcheats;
|
||||
gameinfo.ConfigName = iwad_info->Configname;
|
||||
lastIWAD = iwad;
|
||||
endoomName = gameinfo.Endoom;
|
||||
|
||||
|
||||
if ((gameinfo.flags & GI_SHAREWARE) && pwads.Size() > 0)
|
||||
|
@ -3333,6 +3332,7 @@ static int D_DoomMain_Internal (void)
|
|||
if (!batchrun) Printf ("G_ParseMapInfo: Load map definitions.\n");
|
||||
G_ParseMapInfo (iwad_info->MapInfo);
|
||||
MessageBoxClass = gameinfo.MessageBoxClass;
|
||||
endoomName = gameinfo.Endoom;
|
||||
ReadStatistics();
|
||||
|
||||
// MUSINFO must be parsed after MAPINFO
|
||||
|
|
Loading…
Reference in a new issue