diff --git a/src/gl/shaders/gl_postprocessshader.cpp b/src/gl/shaders/gl_postprocessshader.cpp index 3e0a3202a..1b62b1b14 100644 --- a/src/gl/shaders/gl_postprocessshader.cpp +++ b/src/gl/shaders/gl_postprocessshader.cpp @@ -234,7 +234,7 @@ void PostProcessShaderInstance::BindTextures() { FBitmap bitmap; bitmap.Create(tex->GetWidth(), tex->GetHeight()); - tex->CopyTrueColorPixels(&bitmap, 0, 0, 6); + tex->CopyTrueColorPixels(&bitmap, 0, 0); GLuint handle = 0; glGenTextures(1, &handle);