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Results for console tab-completion are now color-coded. CCMDs appear blue, CVars green and aliases red.
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3 changed files with 20 additions and 1 deletions
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@ -2121,7 +2121,20 @@ static bool C_TabCompleteList ()
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Printf (TEXTCOLOR_BLUE "Completions for %s:\n", CmdLine+2);
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for (i = TabPos; nummatches > 0; ++i, --nummatches)
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{
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Printf ("%-*s", int(maxwidth), TabCommands[i].TabName.GetChars());
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// [Dusk] Print console commands blue, CVars green, aliases red.
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const char* colorcode = "";
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FConsoleCommand* ccmd;
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if (FindCVar (TabCommands[i].TabName, NULL))
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colorcode = "\\c[Green]";
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else if ((ccmd = FConsoleCommand::FindByName (TabCommands[i].TabName)) != NULL)
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{
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if (ccmd->IsAlias())
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colorcode = "\\c[Red]";
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else
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colorcode = "\\c[Light Blue]";
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}
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Printf ("%s%-*s", strbin1 (colorcode).GetChars(), int(maxwidth), TabCommands[i].TabName.GetChars());
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x += maxwidth;
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if (x > ConCols - maxwidth)
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{
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@ -955,6 +955,11 @@ bool FConsoleCommand::AddToHash (FConsoleCommand **table)
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return true;
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}
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FConsoleCommand* FConsoleCommand::FindByName (const char* name)
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{
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return FindNameInHashTable (Commands, name, strlen (name));
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}
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FConsoleCommand::FConsoleCommand (const char *name, CCmdRun runFunc)
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: m_RunFunc (runFunc)
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{
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@ -93,6 +93,7 @@ public:
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void PrintCommand () { Printf ("%s\n", m_Name); }
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virtual void Run (FCommandLine &args, APlayerPawn *instigator, int key);
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static FConsoleCommand* FindByName (const char* name);
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FConsoleCommand *m_Next, **m_Prev;
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char *m_Name;
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