- corrections to license file.

This commit is contained in:
Christoph Oelckers 2017-01-15 12:17:48 +01:00
parent 267600826f
commit 0c3aab794f

View file

@ -1,11 +1,14 @@
The original Doom source code was released by id Software under the
Doom Source Code License. See doomlic.txt.
Parts of the renderer use code from the BUILD engine by Ken Silverman.
See buildlic.txt.
Parts of the voxel code in the software renderer use code from the
BUILD engine by Ken Silverman. See buildlic.txt.
The majority of original code uses a BSD-like lincese. See bsd.txt.
The OpenGL renderer is released under the LGPL v3, except some bits
of code that were inherited fro ZDoomGL.
This software is based in part on the work of the Independent JPEG Group.
This software uses the 'zlib' general purpose compression library by