diff --git a/src/gl/shaders/gl_shader.cpp b/src/gl/shaders/gl_shader.cpp index 7ac44f661..ef0f84f0d 100644 --- a/src/gl/shaders/gl_shader.cpp +++ b/src/gl/shaders/gl_shader.cpp @@ -163,7 +163,7 @@ bool FShader::Load(const char * name, const char * vert_prog_lump, const char * error << "Linking:\n" << buffer << "\n"; } int linked; - glGetShaderiv(hShader, GL_LINK_STATUS, &linked); + glGetProgramiv(hShader, GL_LINK_STATUS, &linked); if (linked == 0) { // only print message if there's an error.