From 092eb1eb6f0c2c44b8c80d55bda4c38411aab9f2 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers <coelckers@users.noreply.github.com> Date: Wed, 1 Jun 2022 18:00:03 +0200 Subject: [PATCH] - use StartupTexture, not HeaderTexture to clear the screen. HeaderTexture does not exist for the Endoom screen. --- src/common/startscreen/startscreen.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/common/startscreen/startscreen.cpp b/src/common/startscreen/startscreen.cpp index 8943bc485..03e6cddf1 100644 --- a/src/common/startscreen/startscreen.cpp +++ b/src/common/startscreen/startscreen.cpp @@ -669,7 +669,7 @@ void FStartScreen::Render(bool force) twod->Begin(screen->GetWidth(), screen->GetHeight()); // Weird shit moment: Vulkan does not render the screen clear if there isn't something textured in the buffer before it. - DrawTexture(twod, HeaderTexture, 0, 0, DTA_VirtualWidthF, HeaderTexture->GetDisplayWidth(), DTA_VirtualHeightF, HeaderTexture->GetDisplayHeight(), DTA_KeepRatio, true, DTA_Color, PalEntry(255,0,0,0), TAG_END); + DrawTexture(twod, StartupTexture, 0, 0, DTA_VirtualWidthF, StartupTexture->GetDisplayWidth(), DTA_VirtualHeightF, StartupTexture->GetDisplayHeight(), DTA_KeepRatio, true, DTA_Color, PalEntry(255,0,0,0), TAG_END); if (HeaderTexture) {