- Fixed: SBARINFO's "usessecondaryammo" considered a weapon to not use

secondaryammo if ammo2's type was the same as ammo1's, but only if you
  didn't use the "not" keyword with it.


SVN r1515 (trunk)
This commit is contained in:
Randy Heit 2009-04-02 01:48:59 +00:00
parent f62fcabb9c
commit 08730b941b
2 changed files with 7 additions and 2 deletions

View file

@ -1,4 +1,9 @@
March 29, 2009 (Changes by Graf Zahl)
April 1, 2008
- Fixed: SBARINFO's "usessecondaryammo" considered a weapon to not use
secondaryammo if ammo2's type was the same as ammo1's, but only if you
didn't use the "not" keyword with it.
March 29, 2009 (Changes by Graf Zahl)
- Fixed: Altering a link type with Sector_SetLink did not work.
- Fixed: player.crouchsprite had no proper means of unsetting the crouch
sprite which is needed by the ChexPlayer.

View file

@ -1288,7 +1288,7 @@ void DSBarInfo::doCommands(SBarInfoBlock &block, int xOffset, int yOffset, int a
break;
case SBARINFO_USESSECONDARYAMMO:
if((CPlayer->ReadyWeapon != NULL && CPlayer->ReadyWeapon->AmmoType2 != NULL && CPlayer->ReadyWeapon->AmmoType2 != CPlayer->ReadyWeapon->AmmoType1 && !(cmd.flags & SBARINFOEVENT_NOT)) ||
((CPlayer->ReadyWeapon == NULL || CPlayer->ReadyWeapon->AmmoType2 == NULL) && cmd.flags & SBARINFOEVENT_NOT))
((CPlayer->ReadyWeapon == NULL || CPlayer->ReadyWeapon->AmmoType2 == NULL || CPlayer->ReadyWeapon->AmmoType2 == CPlayer->ReadyWeapon->AmmoType1) && cmd.flags & SBARINFOEVENT_NOT))
{
doCommands(cmd.subBlock, xOffset, yOffset, alpha);
}