mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-10 23:02:08 +00:00
- fixed: VisibleAngle and VisiblePitch actor properties require both parameters to be present, but the second one was set to optional.
This commit is contained in:
parent
31ca5a1900
commit
084bf8c576
1 changed files with 2 additions and 2 deletions
|
@ -1435,7 +1435,7 @@ DEFINE_PROPERTY(spriterotation, F, Actor)
|
|||
//==========================================================================
|
||||
//
|
||||
//==========================================================================
|
||||
DEFINE_PROPERTY(visibleangles, Ff, Actor)
|
||||
DEFINE_PROPERTY(visibleangles, FF, Actor)
|
||||
{
|
||||
PROP_DOUBLE_PARM(visstart, 0);
|
||||
PROP_DOUBLE_PARM(visend, 1);
|
||||
|
@ -1446,7 +1446,7 @@ DEFINE_PROPERTY(visibleangles, Ff, Actor)
|
|||
//==========================================================================
|
||||
//
|
||||
//==========================================================================
|
||||
DEFINE_PROPERTY(visiblepitch, Ff, Actor)
|
||||
DEFINE_PROPERTY(visiblepitch, FF, Actor)
|
||||
{
|
||||
PROP_DOUBLE_PARM(visstart, 0);
|
||||
PROP_DOUBLE_PARM(visend, 1);
|
||||
|
|
Loading…
Reference in a new issue