- fixed: VisibleAngle and VisiblePitch actor properties require both parameters to be present, but the second one was set to optional.

This commit is contained in:
Christoph Oelckers 2016-10-11 00:23:50 +02:00
parent 31ca5a1900
commit 084bf8c576

View file

@ -1435,7 +1435,7 @@ DEFINE_PROPERTY(spriterotation, F, Actor)
//========================================================================== //==========================================================================
// //
//========================================================================== //==========================================================================
DEFINE_PROPERTY(visibleangles, Ff, Actor) DEFINE_PROPERTY(visibleangles, FF, Actor)
{ {
PROP_DOUBLE_PARM(visstart, 0); PROP_DOUBLE_PARM(visstart, 0);
PROP_DOUBLE_PARM(visend, 1); PROP_DOUBLE_PARM(visend, 1);
@ -1446,7 +1446,7 @@ DEFINE_PROPERTY(visibleangles, Ff, Actor)
//========================================================================== //==========================================================================
// //
//========================================================================== //==========================================================================
DEFINE_PROPERTY(visiblepitch, Ff, Actor) DEFINE_PROPERTY(visiblepitch, FF, Actor)
{ {
PROP_DOUBLE_PARM(visstart, 0); PROP_DOUBLE_PARM(visstart, 0);
PROP_DOUBLE_PARM(visend, 1); PROP_DOUBLE_PARM(visend, 1);