From 084bf8c57691c40e22c188a8aab37a914197d3bb Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Tue, 11 Oct 2016 00:23:50 +0200 Subject: [PATCH] - fixed: VisibleAngle and VisiblePitch actor properties require both parameters to be present, but the second one was set to optional. --- src/thingdef/thingdef_properties.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/thingdef/thingdef_properties.cpp b/src/thingdef/thingdef_properties.cpp index d60cda823..80ee6c22f 100644 --- a/src/thingdef/thingdef_properties.cpp +++ b/src/thingdef/thingdef_properties.cpp @@ -1435,7 +1435,7 @@ DEFINE_PROPERTY(spriterotation, F, Actor) //========================================================================== // //========================================================================== -DEFINE_PROPERTY(visibleangles, Ff, Actor) +DEFINE_PROPERTY(visibleangles, FF, Actor) { PROP_DOUBLE_PARM(visstart, 0); PROP_DOUBLE_PARM(visend, 1); @@ -1446,7 +1446,7 @@ DEFINE_PROPERTY(visibleangles, Ff, Actor) //========================================================================== // //========================================================================== -DEFINE_PROPERTY(visiblepitch, Ff, Actor) +DEFINE_PROPERTY(visiblepitch, FF, Actor) { PROP_DOUBLE_PARM(visstart, 0); PROP_DOUBLE_PARM(visend, 1);