mirror of
https://github.com/ZDoom/qzdoom.git
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Merge branch 'vulkan2' of https://github.com/coelckers/gzdoom
This commit is contained in:
commit
075a943596
9 changed files with 40 additions and 15 deletions
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@ -863,7 +863,7 @@ void D_Display ()
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{
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FTexture *tex;
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int x;
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FString pstring = "By ";
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FString pstring = GStrings("TXT_BY");
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tex = TexMan.GetTextureByName(gameinfo.PauseSign, true);
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x = (SCREENWIDTH - tex->GetDisplayWidth() * CleanXfac)/2 +
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@ -871,7 +871,7 @@ void D_Display ()
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screen->DrawTexture (tex, x, 4, DTA_CleanNoMove, true, TAG_DONE);
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if (paused && multiplayer)
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{
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pstring += players[paused - 1].userinfo.GetName();
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pstring << ' ' << players[paused - 1].userinfo.GetName();
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screen->DrawText(SmallFont, CR_RED,
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(screen->GetWidth() - SmallFont->StringWidth(pstring)*CleanXfac) / 2,
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(tex->GetDisplayHeight() * CleanYfac) + 4, pstring, DTA_CleanNoMove, true, TAG_DONE);
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@ -56,6 +56,7 @@
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#include "scripting/types.h"
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int DMenu::InMenu;
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static ScaleOverrider *CurrentScaleOverrider;
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//
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// Todo: Move these elsewhere
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//
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@ -348,7 +349,7 @@ bool DMenu::TranslateKeyboardEvents()
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//
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//=============================================================================
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void M_StartControlPanel (bool makeSound)
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void M_StartControlPanel (bool makeSound, bool scaleoverride)
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{
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// intro might call this repeatedly
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if (CurrentMenu != nullptr)
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@ -372,6 +373,8 @@ void M_StartControlPanel (bool makeSound)
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}
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BackbuttonTime = 0;
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BackbuttonAlpha = 0;
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if (scaleoverride && !CurrentScaleOverrider) CurrentScaleOverrider = new ScaleOverrider;
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else if (!scaleoverride && CurrentScaleOverrider) delete CurrentScaleOverrider;
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}
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//=============================================================================
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@ -912,6 +915,8 @@ void M_ClearMenus()
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CurrentMenu = parent;
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}
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menuactive = MENU_Off;
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if (CurrentScaleOverrider) delete CurrentScaleOverrider;
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CurrentScaleOverrider = nullptr;
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}
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//=============================================================================
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@ -347,7 +347,7 @@ void M_PreviousMenu ();
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void M_ParseMenuDefs();
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void M_StartupEpisodeMenu(FGameStartup *gs);
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void M_StartupSkillMenu(FGameStartup *gs);
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void M_StartControlPanel (bool makeSound);
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void M_StartControlPanel (bool makeSound, bool scaleoverride = true);
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void M_SetMenu(FName menu, int param = -1);
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void M_StartMessage(const char *message, int messagemode, FName action = NAME_None);
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DMenu *StartPickerMenu(DMenu *parent, const char *name, FColorCVar *cvar);
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@ -381,6 +381,7 @@ void P_StartConversation (AActor *npc, AActor *pc, bool facetalker, bool saveang
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I_SetMusicVolume (dlg_musicvolume);
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S_Sound (npc, CHAN_VOICE|CHAN_NOPAUSE, CurNode->SpeakerVoice, 1, ATTN_NORM);
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}
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M_StartControlPanel(false, true);
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// Create the menu. This may be a user-defined class so check if it is good to use.
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FName cls = CurNode->MenuClassName;
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@ -405,7 +406,6 @@ void P_StartConversation (AActor *npc, AActor *pc, bool facetalker, bool saveang
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}
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// And open the menu
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M_StartControlPanel (false);
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M_ActivateMenu((DMenu*)cmenu);
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menuactive = MENU_OnNoPause;
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}
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@ -861,6 +861,7 @@ OptionMenu "VideoOptions" protected
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Submenu "$DSPLYMNU_GLOPT", "OpenGLOptions"
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Submenu "$DSPLYMNU_SWOPT", "SWROptions"
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Submenu "$DSPLYMNU_VKOPT", "VKOptions"
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Submenu "$GLMNU_DYNLIGHT", "GLLightOptions"
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Submenu "$DSPLYMNU_SCOREBOARD", "ScoreboardOptions"
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StaticText " "
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@ -2657,3 +2658,20 @@ OptionValue "os_isanyof_values"
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0, "$OS_ALL"
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1, "$OS_ANY"
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}
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/*=======================================
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*
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* Vulkan Menu
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*
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*=======================================*/
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OptionMenu "vkoptions"
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{
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Title "$VK_TITLE"
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StaticText "$VK_WARNING"
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StaticText "$VK_RESTART"
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StaticText ""
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Option "$VKMNU_ENABLE", "vid_backend", "OffOn"
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TextField "$VKMNU_DEVICE", vk_device
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Option "$VKMNU_HDR", "vk_hdr", "OnOff"
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}
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@ -436,7 +436,7 @@ class PoisonCloud : Actor
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Mass 0x7fffffff;
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+NOBLOCKMAP +NOGRAVITY +DROPOFF
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+NODAMAGETHRUST
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+DONTSPLASH +FOILINVUL +CANBLAST +BLOODLESSIMPACT +BLOCKEDBYSOLIDACTORS +FORCEZERORADIUSDMG
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+DONTSPLASH +FOILINVUL +CANBLAST +BLOODLESSIMPACT +BLOCKEDBYSOLIDACTORS +FORCEZERORADIUSDMG +OLDRADIUSDMG
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RenderStyle "Translucent";
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Alpha 0.6;
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DeathSound "PoisonShroomDeath";
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@ -82,6 +82,7 @@ class ConversationMenu : Menu
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PlayerInfo mPlayer;
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int mSelection;
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int ConversationPauseTic;
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int LineHeight;
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int SpeechWidth;
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int ReplyWidth;
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@ -107,6 +108,7 @@ class ConversationMenu : Menu
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ReplyWidth = 320-50-10;
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SpeechWidth = screen.GetWidth()/CleanXfac - 24*2;
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LineHeight = SmallFont.GetHeight();
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FormatSpeakerMessage();
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return FormatReplies(activereply);
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@ -174,8 +176,8 @@ class ConversationMenu : Menu
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mResponseLines.Push(goodbyestr);
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// Determine where the top of the reply list should be positioned.
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mYpos = MIN (140, 192 - mResponseLines.Size() * OptionMenuSettings.mLinespacing);
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i = 44 + mResponseLines.Size() * OptionMenuSettings.mLinespacing;
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mYpos = MIN (140, 192 - mResponseLines.Size() * LineHeight);
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i = 44 + mResponseLines.Size() * LineHeight;
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if (mYpos - 100 < i - screen.GetHeight() / CleanYfac / 2)
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{
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mYpos = i - screen.GetHeight() / CleanYfac / 2 + 100;
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@ -305,7 +307,7 @@ class ConversationMenu : Menu
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override bool MouseEvent(int type, int x, int y)
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{
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int sel = -1;
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int fh = OptionMenuSettings.mLinespacing;
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int fh = LineHeight;
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// convert x/y from screen to virtual coordinates, according to CleanX/Yfac use in DrawTexture
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x = ((x - (screen.GetWidth() / 2)) / CleanXfac) + 160;
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@ -382,7 +384,7 @@ class ConversationMenu : Menu
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virtual void DrawSpeakerText(bool dimbg)
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{
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String speakerName;
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int linesize = OptionMenuSettings.mLinespacing * CleanYfac;
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int linesize = LineHeight * CleanYfac;
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int cnt = mDialogueLines.Count();
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// Who is talking to you?
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@ -434,10 +436,10 @@ class ConversationMenu : Menu
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{
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// Dim the screen behind the PC's choices.
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screen.Dim(0, 0.45, (24 - 160) * CleanXfac + screen.GetWidth() / 2, (mYpos - 2 - 100) * CleanYfac + screen.GetHeight() / 2,
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272 * CleanXfac, MIN(mResponseLines.Size() * OptionMenuSettings.mLinespacing + 4, 200 - mYpos) * CleanYfac);
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272 * CleanXfac, MIN(mResponseLines.Size() * LineHeight + 4, 200 - mYpos) * CleanYfac);
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int y = mYpos;
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int fontheight = OptionMenuSettings.mLinespacing;
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int fontheight = LineHeight;
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int response = 0;
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for (int i = 0; i < mResponseLines.Size(); i++)
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@ -285,7 +285,7 @@ class Menu : Object native ui version("2.4")
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static void DrawConText (int color, int x, int y, String str)
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{
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screen.DrawText (ConFont, color, x, y, str, DTA_CellX, 8 * CleanXfac, DTA_CellY, 8 * CleanYfac);
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screen.DrawText (ConFont, color, x, y, str, DTA_CellX, 16 * CleanXfac_1, DTA_CellY, 16 * CleanYfac_1);
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}
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static int OptionColor(int color)
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@ -744,13 +744,13 @@ class OptionMenuSliderBase : OptionMenuItem
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if (!mSliderShort)
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{
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Menu.DrawConText(Font.CR_WHITE, x, cy, "\x10\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x12");
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Menu.DrawConText(Font.FindFontColor(gameinfo.mSliderColor), x + int((5 + ((ccur * 78) / range)) * CleanXfac_1), cy, "\x13");
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Menu.DrawConText(Font.FindFontColor(gameinfo.mSliderColor), x + int((5 + ((ccur * 78) / range)) * 2 * CleanXfac_1), cy, "\x13");
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}
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else
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{
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// On 320x200 we need a shorter slider
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Menu.DrawConText(Font.CR_WHITE, x, cy, "\x10\x11\x11\x11\x11\x11\x12");
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Menu.DrawConText(Font.FindFontColor(gameinfo.mSliderColor), x + int((5 + ((ccur * 38) / range)) * CleanXfac_1), cy, "\x13");
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Menu.DrawConText(Font.FindFontColor(gameinfo.mSliderColor), x + int((5 + ((ccur * 38) / range)) * 2 * CleanXfac_1), cy, "\x13");
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right -= 5*8*CleanXfac;
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}
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