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- added: offset the trail actors spawned by AFastProjectile by missileheight.
SVN r2599 (trunk)
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1 changed files with 3 additions and 0 deletions
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@ -158,10 +158,13 @@ void AFastProjectile::Effect()
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if (name != NAME_None)
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{
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fixed_t hitz = z-8*FRACUNIT;
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if (hitz < floorz)
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{
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hitz = floorz;
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}
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// Do not clip this offset to the floor.
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hitz += GetClass()->Meta.GetMetaFixed (ACMETA_MissileHeight);
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const PClass *trail = PClass::FindClass(name);
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if (trail != NULL)
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