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- allow tag == 0 for backside activation on a few more actions.
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parent
e333e31410
commit
069e4e9b0b
4 changed files with 12 additions and 13 deletions
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@ -585,9 +585,9 @@ bool EV_CeilingCrushStop (int tag, bool remove)
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return rtn;
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}
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bool EV_StopCeiling(int tag)
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bool EV_StopCeiling(int tag, line_t *line)
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{
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FSectorTagIterator it(tag);
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FSectorTagIterator it(tag, line);
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while (int sec = it.Next())
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{
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if (level.sectors[sec].ceilingdata)
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@ -543,10 +543,10 @@ bool EV_DoFloor (DFloor::EFloor floortype, line_t *line, int tag,
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//
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//==========================================================================
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bool EV_FloorCrushStop (int tag)
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bool EV_FloorCrushStop (int tag, line_t *line)
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{
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int secnum;
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FSectorTagIterator it(tag);
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FSectorTagIterator it(tag, line);
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while ((secnum = it.Next()) >= 0)
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{
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sector_t *sec = &level.sectors[secnum];
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@ -563,9 +563,9 @@ bool EV_FloorCrushStop (int tag)
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}
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// same as above but stops any floor mover that was active on the given sector.
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bool EV_StopFloor(int tag)
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bool EV_StopFloor(int tag, line_t *line)
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{
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FSectorTagIterator it(tag);
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FSectorTagIterator it(tag, line);
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while (int sec = it.Next())
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{
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if (level.sectors[sec].floordata)
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@ -417,7 +417,7 @@ FUNC(LS_Floor_LowerByValueTimes8)
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FUNC(LS_Floor_CrushStop)
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// Floor_CrushStop (tag)
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{
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return EV_FloorCrushStop (arg0);
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return EV_FloorCrushStop (arg0, ln);
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}
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FUNC(LS_Floor_LowerInstant)
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@ -571,7 +571,7 @@ FUNC(LS_Generic_Floor)
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FUNC(LS_Floor_Stop)
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// Floor_Stop (tag)
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{
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return EV_StopFloor(arg0);
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return EV_StopFloor(arg0, ln);
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}
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@ -882,7 +882,7 @@ FUNC(LS_Ceiling_LowerByTexture)
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FUNC(LS_Ceiling_Stop)
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// Ceiling_Stop (tag)
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{
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return EV_StopCeiling(arg0);
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return EV_StopCeiling(arg0, ln);
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}
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@ -452,7 +452,7 @@ bool P_CreateCeiling(sector_t *sec, DCeiling::ECeiling type, line_t *line, int t
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bool EV_DoCeiling (DCeiling::ECeiling type, line_t *line, int tag, double speed, double speed2, double height, int crush, int silent, int change, DCeiling::ECrushMode hexencrush = DCeiling::ECrushMode::crushDoom);
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bool EV_CeilingCrushStop (int tag, bool remove);
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bool EV_StopCeiling(int tag);
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bool EV_StopCeiling(int tag, line_t *line);
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void P_ActivateInStasisCeiling (int tag);
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@ -550,7 +550,6 @@ public:
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int usespecials);
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friend bool EV_DoFloor (DFloor::EFloor floortype, line_t *line, int tag,
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double speed, double height, int crush, int change, bool hexencrush, bool hereticlower);
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friend bool EV_FloorCrushStop (int tag);
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friend bool EV_DoDonut (int tag, line_t *line, double pillarspeed, double slimespeed);
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private:
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DFloor ();
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@ -565,8 +564,8 @@ bool EV_BuildStairs (int tag, DFloor::EStair type, line_t *line,
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bool EV_DoFloor(DFloor::EFloor floortype, line_t *line, int tag,
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double speed, double height, int crush, int change, bool hexencrush, bool hereticlower = false);
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bool EV_FloorCrushStop (int tag);
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bool EV_StopFloor(int tag);
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bool EV_FloorCrushStop (int tag, line_t *line);
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bool EV_StopFloor(int tag, line_t *line);
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bool EV_DoDonut (int tag, line_t *line, double pillarspeed, double slimespeed);
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class DElevator : public DMover
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