- more direct native function calls.

This commit is contained in:
Christoph Oelckers 2018-12-04 18:16:01 +01:00
parent 5e4b366724
commit 062528e0e2
6 changed files with 325 additions and 204 deletions

View file

@ -57,27 +57,24 @@ EXTERN_CVAR(Bool, sv_unlimited_pickup)
//===========================================================================
//
// This is only native so it can have some static storage for comparison.
//
//===========================================================================
static int StaticLastMessageTic;
static FString StaticLastMessage;
DEFINE_ACTION_FUNCTION(AInventory, PrintPickupMessage)
void PrintPickupMessage(bool localview, const FString &str)
{
PARAM_PROLOGUE;
PARAM_BOOL(localview);
PARAM_STRING(str);
if (str.IsNotEmpty() && localview && (StaticLastMessageTic != gametic || StaticLastMessage.Compare(str)))
{
StaticLastMessageTic = gametic;
StaticLastMessage = str;
const char *pstr = str.GetChars();
if (pstr[0] == '$') pstr = GStrings(pstr + 1);
if (pstr[0] != 0) Printf(PRINT_LOW, "%s\n", pstr);
StatusBar->FlashCrosshair();
}
return 0;
}
//===========================================================================

View file

@ -248,12 +248,6 @@ DSpotState *DSpotState::GetSpotState(bool create)
return SpotState;
}
DEFINE_ACTION_FUNCTION(DSpotState, GetSpotState)
{
PARAM_PROLOGUE;
ACTION_RETURN_OBJECT(DSpotState::GetSpotState());
}
//----------------------------------------------------------------------------
//
//
@ -321,14 +315,6 @@ ASpecialSpot *DSpotState::GetNextInList(PClassActor *type, int skipcounter)
return NULL;
}
DEFINE_ACTION_FUNCTION(DSpotState, GetNextInList)
{
PARAM_SELF_PROLOGUE(DSpotState);
PARAM_CLASS(type, AActor);
PARAM_INT(skipcounter);
ACTION_RETURN_OBJECT(self->GetNextInList(type, skipcounter));
}
//----------------------------------------------------------------------------
//
//
@ -342,18 +328,6 @@ ASpecialSpot *DSpotState::GetSpotWithMinMaxDistance(PClassActor *type, double x,
return NULL;
}
DEFINE_ACTION_FUNCTION(DSpotState, GetSpotWithMinMaxDistance)
{
PARAM_SELF_PROLOGUE(DSpotState);
PARAM_CLASS(type, AActor);
PARAM_FLOAT(x);
PARAM_FLOAT(y);
PARAM_FLOAT(mindist);
PARAM_FLOAT(maxdist);
ACTION_RETURN_OBJECT(self->GetSpotWithMinMaxDistance(type, x, y, mindist, maxdist));
}
//----------------------------------------------------------------------------
//
//
@ -367,14 +341,6 @@ ASpecialSpot *DSpotState::GetRandomSpot(PClassActor *type, bool onlyonce)
return NULL;
}
DEFINE_ACTION_FUNCTION(DSpotState, GetRandomSpot)
{
PARAM_SELF_PROLOGUE(DSpotState);
PARAM_CLASS(type, AActor);
PARAM_BOOL(onlyonce);
ACTION_RETURN_POINTER(self->GetRandomSpot(type, onlyonce));
}
//----------------------------------------------------------------------------
//
//

View file

@ -243,21 +243,6 @@ DEFINE_ACTION_FUNCTION(ACustomInventory, CallStateChain)
ACTION_RETURN_BOOL(CallStateChain(self, affectee, state));
}
//==========================================================================
//
// GetPointer
//
// resolve AAPTR_*
//
//==========================================================================
DEFINE_ACTION_FUNCTION(AActor, GetPointer)
{
PARAM_SELF_PROLOGUE(AActor);
PARAM_INT(ptr);
ACTION_RETURN_OBJECT(COPY_AAPTR(self, ptr));
}
//==========================================================================
//
// CheckClass

View file

@ -8530,7 +8530,12 @@ FxExpression *FxActionSpecialCall::Resolve(FCompileContext& ctx)
//
//==========================================================================
DEFINE_ACTION_FUNCTION(DObject, BuiltinCallLineSpecial)
void BuiltinCallLineSpecial(int special, AActor *activator, int arg1, int arg2, int arg3, int arg4, int arg5)
{
P_ExecuteSpecial(special, nullptr, activator, 0, arg1, arg2, arg3, arg4, arg5);
}
DEFINE_ACTION_FUNCTION_NATIVE(DObject, BuiltinCallLineSpecial, BuiltinCallLineSpecial)
{
PARAM_PROLOGUE;
PARAM_INT(special);

View file

@ -409,13 +409,6 @@ static FFlagDef MoreFlagDefs[] =
DEFINE_DUMMY_FLAG(SERVERSIDEONLY, false),
};
static FFlagDef InventoryFlagDefs[] =
{
// Inventory flags
DEFINE_DEPRECATED_FLAG(PICKUPFLASH),
DEFINE_DEPRECATED_FLAG(INTERHUBSTRIP),
};
static FFlagDef PlayerPawnFlagDefs[] =
{
// PlayerPawn flags
@ -969,25 +962,6 @@ DEFINE_ACTION_FUNCTION(DObject, BAM)
ACTION_RETURN_INT(DAngle(ang).BAMs());
}
DEFINE_ACTION_FUNCTION(FStringTable, Localize)
{
PARAM_PROLOGUE;
PARAM_STRING(label);
PARAM_BOOL(prefixed);
if (!prefixed) ACTION_RETURN_STRING(GStrings(label));
if (label[0] != '$') ACTION_RETURN_STRING(label);
ACTION_RETURN_STRING(GStrings(&label[1]));
}
DEFINE_ACTION_FUNCTION(FStringStruct, Replace)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_STRING(s1);
PARAM_STRING(s2);
self->Substitute(s1, s2);
return 0;
}
FString FStringFormat(VM_ARGS, int offset)
{
PARAM_VA_POINTER(va_reginfo) // Get the hidden type information array
@ -1203,124 +1177,3 @@ DEFINE_ACTION_FUNCTION(FStringStruct, AppendFormat)
return 0;
}
DEFINE_ACTION_FUNCTION(FStringStruct, Mid)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_UINT(pos);
PARAM_UINT(len);
FString s = self->Mid(pos, len);
ACTION_RETURN_STRING(s);
}
DEFINE_ACTION_FUNCTION(FStringStruct, Left)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_UINT(len);
FString s = self->Left(len);
ACTION_RETURN_STRING(s);
}
DEFINE_ACTION_FUNCTION(FStringStruct, Truncate)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_UINT(len);
self->Truncate(len);
return 0;
}
DEFINE_ACTION_FUNCTION(FStringStruct, Remove)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_UINT(index);
PARAM_UINT(remlen);
self->Remove(index, remlen);
return 0;
}
// CharAt and CharCodeAt is how JS does it, and JS is similar here in that it doesn't have char type as int.
DEFINE_ACTION_FUNCTION(FStringStruct, CharAt)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_INT(pos);
int slen = (int)self->Len();
if (pos < 0 || pos >= slen)
ACTION_RETURN_STRING("");
ACTION_RETURN_STRING(FString((*self)[pos]));
}
DEFINE_ACTION_FUNCTION(FStringStruct, CharCodeAt)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_INT(pos);
int slen = (int)self->Len();
if (pos < 0 || pos >= slen)
ACTION_RETURN_INT(0);
ACTION_RETURN_INT((*self)[pos]);
}
DEFINE_ACTION_FUNCTION(FStringStruct, Filter)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
ACTION_RETURN_STRING(strbin1(*self));
}
DEFINE_ACTION_FUNCTION(FStringStruct, IndexOf)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_STRING(substr);
PARAM_INT(startIndex);
ACTION_RETURN_INT(self->IndexOf(substr, startIndex));
}
DEFINE_ACTION_FUNCTION(FStringStruct, LastIndexOf)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_STRING(substr);
PARAM_INT(endIndex);
ACTION_RETURN_INT(self->LastIndexOfBroken(substr, endIndex));
}
DEFINE_ACTION_FUNCTION(FStringStruct, RightIndexOf)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_STRING(substr);
PARAM_INT(endIndex);
ACTION_RETURN_INT(self->LastIndexOf(substr, endIndex));
}
DEFINE_ACTION_FUNCTION(FStringStruct, ToUpper)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
self->ToUpper();
return 0;
}
DEFINE_ACTION_FUNCTION(FStringStruct, ToLower)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
self->ToLower();
return 0;
}
DEFINE_ACTION_FUNCTION(FStringStruct, ToInt)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_INT(base);
ACTION_RETURN_INT(self->ToLong(base));
}
DEFINE_ACTION_FUNCTION(FStringStruct, ToDouble)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
ACTION_RETURN_FLOAT(self->ToDouble());
}
DEFINE_ACTION_FUNCTION(FStringStruct, Split)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_POINTER(tokens, TArray<FString>);
PARAM_STRING(delimiter);
PARAM_INT(keepEmpty);
self->Split(*tokens, delimiter, static_cast<FString::EmptyTokenType>(keepEmpty));
return 0;
}

View file

@ -40,9 +40,243 @@
#include "doomstat.h"
#include "p_acs.h"
#include "a_pickups.h"
#include "a_specialspot.h"
#include "actorptrselect.h"
DVector2 AM_GetPosition();
int Net_GetLatency(int *ld, int *ad);
void PrintPickupMessage(bool localview, const FString &str);
//=====================================================================================
//
// FString exports
//
//=====================================================================================
static void LocalizeString(const FString &label, bool prefixed, FString *result)
{
if (!prefixed) *result = GStrings(label);
else if (label[0] != '$') *result = label;
else *result = GStrings(&label[1]);
}
DEFINE_ACTION_FUNCTION_NATIVE(FStringTable, Localize, LocalizeString)
{
PARAM_PROLOGUE;
PARAM_STRING(label);
PARAM_BOOL(prefixed);
FString result;
LocalizeString(label, prefixed, &result);
ACTION_RETURN_STRING(result);
}
static void StringReplace(FString *self, const FString &s1, const FString &s2)
{
self->Substitute(s1, s2);
}
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Replace, StringReplace)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_STRING(s1);
PARAM_STRING(s2);
self->Substitute(s1, s2);
return 0;
}
static void StringMid(FString *self, unsigned pos, unsigned len, FString *result)
{
*result = self->Mid(pos, len);
}
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Mid, StringMid)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_UINT(pos);
PARAM_UINT(len);
FString s = self->Mid(pos, len);
ACTION_RETURN_STRING(s);
}
static void StringLeft(FString *self, unsigned len, FString *result)
{
*result = self->Left(len);
}
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Left, StringLeft)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_UINT(len);
FString s = self->Left(len);
ACTION_RETURN_STRING(s);
}
static void StringTruncate(FString *self, unsigned len)
{
self->Truncate(len);
}
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Truncate, StringTruncate)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_UINT(len);
self->Truncate(len);
return 0;
}
static void StringRemove(FString *self, unsigned index, unsigned remlen)
{
self->Remove(index, remlen);
}
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Remove, StringRemove)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_UINT(index);
PARAM_UINT(remlen);
self->Remove(index, remlen);
return 0;
}
static void StringCharAt(FString *self, int pos, FString *result)
{
if ((unsigned)pos >= self->Len()) *result = "";
else *result = FString((*self)[pos]);
}
// CharAt and CharCodeAt is how JS does it, and JS is similar here in that it doesn't have char type as int.
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, CharAt, StringCharAt)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_INT(pos);
FString result;
StringCharAt(self, pos, &result);
ACTION_RETURN_STRING(result);
}
static int StringCharCodeAt(FString *self, int pos)
{
if ((unsigned)pos >= self->Len()) return 0;
else return (*self)[pos];
}
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, CharCodeAt, StringCharCodeAt)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_INT(pos);
ACTION_RETURN_INT(StringCharCodeAt(self, pos));
}
static void StringFilter(FString *self, FString *result)
{
*result = strbin1(*self);
}
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Filter, StringFilter)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
ACTION_RETURN_STRING(strbin1(*self));
}
static int StringIndexOf(FString *self, const FString &substr, int startIndex)
{
return self->IndexOf(substr, startIndex);
}
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, IndexOf, StringIndexOf)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_STRING(substr);
PARAM_INT(startIndex);
ACTION_RETURN_INT(self->IndexOf(substr, startIndex));
}
static int StringLastIndexOf(FString *self, const FString &substr, int endIndex)
{
return self->LastIndexOfBroken(substr, endIndex);
}
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, LastIndexOf, StringLastIndexOf)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_STRING(substr);
PARAM_INT(endIndex);
ACTION_RETURN_INT(self->LastIndexOfBroken(substr, endIndex));
}
static int StringRightIndexOf(FString *self, const FString &substr, int endIndex)
{
return self->LastIndexOf(substr, endIndex);
}
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, RightIndexOf, StringRightIndexOf)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_STRING(substr);
PARAM_INT(endIndex);
ACTION_RETURN_INT(self->LastIndexOf(substr, endIndex));
}
static void StringToUpper(FString *self)
{
self->ToUpper();
}
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, ToUpper, StringToUpper)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
self->ToUpper();
return 0;
}
static void StringToLower(FString *self)
{
self->ToLower();
}
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, ToLower, StringToLower)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
self->ToLower();
return 0;
}
static int StringToInt(FString *self, int base)
{
return (int)self->ToLong(base);
}
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, ToInt, StringToInt)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_INT(base);
ACTION_RETURN_INT(self->ToLong(base));
}
static int StringToDbl(FString *self)
{
return self->ToDouble();
}
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, ToDouble, StringToDbl)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
ACTION_RETURN_FLOAT(self->ToDouble());
}
static void StringSplit(FString *self, TArray<FString> *tokens, const FString &delimiter, int keepEmpty)
{
self->Split(*tokens, delimiter, static_cast<FString::EmptyTokenType>(keepEmpty));
}
DEFINE_ACTION_FUNCTION_NATIVE(FStringStruct, Split, StringSplit)
{
PARAM_SELF_STRUCT_PROLOGUE(FString);
PARAM_POINTER(tokens, TArray<FString>);
PARAM_STRING(delimiter);
PARAM_INT(keepEmpty);
StringSplit(self, tokens, delimiter, keepEmpty);
return 0;
}
//=====================================================================================
//
@ -1578,6 +1812,14 @@ DEFINE_ACTION_FUNCTION_NATIVE(FFont, GetCursor, GetCursor)
//
//=====================================================================================
DEFINE_ACTION_FUNCTION_NATIVE(AActor, GetPointer, COPY_AAPTR)
{
PARAM_SELF_PROLOGUE(AActor);
PARAM_INT(ptr);
ACTION_RETURN_OBJECT(COPY_AAPTR(self, ptr));
}
DEFINE_ACTION_FUNCTION_NATIVE(AActor, A_PlaySound, A_PlaySound)
{
PARAM_SELF_PROLOGUE(AActor);
@ -1601,6 +1843,21 @@ DEFINE_ACTION_FUNCTION_NATIVE(AActor, CheckKeys, P_CheckKeys)
}
//=====================================================================================
//
// Inventory exports
//
//=====================================================================================
DEFINE_ACTION_FUNCTION_NATIVE(AInventory, PrintPickupMessage, PrintPickupMessage)
{
PARAM_PROLOGUE;
PARAM_BOOL(localview);
PARAM_STRING(str);
PrintPickupMessage(localview, str);
return 0;
}
//=====================================================================================
//
// Key exports
@ -1620,6 +1877,64 @@ DEFINE_ACTION_FUNCTION_NATIVE(AKey, GetKeyType, P_GetKeyType)
ACTION_RETURN_POINTER(P_GetKeyType(num));
}
//=====================================================================================
//
// SpotState exports
//
//=====================================================================================
static DSpotState *GetSpotState()
{
return DSpotState::GetSpotState();
}
DEFINE_ACTION_FUNCTION_NATIVE(DSpotState, GetSpotState, GetSpotState)
{
PARAM_PROLOGUE;
ACTION_RETURN_OBJECT(DSpotState::GetSpotState());
}
static AActor *GetNextInList(DSpotState *self, PClassActor *type, int skipcounter)
{
return self->GetNextInList(type, skipcounter);
}
DEFINE_ACTION_FUNCTION_NATIVE(DSpotState, GetNextInList, GetNextInList)
{
PARAM_SELF_PROLOGUE(DSpotState);
PARAM_CLASS(type, AActor);
PARAM_INT(skipcounter);
ACTION_RETURN_OBJECT(self->GetNextInList(type, skipcounter));
}
static AActor *GetSpotWithMinMaxDistance(DSpotState *self, PClassActor *type, double x, double y, double mindist, double maxdist)
{
return self->GetSpotWithMinMaxDistance(type, x, y, mindist, maxdist);
}
DEFINE_ACTION_FUNCTION_NATIVE(DSpotState, GetSpotWithMinMaxDistance, GetSpotWithMinMaxDistance)
{
PARAM_SELF_PROLOGUE(DSpotState);
PARAM_CLASS(type, AActor);
PARAM_FLOAT(x);
PARAM_FLOAT(y);
PARAM_FLOAT(mindist);
PARAM_FLOAT(maxdist);
ACTION_RETURN_OBJECT(self->GetSpotWithMinMaxDistance(type, x, y, mindist, maxdist));
}
static AActor *GetRandomSpot(DSpotState *self, PClassActor *type, bool onlyonce)
{
return self->GetRandomSpot(type, onlyonce);
}
DEFINE_ACTION_FUNCTION_NATIVE(DSpotState, GetRandomSpot, GetRandomSpot)
{
PARAM_SELF_PROLOGUE(DSpotState);
PARAM_CLASS(type, AActor);
PARAM_BOOL(onlyonce);
ACTION_RETURN_POINTER(self->GetRandomSpot(type, onlyonce));
}
//=====================================================================================
//
@ -1867,7 +2182,7 @@ void SBar_DrawImage(DBaseStatusBar *self, const FString &texid, double x, double
self->DrawGraphic(TexMan.CheckForTexture(texid, ETextureType::Any), x, y, flags, alpha, w, h, scaleX, scaleY);
}
DEFINE_ACTION_FUNCTION(DBaseStatusBar, DrawImage)
DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, DrawImage, SBar_DrawImage)
{
PARAM_SELF_PROLOGUE(DBaseStatusBar);
PARAM_STRING(texid);