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https://github.com/ZDoom/qzdoom.git
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Merge remote-tracking branch 'origin/new_level_refactor' into HEAD
This commit is contained in:
commit
0590de3be2
3 changed files with 35 additions and 25 deletions
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@ -3247,7 +3247,7 @@ const char *FBehavior::LookupString (uint32_t index, bool forprint) const
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token.Substitute(" ", "");
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token.Truncate(5);
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FStringf label("TXT_ACS_%s_%d_%.5s", Level->MapName.GetChars(), index, token);
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FStringf label("TXT_ACS_%s_%d_%.5s", Level->MapName.GetChars(), index, token.GetChars());
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auto p = GStrings[label];
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if (p) return p;
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}
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@ -351,7 +351,7 @@ static FStrifeDialogueNode *ReadRetailNode (FLevelLocals *Level, const char *nam
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if (name)
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{
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FStringf label("$TXT_DLG_%s_d%d_%s", name, int(pos), TokenFromString(speech.Dialogue));
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FStringf label("$TXT_DLG_%s_d%d_%s", name, int(pos), TokenFromString(speech.Dialogue).GetChars());
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node->Dialogue = label;
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}
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else
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@ -435,7 +435,7 @@ static FStrifeDialogueNode *ReadTeaserNode (FLevelLocals *Level, const char *nam
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// Convert the rest of the data to our own internal format.
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if (name)
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{
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FStringf label("$TXT_DLG_%s_d%d_%s", name, pos, TokenFromString(speech.Dialogue));
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FStringf label("$TXT_DLG_%s_d%d_%s", name, pos, TokenFromString(speech.Dialogue).GetChars());
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node->Dialogue = label;
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}
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else
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@ -545,7 +545,7 @@ static void ParseReplies (const char *name, int pos, FStrifeDialogueReply **repl
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if (name)
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{
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FStringf label("$TXT_RPLY%d_%s_d%d_%s", j, name, pos, TokenFromString(rsp->Reply));
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FStringf label("$TXT_RPLY%d_%s_d%d_%s", j, name, pos, TokenFromString(rsp->Reply).GetChars());
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reply->Reply = label;
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}
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else
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@ -569,7 +569,7 @@ static void ParseReplies (const char *name, int pos, FStrifeDialogueReply **repl
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{
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if (name)
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{
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FStringf label("$TXT_RYES%d_%s_d%d_%s", j, name, pos, TokenFromString(rsp->Yes));
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FStringf label("$TXT_RYES%d_%s_d%d_%s", j, name, pos, TokenFromString(rsp->Yes).GetChars());
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reply->QuickYes = label;
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}
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else
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@ -581,7 +581,7 @@ static void ParseReplies (const char *name, int pos, FStrifeDialogueReply **repl
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{
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if (name && strncmp(rsp->No, "NO. ", 4)) // All 'no' nodes starting with 'NO.' won't ever be shown and they all contain broken text.
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{
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FStringf label("$TXT_RNO%d_%s_d%d_%s", j, name, pos, TokenFromString(rsp->No));
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FStringf label("$TXT_RNO%d_%s_d%d_%s", j, name, pos, TokenFromString(rsp->No).GetChars());
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reply->QuickNo = label;
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}
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else
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@ -180,6 +180,11 @@ IMPLEMENT_CLASS(DPolyobjInterpolation, false, false)
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int FInterpolator::CountInterpolations ()
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{
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int count = 0;
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for (DInterpolation *probe = Head; probe != nullptr; probe = probe->Next)
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{
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count++;
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}
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return count;
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}
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@ -191,7 +196,7 @@ int FInterpolator::CountInterpolations ()
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void FInterpolator::UpdateInterpolations()
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{
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for (DInterpolation *probe = Head; probe != NULL; probe = probe->Next)
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for (DInterpolation *probe = Head; probe != nullptr; probe = probe->Next)
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{
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probe->UpdateInterpolation ();
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}
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@ -206,10 +211,9 @@ void FInterpolator::UpdateInterpolations()
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void FInterpolator::AddInterpolation(DInterpolation *interp)
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{
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interp->Next = Head;
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if (Head != NULL) Head->Prev = interp;
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if (Head != nullptr) Head->Prev = interp;
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interp->Prev = nullptr;
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Head = interp;
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count++;
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}
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//==========================================================================
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@ -227,12 +231,11 @@ void FInterpolator::RemoveInterpolation(DInterpolation *interp)
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}
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else
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{
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if (interp->Prev != NULL) interp->Prev->Next = interp->Next;
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if (interp->Next != NULL) interp->Next->Prev = interp->Prev;
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if (interp->Prev != nullptr) interp->Prev->Next = interp->Next;
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if (interp->Next != nullptr) interp->Next->Prev = interp->Prev;
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}
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interp->Next = nullptr;
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interp->Prev = nullptr;
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count--;
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}
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//==========================================================================
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@ -252,7 +255,7 @@ void FInterpolator::DoInterpolations(double smoothratio)
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didInterp = true;
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DInterpolation *probe = Head;
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while (probe != NULL)
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while (probe != nullptr)
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{
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DInterpolation *next = probe->Next;
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probe->Interpolate(smoothratio);
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@ -271,7 +274,7 @@ void FInterpolator::RestoreInterpolations()
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if (didInterp)
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{
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didInterp = false;
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for (DInterpolation *probe = Head; probe != NULL; probe = probe->Next)
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for (DInterpolation *probe = Head; probe != nullptr; probe = probe->Next)
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{
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probe->Restore();
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}
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@ -297,6 +300,7 @@ void FInterpolator::ClearInterpolations()
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probe->Destroy();
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probe = next;
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}
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}
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FSerializer &Serialize(FSerializer &arc, const char *key, FInterpolator &rs, FInterpolator *def)
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@ -304,7 +308,6 @@ FSerializer &Serialize(FSerializer &arc, const char *key, FInterpolator &rs, FIn
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if (arc.BeginObject(key))
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{
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arc("head", rs.Head)
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("count", rs.count)
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.EndObject();
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}
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return arc;
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@ -365,8 +368,10 @@ void DInterpolation::UnlinkFromMap()
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void DInterpolation::Serialize(FSerializer &arc)
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{
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Super::Serialize(arc);
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arc("refcount", refcount);
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arc("level", Level);
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arc("refcount", refcount)
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("next", Next)
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("prev", Prev)
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("level", Level);
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}
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//==========================================================================
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@ -421,6 +426,7 @@ void DSectorPlaneInterpolation::UnlinkFromMap()
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attached[i]->DelRef();
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}
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attached.Reset();
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Super::UnlinkFromMap();
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}
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//==========================================================================
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@ -492,6 +498,7 @@ void DSectorPlaneInterpolation::Interpolate(double smoothratio)
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if (refcount == 0 && oldheight == bakheight)
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{
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UnlinkFromMap();
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Destroy();
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}
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else
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@ -576,6 +583,7 @@ void DSectorScrollInterpolation::UnlinkFromMap()
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}
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sector = nullptr;
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}
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Super::UnlinkFromMap();
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}
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//==========================================================================
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@ -675,6 +683,7 @@ void DWallScrollInterpolation::UnlinkFromMap()
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side->textures[part].interpolation = nullptr;
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side = nullptr;
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}
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Super::UnlinkFromMap();
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}
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//==========================================================================
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@ -773,6 +782,7 @@ void DPolyobjInterpolation::UnlinkFromMap()
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{
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poly->interpolation = nullptr;
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}
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Super::UnlinkFromMap();
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}
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//==========================================================================
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@ -872,7 +882,7 @@ void DPolyobjInterpolation::Serialize(FSerializer &arc)
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DInterpolation *side_t::SetInterpolation(int position)
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{
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if (textures[position].interpolation == NULL)
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if (textures[position].interpolation == nullptr)
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{
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textures[position].interpolation = Create<DWallScrollInterpolation>(this, position);
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}
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@ -889,7 +899,7 @@ DInterpolation *side_t::SetInterpolation(int position)
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void side_t::StopInterpolation(int position)
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{
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if (textures[position].interpolation != NULL)
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if (textures[position].interpolation != nullptr)
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{
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textures[position].interpolation->DelRef();
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}
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@ -903,7 +913,7 @@ void side_t::StopInterpolation(int position)
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DInterpolation *sector_t::SetInterpolation(int position, bool attach)
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{
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if (interpolations[position] == NULL)
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if (interpolations[position] == nullptr)
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{
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DInterpolation *interp;
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switch (position)
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@ -925,7 +935,7 @@ DInterpolation *sector_t::SetInterpolation(int position, bool attach)
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break;
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default:
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return NULL;
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return nullptr;
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}
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interpolations[position] = interp;
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}
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@ -942,7 +952,7 @@ DInterpolation *sector_t::SetInterpolation(int position, bool attach)
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DInterpolation *FPolyObj::SetInterpolation()
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{
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if (interpolation != NULL)
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if (interpolation != nullptr)
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{
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interpolation->AddRef();
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}
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@ -963,7 +973,7 @@ DInterpolation *FPolyObj::SetInterpolation()
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void FPolyObj::StopInterpolation()
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{
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if (interpolation != NULL)
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if (interpolation != nullptr)
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{
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interpolation->DelRef();
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}
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