Fix swapped x and y in DrawLetterbox

This commit is contained in:
Magnus Norddahl 2016-10-12 08:04:42 +02:00
parent 698b05ee69
commit 052f7900c2

View file

@ -1343,24 +1343,24 @@ void OpenGLSWFrameBuffer::DrawLetterbox(int x, int y, int width, int height)
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glEnable(GL_SCISSOR_TEST);
if (x > 0)
{
glScissor(0, 0, clientWidth, x);
glClear(GL_COLOR_BUFFER_BIT);
}
if (clientHeight - x - height > 0)
{
glScissor(0, x + height, clientWidth, clientHeight - x - height);
glClear(GL_COLOR_BUFFER_BIT);
}
if (y > 0)
{
glScissor(0, x, y, height);
glScissor(0, 0, clientWidth, y);
glClear(GL_COLOR_BUFFER_BIT);
}
if (clientWidth - y - width > 0)
if (clientHeight - y - height > 0)
{
glScissor(y + width, x, clientWidth - y - width, height);
glScissor(0, y + height, clientWidth, clientHeight - y - height);
glClear(GL_COLOR_BUFFER_BIT);
}
if (x > 0)
{
glScissor(0, y, x, height);
glClear(GL_COLOR_BUFFER_BIT);
}
if (clientWidth - x - width > 0)
{
glScissor(x + width, y, clientWidth - x - width, height);
glClear(GL_COLOR_BUFFER_BIT);
}
glDisable(GL_SCISSOR_TEST);