mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-24 13:01:47 +00:00
- fixed: States jumping to themselves should only end an actor's cast call when it happens in the death sequence.
SVN r2957 (trunk)
This commit is contained in:
parent
f318653a11
commit
0497171bc0
1 changed files with 1 additions and 1 deletions
|
@ -481,7 +481,7 @@ int DIntermissionScreenCast::Ticker ()
|
|||
return 0; // not time to change state yet
|
||||
|
||||
if (caststate == NULL || caststate->GetTics() == -1 || caststate->GetNextState() == NULL ||
|
||||
caststate->GetNextState() == caststate)
|
||||
(caststate->GetNextState() == caststate && castdeath))
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue