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- Fixed: SAVEVERSTRINGIFY macros were wrong.
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1 changed files with 2 additions and 2 deletions
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@ -78,8 +78,8 @@ const char *GetVersionString();
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// SVN revision ever got.
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#define SAVEVER 4500
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#define SAVEVERSTRINGIFY2(x) str(x)
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#define SAVEVERSTRINGIFY(x) #x
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#define SAVEVERSTRINGIFY2(x) #x
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#define SAVEVERSTRINGIFY(x) SAVEVERSTRINGIFY2(x)
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#define SAVESIG "ZDOOMSAVE" SAVEVERSTRINGIFY(SAVEVER)
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// This is so that derivates can use the same savegame versions without worrying about engine compatibility
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