From 038d99aea4b6259449f123352f7c4c629b1df518 Mon Sep 17 00:00:00 2001 From: Randy Heit Date: Fri, 1 Jan 2010 01:57:48 +0000 Subject: [PATCH] - Version bump to 2.4.0. SVN r2065 (trunk) --- src/version.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/version.h b/src/version.h index 8896eb713..80a8fd861 100644 --- a/src/version.h +++ b/src/version.h @@ -40,21 +40,21 @@ /** Lots of different version numbers **/ -#define DOTVERSIONSTR_NOREV "2.3.1" +#define DOTVERSIONSTR_NOREV "2.4.0" // The version string the user actually sees. #define DOTVERSIONSTR DOTVERSIONSTR_NOREV " (r" SVN_REVISION_STRING ")" // The version as seen in the Windows resource -#define RC_FILEVERSION 2,3,1,SVN_REVISION_NUMBER -#define RC_PRODUCTVERSION 2,3,1,0 +#define RC_FILEVERSION 2,4,0,SVN_REVISION_NUMBER +#define RC_PRODUCTVERSION 2,4,0,0 #define RC_FILEVERSION2 DOTVERSIONSTR -#define RC_PRODUCTVERSION2 "2.3" +#define RC_PRODUCTVERSION2 "2.4" // Version identifier for network games. // Bump it every time you do a release unless you're certain you // didn't change anything that will affect sync. -#define NETGAMEVERSION 223 +#define NETGAMEVERSION 224 // Version stored in the ini's [LastRun] section. // Bump it if you made some configuration change that you want to