diff --git a/docs/rh-log.txt b/docs/rh-log.txt index f65b62252..70e27c00f 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -1,3 +1,7 @@ +January 31, 2008 (Changes by Graf Zahl) +- Fixed: The render style table for old decorations was missing STYLE_Stencil so + STYLE_Translucent was mapped incorrectly. + January 30, 2008 (Changes by Graf Zahl) - Added support for AttackZOffset to P_RailAttack. - Fixed: ParseDrawTextureTags read DTA_RenderStyle as ERenderStyle, not FRenderStyle. diff --git a/src/p_mobj.cpp b/src/p_mobj.cpp index 4cd94cb77..f06233104 100644 --- a/src/p_mobj.cpp +++ b/src/p_mobj.cpp @@ -3669,12 +3669,6 @@ void P_SpawnMapThing (mapthing2_t *mthing, int position) int mask; AActor *mobj; fixed_t x, y, z; - static unsigned int classFlags[] = - { - MTF_FIGHTER, - MTF_CLERIC, - MTF_MAGE, - }; if (mthing->type == 0 || mthing->type == -1) return; diff --git a/src/thingdef/olddecorations.cpp b/src/thingdef/olddecorations.cpp index 3ad3ae983..50386f7bb 100644 --- a/src/thingdef/olddecorations.cpp +++ b/src/thingdef/olddecorations.cpp @@ -122,6 +122,7 @@ static const char *RenderStyles[] = "STYLE_Fuzzy", "STYLE_SoulTrans", "STYLE_OptFuzzy", + "STYLE_Stencil", "STYLE_Translucent", "STYLE_Add", //"STYLE_Shaded",