From 09a68e8c9372f47920036d60cac0b9139f714a7d Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 3 Aug 2014 18:14:19 +0200 Subject: [PATCH] - fixed incorrect function call in shader compiler. --- src/gl/shaders/gl_shader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gl/shaders/gl_shader.cpp b/src/gl/shaders/gl_shader.cpp index 7ac44f661..ef0f84f0d 100644 --- a/src/gl/shaders/gl_shader.cpp +++ b/src/gl/shaders/gl_shader.cpp @@ -163,7 +163,7 @@ bool FShader::Load(const char * name, const char * vert_prog_lump, const char * error << "Linking:\n" << buffer << "\n"; } int linked; - glGetShaderiv(hShader, GL_LINK_STATUS, &linked); + glGetProgramiv(hShader, GL_LINK_STATUS, &linked); if (linked == 0) { // only print message if there's an error.