qzdoom/src/sound/mididevices/midi_cvars.cpp

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/*
** music_config.cpp
** All game side configuration settings for the various parts of the
** music system
**
**---------------------------------------------------------------------------
** Copyright 1999-2016 Randy Heit
** Copyright 2005-2019 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#include "i_musicinterns.h"
#include "i_soundfont.h"
#include "adlmidi.h"
#include "cmdlib.h"
#include "doomerrors.h"
#include "timidity/timidity.h"
#include "timidity/playmidi.h"
#include "timidity/instrum.h"
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#include "timiditypp/controls.h"
#include "timiditypp/timidity.h"
#include "timiditypp/instrum.h"
#include "v_text.h"
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#include "c_console.h"
#ifdef _WIN32
// do this without including windows.h for this one single prototype
extern "C" unsigned __stdcall GetSystemDirectoryA(char* lpBuffer, unsigned uSize);
#endif // _WIN32
static void CheckRestart(int devtype)
{
if (currSong != nullptr && currSong->GetDeviceType() == devtype)
{
MIDIDeviceChanged(-1, true);
}
}
ADLConfig adlConfig;
FluidConfig fluidConfig;
OPLMidiConfig oplMidiConfig;
OpnConfig opnConfig;
GUSConfig gusConfig;
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TimidityConfig timidityConfig;
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WildMidiConfig wildMidiConfig;
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//==========================================================================
//
// ADL Midi device
//
//==========================================================================
CUSTOM_CVAR(Int, adl_chips_count, 6, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
adlConfig.adl_chips_count = self;
CheckRestart(MDEV_ADL);
}
CUSTOM_CVAR(Int, adl_emulator_id, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
adlConfig.adl_emulator_id = self;
CheckRestart(MDEV_ADL);
}
CUSTOM_CVAR(Bool, adl_run_at_pcm_rate, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
adlConfig.adl_run_at_pcm_rate = self;
CheckRestart(MDEV_ADL);
}
CUSTOM_CVAR(Bool, adl_fullpan, 1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
adlConfig.adl_fullpan = self;
CheckRestart(MDEV_ADL);
}
CUSTOM_CVAR(Int, adl_bank, 14, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
adlConfig.adl_bank = self;
CheckRestart(MDEV_ADL);
}
CUSTOM_CVAR(Bool, adl_use_custom_bank, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
CheckRestart(MDEV_ADL);
}
CUSTOM_CVAR(String, adl_custom_bank, "", CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
if (adl_use_custom_bank) CheckRestart(MDEV_ADL);
}
void ADL_SetupConfig(ADLConfig *config, const char *Args)
{
//Resolve the path here, so that the renderer does not have to do the work itself and only needs to process final names.
const char *bank = Args && *Args? Args : adl_use_custom_bank? *adl_custom_bank : nullptr;
config->adl_bank = adl_bank;
if (bank && *bank)
{
auto info = sfmanager.FindSoundFont(bank, SF_WOPL);
if (info == nullptr)
{
if (*bank >= '0' && *bank <= '9')
{
config->adl_bank = (int)strtoll(bank, nullptr, 10);
}
config->adl_custom_bank = nullptr;
}
else
{
config->adl_custom_bank = info->mFilename;
}
}
}
CUSTOM_CVAR(Int, adl_volume_model, ADLMIDI_VolumeModel_DMX, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
adlConfig.adl_volume_model = self;
CheckRestart(MDEV_ADL);
}
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//==========================================================================
//
// Fluidsynth MIDI device
//
//==========================================================================
#define FLUID_CHORUS_MOD_SINE 0
#define FLUID_CHORUS_MOD_TRIANGLE 1
#define FLUID_CHORUS_DEFAULT_TYPE FLUID_CHORUS_MOD_SINE
CUSTOM_CVAR(String, fluid_lib, "", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
fluidConfig.fluid_lib = self; // only takes effect for next song.
}
void Fluid_SetupConfig(FluidConfig *config, const char* patches, bool systemfallback)
{
fluidConfig.fluid_patchset.clear();
//Resolve the paths here, the renderer will only get a final list of file names.
auto info = sfmanager.FindSoundFont(patches, SF_SF2);
if (info != nullptr) patches = info->mFilename.GetChars();
int count;
char* wpatches = strdup(patches);
char* tok;
#ifdef _WIN32
const char* const delim = ";";
#else
const char* const delim = ":";
#endif
if (wpatches != NULL)
{
tok = strtok(wpatches, delim);
count = 0;
while (tok != NULL)
{
FString path;
#ifdef _WIN32
// If the path does not contain any path separators, automatically
// prepend $PROGDIR to the path.
if (strcspn(tok, ":/\\") == strlen(tok))
{
path << "$PROGDIR/" << tok;
path = NicePath(path);
}
else
#endif
{
path = NicePath(tok);
}
if (FileExists(path))
{
config->fluid_patchset.push_back(path.GetChars());
}
else
{
Printf("Could not find patch set %s.\n", tok);
}
tok = strtok(NULL, delim);
}
free(wpatches);
if (config->fluid_patchset.size() > 0) return;
}
if (systemfallback)
{
// The following will only be used if no soundfont at all is provided, i.e. even the standard one coming with GZDoom is missing.
#ifdef __unix__
// This is the standard location on Ubuntu.
Fluid_SetupConfig(config, "/usr/share/sounds/sf2/FluidR3_GS.sf2:/usr/share/sounds/sf2/FluidR3_GM.sf2", false);
#endif
#ifdef _WIN32
// On Windows, look for the 4 megabyte patch set installed by Creative's drivers as a default.
char sysdir[PATH_MAX + sizeof("\\CT4MGM.SF2")];
uint32_t filepart;
if (0 != (filepart = GetSystemDirectoryA(sysdir, PATH_MAX)))
{
strcat(sysdir, "\\CT4MGM.SF2");
if (FileExists(sysdir))
{
config->fluid_patchset.push_back(sysdir);
return;
}
// Try again with CT2MGM.SF2
sysdir[filepart + 3] = '2';
if (FileExists(sysdir))
{
config->fluid_patchset.push_back(sysdir);
return;
}
}
#endif
}
}
CUSTOM_CVAR(String, fluid_patchset, "gzdoom", CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
CheckRestart(MDEV_FLUIDSYNTH);
}
CUSTOM_CVAR(Float, fluid_gain, 0.5, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (self < 0)
self = 0;
else if (self > 10)
self = 10;
else
{
if (currSong != NULL)
currSong->ChangeSettingNum("fluidsynth.synth.gain", self);
fluidConfig.fluid_gain = self;
}
}
CUSTOM_CVAR(Bool, fluid_reverb, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (currSong != NULL)
currSong->ChangeSettingInt("fluidsynth.synth.reverb.active", self);
fluidConfig.fluid_reverb = self;
}
CUSTOM_CVAR(Bool, fluid_chorus, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (currSong != NULL)
currSong->ChangeSettingInt("fluidsynth.synth.chorus.active", self);
fluidConfig.fluid_chorus = self;
}
CUSTOM_CVAR(Int, fluid_voices, 128, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (self < 16)
self = 16;
else if (self > 4096)
self = 4096;
else
{
if (currSong != NULL)
currSong->ChangeSettingInt("fluidsynth.synth.polyphony", self);
fluidConfig.fluid_voices = self;
}
}
CUSTOM_CVAR(Int, fluid_interp, 1, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
// Values are: 0 = FLUID_INTERP_NONE
// 1 = FLUID_INTERP_LINEAR
// 4 = FLUID_INTERP_4THORDER (the FluidSynth default)
// 7 = FLUID_INTERP_7THORDER
// (And here I thought it was just a linear list.)
// Round undefined values to the nearest valid one.
if (self < 0)
self = 0;
else if (self == 2)
self = 1;
else if (self == 3 || self == 5)
self = 4;
else if (self == 6 || self > 7)
self = 7;
else
{
if (currSong != NULL)
currSong->ChangeSettingInt("fluidsynth.synth.interpolation", self);
fluidConfig.fluid_interp = self;
}
}
CUSTOM_CVAR(Int, fluid_samplerate, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
fluidConfig.fluid_samplerate = std::max<int>(*self, 0);
}
// I don't know if this setting even matters for us, since we aren't letting
// FluidSynth drives its own output.
CUSTOM_CVAR(Int, fluid_threads, 1, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (self < 1)
self = 1;
else if (self > 256)
self = 256;
else
fluidConfig.fluid_threads = self;
}
CUSTOM_CVAR(Float, fluid_reverb_roomsize, 0.61f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (self < 0)
self = 0;
else if (self > 1.2f)
self = 1.2f;
else
{
if (currSong != NULL)
currSong->ChangeSettingNum("fluidsynth.z.reverb-roomsize", self);
fluidConfig.fluid_reverb_roomsize = self;
}
}
CUSTOM_CVAR(Float, fluid_reverb_damping, 0.23f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (self < 0)
self = 0;
else if (self > 1)
self = 1;
else
{
if (currSong != NULL)
currSong->ChangeSettingNum("fluidsynth.z.reverb-damping", self);
fluidConfig.fluid_reverb_damping = self;
}
}
CUSTOM_CVAR(Float, fluid_reverb_width, 0.76f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (self < 0)
self = 0;
else if (self > 100)
self = 100;
else
{
if (currSong != NULL)
currSong->ChangeSettingNum("fluidsynth.z.reverb-width", self);
fluidConfig.fluid_reverb_width = self;
}
}
CUSTOM_CVAR(Float, fluid_reverb_level, 0.57f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (self < 0)
self = 0;
else if (self > 1)
self = 1;
else
{
if (currSong != NULL)
currSong->ChangeSettingNum("fluidsynth.z.reverb-level", self);
fluidConfig.fluid_reverb_level = self;
}
}
CUSTOM_CVAR(Int, fluid_chorus_voices, 3, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (self < 0)
self = 0;
else if (self > 99)
self = 99;
else
{
if (currSong != NULL)
currSong->ChangeSettingNum("fluidsynth.z.chorus-voices", self);
fluidConfig.fluid_chorus_voices = self;
}
}
CUSTOM_CVAR(Float, fluid_chorus_level, 1.2f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (self < 0)
self = 0;
else if (self > 1)
self = 1;
else
{
if (currSong != NULL)
currSong->ChangeSettingNum("fluidsynth.z.chorus-level", self);
fluidConfig.fluid_chorus_level = self;
}
}
CUSTOM_CVAR(Float, fluid_chorus_speed, 0.3f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (self < 0.29f)
self = 0.29f;
else if (self > 5)
self = 5;
else
{
if (currSong != NULL)
currSong->ChangeSettingNum("fluidsynth.z.chorus-speed", self);
fluidConfig.fluid_chorus_speed = self;
}
}
// depth is in ms and actual maximum depends on the sample rate
CUSTOM_CVAR(Float, fluid_chorus_depth, 8, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (self < 0)
self = 0;
else if (self > 21)
self = 21;
else
{
if (currSong != NULL)
currSong->ChangeSettingNum("fluidsynth.z.chorus-depth", self);
fluidConfig.fluid_chorus_depth = self;
}
}
CUSTOM_CVAR(Int, fluid_chorus_type, FLUID_CHORUS_DEFAULT_TYPE, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (self != FLUID_CHORUS_MOD_SINE && self != FLUID_CHORUS_MOD_TRIANGLE)
self = FLUID_CHORUS_DEFAULT_TYPE;
else
{
if (currSong != NULL)
currSong->ChangeSettingNum("fluidsynth.z.chorus-type", self); // Uses float to simplify the checking code in the renderer.
fluidConfig.fluid_chorus_type = self;
}
}
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//==========================================================================
//
// OPL MIDI device
//
//==========================================================================
CUSTOM_CVAR(Int, opl_numchips, 2, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
if (*self <= 0)
{
self = 1;
}
else if (*self > MAXOPL2CHIPS)
{
self = MAXOPL2CHIPS;
}
else
{
if (currSong != NULL)
currSong->ChangeSettingInt("opl.numchips", self);
oplMidiConfig.numchips = self;
}
}
CUSTOM_CVAR(Int, opl_core, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
CheckRestart(MDEV_OPL);
}
CUSTOM_CVAR(Bool, opl_fullpan, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
oplMidiConfig.fullpan = self;
}
void OPL_SetupConfig(OPLMidiConfig *config, const char *args)
{
// The OPL renderer should not care about where this comes from.
// Note: No I_Error here - this needs to be consistent with the rest of the music code.
auto lump = Wads.CheckNumForName("GENMIDI", ns_global);
if (lump < 0) throw std::runtime_error("No GENMIDI lump found");
auto data = Wads.OpenLumpReader(lump);
uint8_t filehdr[8];
data.Read(filehdr, 8);
if (memcmp(filehdr, "#OPL_II#", 8)) throw std::runtime_error("Corrupt GENMIDI lump");
data.Read(oplMidiConfig.OPLinstruments, sizeof(GenMidiInstrument) * GENMIDI_NUM_TOTAL);
config->core = opl_core;
if (args != NULL && *args >= '0' && *args < '4') config->core = *args - '0';
}
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//==========================================================================
//
// OPN MIDI device
//
//==========================================================================
CUSTOM_CVAR(Int, opn_chips_count, 8, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
opnConfig.opn_chips_count = self;
CheckRestart(MDEV_OPN);
}
CUSTOM_CVAR(Int, opn_emulator_id, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
opnConfig.opn_emulator_id = self;
CheckRestart(MDEV_OPN);
}
CUSTOM_CVAR(Bool, opn_run_at_pcm_rate, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
opnConfig.opn_run_at_pcm_rate = self;
CheckRestart(MDEV_OPN);
}
CUSTOM_CVAR(Bool, opn_fullpan, 1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
opnConfig.opn_fullpan = self;
CheckRestart(MDEV_OPN);
}
CUSTOM_CVAR(Bool, opn_use_custom_bank, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
CheckRestart(MDEV_OPN);
}
CUSTOM_CVAR(String, opn_custom_bank, "", CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
if (opn_use_custom_bank)
{
CheckRestart(MDEV_OPN);
}
}
void OPN_SetupConfig(OpnConfig *config, const char *Args)
{
//Resolve the path here, so that the renderer does not have to do the work itself and only needs to process final names.
const char *bank = Args && *Args? Args : opn_use_custom_bank? *opn_custom_bank : nullptr;
if (bank && *bank)
{
auto info = sfmanager.FindSoundFont(bank, SF_WOPN);
if (info == nullptr)
{
config->opn_custom_bank = "";
}
else
{
config->opn_custom_bank = info->mFilename;
}
}
int lump = Wads.CheckNumForFullName("xg.wopn");
if (lump < 0)
{
config->default_bank.resize(0);
return;
}
FMemLump data = Wads.ReadLump(lump);
config->default_bank.resize(data.GetSize());
memcpy(config->default_bank.data(), data.GetMem(), data.GetSize());
}
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//==========================================================================
//
// GUS MIDI device
//
//==========================================================================
CUSTOM_CVAR(String, midi_config, "gzdoom", CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
CheckRestart(MDEV_GUS);
}
CUSTOM_CVAR(Bool, midi_dmxgus, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) // This was 'true' but since it requires special setup that's not such a good idea.
{
CheckRestart(MDEV_GUS);
}
CUSTOM_CVAR(String, gus_patchdir, "", CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
gusConfig.gus_patchdir = self;
CheckRestart(MDEV_GUS);
}
CUSTOM_CVAR(Int, midi_voices, 32, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
gusConfig.midi_voices = self;
CheckRestart(MDEV_GUS);
}
CUSTOM_CVAR(Int, gus_memsize, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
gusConfig.gus_memsize = self;
CheckRestart(MDEV_GUS);
}
//==========================================================================
//
// Error printing override to redirect to the internal console instead of stdout.
//
//==========================================================================
static void gus_printfunc(int type, int verbosity_level, const char* fmt, ...)
{
if (verbosity_level >= Timidity::VERB_DEBUG) return; // Don't waste time on diagnostics.
va_list args;
va_start(args, fmt);
FString msg;
msg.VFormat(fmt, args);
va_end(args);
switch (type)
{
case Timidity::CMSG_ERROR:
Printf(TEXTCOLOR_RED "%s\n", msg.GetChars());
break;
case Timidity::CMSG_WARNING:
Printf(TEXTCOLOR_YELLOW "%s\n", msg.GetChars());
break;
case Timidity::CMSG_INFO:
DPrintf(DMSG_SPAMMY, "%s\n", msg.GetChars());
break;
}
}
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// make sure we can use the above function for the Timidity++ device as well.
static_assert(Timidity::CMSG_ERROR == TimidityPlus::CMSG_ERROR, "Timidity constant mismatch");
static_assert(Timidity::CMSG_WARNING == TimidityPlus::CMSG_WARNING, "Timidity constant mismatch");
static_assert(Timidity::CMSG_INFO == TimidityPlus::CMSG_INFO, "Timidity constant mismatch");
static_assert(Timidity::VERB_DEBUG == TimidityPlus::VERB_DEBUG, "Timidity constant mismatch");
//==========================================================================
//
// Sets up the date to load the instruments for the GUS device.
// The actual instrument loader is part of the device.
//
//==========================================================================
bool GUS_SetupConfig(GUSConfig *config, const char *args)
{
config->errorfunc = gus_printfunc;
if ((midi_dmxgus && *args == 0) || !stricmp(args, "DMXGUS"))
{
if (stricmp(config->loadedConfig.c_str(), "DMXGUS") == 0) return false; // aleady loaded
int lump = Wads.CheckNumForName("DMXGUS");
if (lump == -1) lump = Wads.CheckNumForName("DMXGUSC");
if (lump >= 0)
{
auto data = Wads.OpenLumpReader(lump);
if (data.GetLength() > 0)
{
config->dmxgus.resize(data.GetLength());
data.Read(config->dmxgus.data(), data.GetLength());
return true;
}
}
}
if (*args == 0) args = midi_config;
if (stricmp(config->loadedConfig.c_str(), args) == 0) return false; // aleady loaded
auto reader = sfmanager.OpenSoundFont(args, SF_GUS | SF_SF2);
if (reader == nullptr)
{
char error[80];
snprintf(error, 80, "GUS: %s: Unable to load sound font\n",args);
throw std::runtime_error(error);
}
config->reader = reader;
config->readerName = args;
return true;
}
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//==========================================================================
//
// CVar interface to configurable parameters
//
// Timidity++ uses a static global set of configuration variables
// THese can be changed while the synth is playing but need synchronization.
//
// Currently the synth is not fully reentrant due to this and a handful
// of other global variables.
//
//==========================================================================
template<class T> void ChangeVarSync(T& var, T value)
{
std::lock_guard<std::mutex> lock(TimidityPlus::ConfigMutex);
var = value;
}
CUSTOM_CVAR(Bool, timidity_modulation_wheel, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
ChangeVarSync(TimidityPlus::timidity_modulation_wheel, *self);
}
CUSTOM_CVAR(Bool, timidity_portamento, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
ChangeVarSync(TimidityPlus::timidity_portamento, *self);
}
/*
* reverb=0 no reverb 0
* reverb=1 old reverb 1
* reverb=1,n set reverb level to n (-1 to -127)
* reverb=2 "global" old reverb 2
* reverb=2,n set reverb level to n (-1 to -127) - 128
* reverb=3 new reverb 3
* reverb=3,n set reverb level to n (-1 to -127) - 256
* reverb=4 "global" new reverb 4
* reverb=4,n set reverb level to n (-1 to -127) - 384
*/
EXTERN_CVAR(Int, timidity_reverb_level)
EXTERN_CVAR(Int, timidity_reverb)
static void SetReverb()
{
int value = 0;
int mode = timidity_reverb;
int level = timidity_reverb_level;
if (mode == 0 || level == 0) value = mode;
else value = (mode - 1) * -128 - level;
ChangeVarSync(TimidityPlus::timidity_reverb, value);
}
CUSTOM_CVAR(Int, timidity_reverb, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
if (self < 0 || self > 4) self = 0;
else SetReverb();
}
CUSTOM_CVAR(Int, timidity_reverb_level, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
if (self < 0 || self > 127) self = 0;
else SetReverb();
}
CUSTOM_CVAR(Int, timidity_chorus, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
ChangeVarSync(TimidityPlus::timidity_chorus, *self);
}
CUSTOM_CVAR(Bool, timidity_surround_chorus, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
ChangeVarSync(TimidityPlus::timidity_surround_chorus, *self);
CheckRestart(MDEV_TIMIDITY);
}
CUSTOM_CVAR(Bool, timidity_channel_pressure, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
ChangeVarSync(TimidityPlus::timidity_channel_pressure, *self);
}
CUSTOM_CVAR(Int, timidity_lpf_def, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
ChangeVarSync(TimidityPlus::timidity_lpf_def, *self);
}
CUSTOM_CVAR(Bool, timidity_temper_control, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
ChangeVarSync(TimidityPlus::timidity_temper_control, *self);
}
CUSTOM_CVAR(Bool, timidity_modulation_envelope, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
ChangeVarSync(TimidityPlus::timidity_modulation_envelope, *self);
CheckRestart(MDEV_TIMIDITY);
}
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CUSTOM_CVAR(Bool, timidity_overlap_voice_allow, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
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ChangeVarSync(TimidityPlus::timidity_overlap_voice_allow, *self);
}
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CUSTOM_CVAR(Bool, timidity_drum_effect, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
ChangeVarSync(TimidityPlus::timidity_drum_effect, *self);
}
CUSTOM_CVAR(Bool, timidity_pan_delay, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
ChangeVarSync(TimidityPlus::timidity_pan_delay, *self);
}
CUSTOM_CVAR(Float, timidity_drum_power, 1.0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) /* coef. of drum amplitude */
{
if (self < 0) self = 0;
else if (self > MAX_AMPLIFICATION / 100.f) self = MAX_AMPLIFICATION / 100.f;
ChangeVarSync(TimidityPlus::timidity_drum_power, *self);
}
CUSTOM_CVAR(Int, timidity_key_adjust, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
if (self < -24) self = -24;
else if (self > 24) self = 24;
ChangeVarSync(TimidityPlus::timidity_key_adjust, *self);
}
// For testing mainly.
CUSTOM_CVAR(Float, timidity_tempo_adjust, 1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
if (self < 0.25) self = 0.25;
else if (self > 10) self = 10;
ChangeVarSync(TimidityPlus::timidity_tempo_adjust, *self);
}
CUSTOM_CVAR(Float, min_sustain_time, 5000, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
if (self < 0) self = 0;
ChangeVarSync(TimidityPlus::min_sustain_time, *self);
}
// Config file to use
CUSTOM_CVAR(String, timidity_config, "gzdoom", CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
CheckRestart(MDEV_TIMIDITY);
}
bool Timidity_SetupConfig(TimidityConfig* config, const char* args)
{
config->errorfunc = gus_printfunc;
if (*args == 0) args = timidity_config;
if (stricmp(config->loadedConfig.c_str(), args) == 0) return false; // aleady loaded
auto reader = sfmanager.OpenSoundFont(args, SF_GUS | SF_SF2);
if (reader == nullptr)
{
char error[80];
snprintf(error, 80, "Timidity++: %s: Unable to load sound font\n", args);
throw std::runtime_error(error);
}
config->reader = reader;
config->readerName = args;
return true;
}
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//==========================================================================
//
// WildMidi
//
//==========================================================================
CUSTOM_CVAR(String, wildmidi_config, "", CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
CheckRestart(MDEV_WILDMIDI);
}
CUSTOM_CVAR(Bool, wildmidi_reverb, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
{
if (currSong != NULL)
currSong->ChangeSettingInt("wildmidi.reverb", self ? WildMidi::WM_MO_REVERB : 0);
wildMidiConfig.reverb = self;
}
CUSTOM_CVAR(Bool, wildmidi_enhanced_resampling, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
{
if (currSong != NULL)
currSong->ChangeSettingInt("wildmidi.resampling", self ? WildMidi::WM_MO_ENHANCED_RESAMPLING : 0);
wildMidiConfig.enhanced_resampling = self;
}
static void wm_printfunc(const char* wmfmt, va_list args)
{
Printf(TEXTCOLOR_RED);
VPrintf(PRINT_HIGH, wmfmt, args);
}
bool WildMidi_SetupConfig(WildMidiConfig* config, const char* args)
{
config->errorfunc = wm_printfunc;
if (*args == 0) args = wildmidi_config;
if (stricmp(config->loadedConfig.c_str(), args) == 0) return false; // aleady loaded
auto reader = sfmanager.OpenSoundFont(args, SF_GUS);
if (reader == nullptr)
{
char error[80];
snprintf(error, 80, "WildMidi: %s: Unable to load sound font\n", args);
throw std::runtime_error(error);
}
config->reader = reader;
config->readerName = args;
config->reverb = wildmidi_reverb;
config->enhanced_resampling = wildmidi_enhanced_resampling;
return true;
}
// This one is for Win32 MMAPI.
CVAR(Bool, snd_midiprecache, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);