qzdoom/src/sdl/sdlvideo.h

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#include "hardware.h"
#include "v_video.h"
class SDLVideo : public IVideo
{
public:
SDLVideo (int parm);
~SDLVideo ();
EDisplayType GetDisplayType () { return DISPLAY_Both; }
bool FullscreenChanged (bool fs);
void SetWindowedScale (float scale);
DFrameBuffer *CreateFrameBuffer (int width, int height, bool fs, DFrameBuffer *old);
void StartModeIterator (int bits);
bool NextMode (int *width, int *height, bool *letterbox);
private:
int IteratorMode;
int IteratorBits;
bool IteratorFS;
};