qzdoom/wadsrc/static/zscript/actors/strife/questitems.zs

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/*
* Quest Item Usage:
*
* 1 You got Beldin's ring
* 2 You got the Chalice
* 3 You got 300 gold, so it's time to visit Irale and the governor
* 4 Accepted the governor's power coupling mission
* 5 Accepted the governor's mission to kill Derwin
* 6 You broke the Front's power coupling
* 7 You took out the scanning team
* 8 You got the broken power coupling
* 9 You got the ear
* 10 You got the prison pass
* 11 You got the prison key
* 12 You got the severed hand
* 13 You've freed the prisoners!
* 14 You've Blown Up the Crystal
* 15 You got the guard uniform
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* 16 You've Blown Up the Gates (/Piston);
* 17 You watched the Sigil slideshow on map10;
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* 18 You got the Oracle pass
* 19 You met Quincy and talked to him about the Bishop
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* 20;
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* 21 You Killed the Bishop!
* 22 The Oracle has told you to kill Macil
* 23 You've Killed The Oracle!
* 24 You Killed Macil!
* 25 You've destroyed the Converter!
* 26 You've Killed The Loremaster!
* 27 You've Blown Up the Computer
* 28 You got the catacomb key
* 29 You destroyed the mind control device in the mines
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* 30;
* 31;
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*/
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class QuestItem : Inventory
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{
States
{
Spawn:
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TOKN A -1;
Stop;
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}
}
// Quest Items -------------------------------------------------------------
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class QuestItem1 : QuestItem
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{
}
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class QuestItem2 : QuestItem
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{
}
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class QuestItem3 : QuestItem
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{
}
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class QuestItem4 : QuestItem
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{
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Default
{
Tag "$TAG_QUEST4";
}
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}
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class QuestItem5 : QuestItem
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{
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Default
{
Tag "$TAG_QUEST5";
}
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}
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class QuestItem6 : QuestItem
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{
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Default
{
Tag "TAG_QUEST6";
}
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}
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class QuestItem7 : QuestItem
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{
}
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class QuestItem8 : QuestItem
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{
}
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class QuestItem9 : QuestItem
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{
}
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class QuestItem10 : QuestItem
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{
}
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class QuestItem11 : QuestItem
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{
}
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class QuestItem12 : QuestItem
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{
}
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class QuestItem13 : QuestItem
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{
}
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class QuestItem14 : QuestItem
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{
}
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class QuestItem15 : QuestItem
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{
}
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class QuestItem16 : QuestItem
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{
}
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class QuestItem17 : QuestItem
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{
}
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class QuestItem18 : QuestItem
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{
}
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class QuestItem19 : QuestItem
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{
}
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class QuestItem20 : QuestItem
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{
}
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class QuestItem21 : QuestItem
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{
}
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class QuestItem22 : QuestItem
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{
}
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class QuestItem23 : QuestItem
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{
}
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class QuestItem24 : QuestItem
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{
}
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class QuestItem25 : QuestItem
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{
}
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class QuestItem26 : QuestItem
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{
}
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class QuestItem27 : QuestItem
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{
}
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class QuestItem28 : QuestItem
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{
}
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class QuestItem29 : QuestItem
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{
}
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class QuestItem30 : QuestItem
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{
}
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class QuestItem31 : QuestItem
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{
}