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204 lines
6.8 KiB
C
204 lines
6.8 KiB
C
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/*
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** bitmap.h
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**
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**---------------------------------------------------------------------------
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** Copyright 2008 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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**
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*/
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#ifndef __BITMAP_H__
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#define __BITMAP_H__
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#include "doomtype.h"
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class FBitmap
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{
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BYTE *data;
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int Width;
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int Height;
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int Pitch;
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bool FreeBuffer;
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public:
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FBitmap()
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{
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data = NULL;
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Width = Height = 0;
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Pitch = 0;
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FreeBuffer = false;
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}
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FBitmap(BYTE *buffer, int pitch, int width, int height)
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{
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data = buffer;
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Pitch = pitch;
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Width = width;
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Height = height;
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FreeBuffer = false;
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}
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~FBitmap()
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{
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Destroy();
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}
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void Destroy()
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{
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if (data != NULL && FreeBuffer) delete [] data;
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data = NULL;
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FreeBuffer = false;
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}
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bool Create (int w, int h)
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{
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Pitch = w*4;
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Width = w;
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Height = h;
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data = new BYTE[4*w*h];
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FreeBuffer = true;
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return data != NULL;
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}
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virtual void CopyPixelDataRGB(int originx, int originy, const BYTE *patch, int srcwidth,
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int srcheight, int step_x, int step_y, int rotate, int ct);
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virtual void CopyPixelData(int originx, int originy, const BYTE * patch, int srcwidth, int srcheight,
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int step_x, int step_y, int rotate, PalEntry * palette);
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};
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bool ClipCopyPixelRect(int texwidth, int texheight, int &originx, int &originy,
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const BYTE *&patch, int &srcwidth, int &srcheight,
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int &step_x, int &step_y, int rotate);
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//===========================================================================
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//
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// True color conversion classes for the different pixel formats
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// used by the supported texture formats
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//
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//===========================================================================
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struct cRGB
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{
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static unsigned char R(const unsigned char * p) { return p[0]; }
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static unsigned char G(const unsigned char * p) { return p[1]; }
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static unsigned char B(const unsigned char * p) { return p[2]; }
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static unsigned char A(const unsigned char * p) { return 255; }
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static int Gray(const unsigned char * p) { return (p[0]*77 + p[1]*143 + p[2]*36)>>8; }
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};
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struct cRGBA
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{
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static unsigned char R(const unsigned char * p) { return p[0]; }
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static unsigned char G(const unsigned char * p) { return p[1]; }
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static unsigned char B(const unsigned char * p) { return p[2]; }
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static unsigned char A(const unsigned char * p) { return p[3]; }
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static int Gray(const unsigned char * p) { return (p[0]*77 + p[1]*143 + p[2]*36)>>8; }
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};
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struct cIA
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{
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static unsigned char R(const unsigned char * p) { return p[0]; }
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static unsigned char G(const unsigned char * p) { return p[0]; }
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static unsigned char B(const unsigned char * p) { return p[0]; }
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static unsigned char A(const unsigned char * p) { return p[1]; }
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static int Gray(const unsigned char * p) { return p[0]; }
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};
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struct cCMYK
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{
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static unsigned char R(const unsigned char * p) { return p[3] - (((256-p[0])*p[3]) >> 8); }
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static unsigned char G(const unsigned char * p) { return p[3] - (((256-p[1])*p[3]) >> 8); }
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static unsigned char B(const unsigned char * p) { return p[3] - (((256-p[2])*p[3]) >> 8); }
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static unsigned char A(const unsigned char * p) { return 255; }
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static int Gray(const unsigned char * p) { return (R(p)*77 + G(p)*143 + B(p)*36)>>8; }
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};
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struct cBGR
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{
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static unsigned char R(const unsigned char * p) { return p[2]; }
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static unsigned char G(const unsigned char * p) { return p[1]; }
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static unsigned char B(const unsigned char * p) { return p[0]; }
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static unsigned char A(const unsigned char * p) { return 255; }
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static int Gray(const unsigned char * p) { return (p[2]*77 + p[1]*143 + p[0]*36)>>8; }
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};
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struct cBGRA
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{
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static unsigned char R(const unsigned char * p) { return p[2]; }
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static unsigned char G(const unsigned char * p) { return p[1]; }
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static unsigned char B(const unsigned char * p) { return p[0]; }
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static unsigned char A(const unsigned char * p) { return p[3]; }
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static int Gray(const unsigned char * p) { return (p[2]*77 + p[1]*143 + p[0]*36)>>8; }
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};
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struct cI16
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{
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static unsigned char R(const unsigned char * p) { return p[1]; }
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static unsigned char G(const unsigned char * p) { return p[1]; }
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static unsigned char B(const unsigned char * p) { return p[1]; }
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static unsigned char A(const unsigned char * p) { return 255; }
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static int Gray(const unsigned char * p) { return p[1]; }
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};
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struct cRGB555
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{
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static unsigned char R(const unsigned char * p) { return (((*(WORD*)p)&0x1f)<<3); }
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static unsigned char G(const unsigned char * p) { return (((*(WORD*)p)&0x3e0)>>2); }
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static unsigned char B(const unsigned char * p) { return (((*(WORD*)p)&0x7c00)>>7); }
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static unsigned char A(const unsigned char * p) { return p[1]; }
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static int Gray(const unsigned char * p) { return (R(p)*77 + G(p)*143 + B(p)*36)>>8; }
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};
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struct cPalEntry
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{
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static unsigned char R(const unsigned char * p) { return ((PalEntry*)p)->r; }
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static unsigned char G(const unsigned char * p) { return ((PalEntry*)p)->g; }
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static unsigned char B(const unsigned char * p) { return ((PalEntry*)p)->b; }
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static unsigned char A(const unsigned char * p) { return ((PalEntry*)p)->a; }
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static int Gray(const unsigned char * p) { return (R(p)*77 + G(p)*143 + B(p)*36)>>8; }
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};
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enum ColorType
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{
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CF_RGB,
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CF_RGBA,
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CF_IA,
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CF_CMYK,
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CF_BGR,
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CF_BGRA,
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CF_I16,
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CF_RGB555,
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CF_PalEntry
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};
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#endif
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