qzdoom/src/rendering/gl_load/gl_interface.h

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#ifndef R_RENDER
#define R_RENDER
#include "basictypes.h"
struct RenderContext
{
unsigned int flags;
unsigned int maxuniforms;
unsigned int maxuniformblock;
unsigned int uniformblockalignment;
float glslversion;
int max_texturesize;
char * vendorstring;
char * modelstring;
};
extern RenderContext gl;
#endif