2016-06-06 22:55:52 +00:00
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// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// $Id:$
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//
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// Copyright (C) 1993-1996 by id Software, Inc.
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//
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// This source is available for distribution and/or modification
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// only under the terms of the DOOM Source Code License as
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// published by id Software. All rights reserved.
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//
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// The source is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
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// for more details.
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//
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// $Log:$
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//
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// DESCRIPTION:
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// True color span/column drawing functions.
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//
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//-----------------------------------------------------------------------------
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#include <stddef.h>
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#include "templates.h"
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#include "doomdef.h"
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#include "i_system.h"
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#include "w_wad.h"
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#include "r_local.h"
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#include "v_video.h"
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#include "doomstat.h"
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#include "st_stuff.h"
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#include "g_game.h"
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#include "g_level.h"
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#include "r_data/r_translate.h"
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#include "v_palette.h"
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#include "r_data/colormaps.h"
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#include "r_plane.h"
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#include "gi.h"
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#include "stats.h"
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#include "x86.h"
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#ifndef NO_SSE
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#include <emmintrin.h>
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#endif
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#include <vector>
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extern int vlinebits;
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extern int mvlinebits;
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extern int tmvlinebits;
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extern "C" short spanend[MAXHEIGHT];
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extern float rw_light;
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extern float rw_lightstep;
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extern int wallshade;
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/////////////////////////////////////////////////////////////////////////////
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DrawerCommandQueue *DrawerCommandQueue::Instance()
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{
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static DrawerCommandQueue queue;
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return &queue;
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}
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2016-06-07 13:25:11 +00:00
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DrawerCommandQueue::~DrawerCommandQueue()
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{
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StopThreads();
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}
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2016-06-06 22:55:52 +00:00
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void* DrawerCommandQueue::AllocMemory(size_t size)
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{
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// Make sure allocations remain 16-byte aligned
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size = (size + 15) / 16 * 16;
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auto queue = Instance();
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if (queue->memorypool_pos + size > memorypool_size)
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return nullptr;
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void *data = queue->memorypool + queue->memorypool_pos;
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queue->memorypool_pos += size;
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return data;
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}
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2016-06-10 16:43:49 +00:00
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void DrawerCommandQueue::Begin()
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{
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auto queue = Instance();
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queue->Finish();
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queue->threaded_render++;
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}
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void DrawerCommandQueue::End()
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{
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auto queue = Instance();
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queue->Finish();
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if (queue->threaded_render > 0)
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queue->threaded_render--;
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}
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2016-06-11 22:50:43 +00:00
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void DrawerCommandQueue::WaitForWorkers()
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{
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Instance()->Finish();
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}
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2016-06-06 22:55:52 +00:00
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void DrawerCommandQueue::Finish()
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{
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auto queue = Instance();
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2016-06-10 11:50:34 +00:00
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if (queue->commands.empty())
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return;
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2016-06-06 22:55:52 +00:00
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2016-06-07 13:25:11 +00:00
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// Give worker threads something to do:
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std::unique_lock<std::mutex> start_lock(queue->start_mutex);
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queue->active_commands.swap(queue->commands);
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queue->run_id++;
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start_lock.unlock();
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queue->StartThreads();
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queue->start_condition.notify_all();
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// Do one thread ourselves:
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2016-06-06 22:55:52 +00:00
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DrawerThread thread;
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2016-06-07 13:25:11 +00:00
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thread.core = 0;
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thread.num_cores = queue->threads.size() + 1;
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2016-06-06 22:55:52 +00:00
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2016-06-10 13:57:31 +00:00
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for (int pass = 0; pass < queue->num_passes; pass++)
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2016-06-06 22:55:52 +00:00
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{
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2016-06-10 13:57:31 +00:00
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thread.pass_start_y = pass * queue->rows_in_pass;
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thread.pass_end_y = (pass + 1) * queue->rows_in_pass;
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if (pass + 1 == queue->num_passes)
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thread.pass_end_y = MAX(thread.pass_end_y, MAXHEIGHT);
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size_t size = queue->active_commands.size();
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for (size_t i = 0; i < size; i++)
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{
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auto &command = queue->active_commands[i];
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command->Execute(&thread);
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}
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2016-06-06 22:55:52 +00:00
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}
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2016-06-07 13:25:11 +00:00
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// Wait for everyone to finish:
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std::unique_lock<std::mutex> end_lock(queue->end_mutex);
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queue->end_condition.wait(end_lock, [&]() { return queue->finished_threads == queue->threads.size(); });
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// Clean up batch:
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for (auto &command : queue->active_commands)
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2016-06-06 22:55:52 +00:00
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command->~DrawerCommand();
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2016-06-07 13:25:11 +00:00
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queue->active_commands.clear();
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2016-06-06 22:55:52 +00:00
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queue->memorypool_pos = 0;
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2016-06-07 13:25:11 +00:00
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queue->finished_threads = 0;
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}
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void DrawerCommandQueue::StartThreads()
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{
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if (!threads.empty())
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return;
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int num_threads = std::thread::hardware_concurrency();
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if (num_threads == 0)
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num_threads = 4;
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threads.resize(num_threads - 1);
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for (int i = 0; i < num_threads - 1; i++)
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{
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DrawerCommandQueue *queue = this;
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DrawerThread *thread = &threads[i];
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thread->core = i + 1;
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thread->num_cores = num_threads;
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thread->thread = std::thread([=]()
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{
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int run_id = 0;
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while (true)
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{
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// Wait until we are signalled to run:
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std::unique_lock<std::mutex> start_lock(queue->start_mutex);
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queue->start_condition.wait(start_lock, [&]() { return queue->run_id != run_id || queue->shutdown_flag; });
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if (queue->shutdown_flag)
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break;
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run_id = queue->run_id;
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start_lock.unlock();
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// Do the work:
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2016-06-10 13:57:31 +00:00
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for (int pass = 0; pass < queue->num_passes; pass++)
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2016-06-07 13:25:11 +00:00
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{
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2016-06-10 13:57:31 +00:00
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thread->pass_start_y = pass * queue->rows_in_pass;
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thread->pass_end_y = (pass + 1) * queue->rows_in_pass;
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if (pass + 1 == queue->num_passes)
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thread->pass_end_y = MAX(thread->pass_end_y, MAXHEIGHT);
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size_t size = queue->active_commands.size();
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for (size_t i = 0; i < size; i++)
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{
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auto &command = queue->active_commands[i];
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command->Execute(thread);
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}
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2016-06-07 13:25:11 +00:00
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}
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// Notify main thread that we finished:
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std::unique_lock<std::mutex> end_lock(queue->end_mutex);
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queue->finished_threads++;
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end_lock.unlock();
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queue->end_condition.notify_all();
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}
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});
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}
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}
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void DrawerCommandQueue::StopThreads()
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{
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std::unique_lock<std::mutex> lock(start_mutex);
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shutdown_flag = true;
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lock.unlock();
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start_condition.notify_all();
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for (auto &thread : threads)
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thread.thread.join();
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threads.clear();
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lock.lock();
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shutdown_flag = false;
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2016-06-06 22:55:52 +00:00
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}
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/////////////////////////////////////////////////////////////////////////////
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class DrawColumnRGBACommand : public DrawerCommand
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{
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int dc_count;
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BYTE *dc_dest;
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2016-06-10 11:50:34 +00:00
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DWORD dc_texturefrac;
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DWORD dc_iscale;
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2016-06-06 22:55:52 +00:00
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fixed_t dc_light;
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const BYTE *dc_source;
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int dc_pitch;
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ShadeConstants dc_shade_constants;
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2016-06-11 14:17:30 +00:00
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BYTE *dc_colormap;
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2016-06-06 22:55:52 +00:00
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public:
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DrawColumnRGBACommand()
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{
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dc_count = ::dc_count;
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dc_dest = ::dc_dest;
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dc_texturefrac = ::dc_texturefrac;
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dc_iscale = ::dc_iscale;
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dc_light = ::dc_light;
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dc_source = ::dc_source;
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dc_pitch = ::dc_pitch;
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dc_shade_constants = ::dc_shade_constants;
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2016-06-11 14:17:30 +00:00
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dc_colormap = ::dc_colormap;
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2016-06-06 22:55:52 +00:00
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}
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void Execute(DrawerThread *thread) override
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{
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int count;
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uint32_t* dest;
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fixed_t frac;
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fixed_t fracstep;
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2016-06-07 13:25:11 +00:00
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count = thread->count_for_thread(dc_dest_y, dc_count);
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2016-06-06 22:55:52 +00:00
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// Zero length, column does not exceed a pixel.
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if (count <= 0)
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return;
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// Framebuffer destination address.
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2016-06-07 13:25:11 +00:00
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dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
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2016-06-06 22:55:52 +00:00
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uint32_t light = calc_light_multiplier(dc_light);
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ShadeConstants shade_constants = dc_shade_constants;
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// Determine scaling,
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// which is the only mapping to be done.
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2016-06-07 13:25:11 +00:00
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fracstep = dc_iscale * thread->num_cores;
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frac = dc_texturefrac + dc_iscale * thread->skipped_by_thread(dc_dest_y);
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2016-06-06 22:55:52 +00:00
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2016-06-11 14:17:30 +00:00
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// [RH] Get local copies of these variables so that the compiler
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// has a better chance of optimizing this well.
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const BYTE *source = dc_source;
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int pitch = dc_pitch * thread->num_cores;
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BYTE *colormap = dc_colormap;
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do
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2016-06-06 22:55:52 +00:00
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{
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2016-06-11 14:17:30 +00:00
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*dest = shade_pal_index(colormap[source[frac >> FRACBITS]], light, shade_constants);
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2016-06-06 22:55:52 +00:00
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2016-06-11 14:17:30 +00:00
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dest += pitch;
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frac += fracstep;
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2016-06-06 22:55:52 +00:00
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2016-06-11 14:17:30 +00:00
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} while (--count);
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2016-06-06 22:55:52 +00:00
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}
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};
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class FillColumnRGBACommand : public DrawerCommand
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{
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int dc_count;
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BYTE *dc_dest;
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fixed_t dc_light;
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int dc_pitch;
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int dc_color;
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public:
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FillColumnRGBACommand()
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{
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dc_count = ::dc_count;
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dc_dest = ::dc_dest;
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dc_light = ::dc_light;
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dc_pitch = ::dc_pitch;
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dc_color = ::dc_color;
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}
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void Execute(DrawerThread *thread) override
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{
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int count;
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uint32_t* dest;
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2016-06-07 13:25:11 +00:00
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count = thread->count_for_thread(dc_dest_y, dc_count);
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2016-06-06 22:55:52 +00:00
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if (count <= 0)
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return;
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2016-06-07 13:25:11 +00:00
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dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
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2016-06-06 22:55:52 +00:00
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uint32_t light = calc_light_multiplier(dc_light);
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{
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2016-06-07 13:25:11 +00:00
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int pitch = dc_pitch * thread->num_cores;
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2016-06-13 18:01:31 +00:00
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uint32_t color = shade_pal_index_simple(dc_color, light);
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2016-06-06 22:55:52 +00:00
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do
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{
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2016-06-13 18:01:31 +00:00
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*dest = color;
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2016-06-06 22:55:52 +00:00
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dest += pitch;
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} while (--count);
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}
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}
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};
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class FillAddColumnRGBACommand : public DrawerCommand
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{
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int dc_count;
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BYTE *dc_dest;
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int dc_pitch;
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fixed_t dc_light;
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int dc_color;
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public:
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FillAddColumnRGBACommand()
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{
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dc_count = ::dc_count;
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dc_dest = ::dc_dest;
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dc_pitch = ::dc_pitch;
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dc_light = ::dc_light;
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dc_color = ::dc_color;
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}
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void Execute(DrawerThread *thread) override
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{
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int count;
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uint32_t *dest;
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2016-06-07 13:25:11 +00:00
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|
|
count = thread->count_for_thread(dc_dest_y, dc_count);
|
2016-06-06 22:55:52 +00:00
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
uint32_t fg = shade_pal_index_simple(dc_color, calc_light_multiplier(dc_light));
|
|
|
|
uint32_t fg_red = (fg >> 24) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = (fg_red + bg_red + 1) / 2;
|
|
|
|
uint32_t green = (fg_green + bg_green + 1) / 2;
|
|
|
|
uint32_t blue = (fg_blue + bg_blue + 1) / 2;
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
dest += pitch;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class FillAddClampColumnRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
int dc_count;
|
|
|
|
BYTE *dc_dest;
|
|
|
|
int dc_pitch;
|
|
|
|
fixed_t dc_light;
|
|
|
|
int dc_color;
|
|
|
|
|
|
|
|
public:
|
|
|
|
FillAddClampColumnRGBACommand()
|
|
|
|
{
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
dc_color = ::dc_color;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
|
|
|
int count;
|
|
|
|
uint32_t *dest;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
count = thread->count_for_thread(dc_dest_y, dc_count);
|
2016-06-06 22:55:52 +00:00
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
uint32_t fg = shade_pal_index_simple(dc_color, calc_light_multiplier(dc_light));
|
|
|
|
uint32_t fg_red = (fg >> 24) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>(fg_red + bg_red, 0, 255);
|
|
|
|
uint32_t green = clamp<uint32_t>(fg_green + bg_green, 0, 255);
|
|
|
|
uint32_t blue = clamp<uint32_t>(fg_blue + bg_blue, 0, 255);
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
dest += pitch;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class FillSubClampColumnRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
int dc_count;
|
|
|
|
BYTE *dc_dest;
|
|
|
|
int dc_pitch;
|
|
|
|
int dc_color;
|
|
|
|
fixed_t dc_light;
|
|
|
|
|
|
|
|
public:
|
|
|
|
FillSubClampColumnRGBACommand()
|
|
|
|
{
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_color = ::dc_color;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
|
|
|
int count;
|
|
|
|
uint32_t *dest;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
count = thread->count_for_thread(dc_dest_y, dc_count);
|
2016-06-06 22:55:52 +00:00
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
uint32_t fg = shade_pal_index_simple(dc_color, calc_light_multiplier(dc_light));
|
|
|
|
uint32_t fg_red = (fg >> 24) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>(256 - fg_red + bg_red, 256, 256 + 255) - 255;
|
|
|
|
uint32_t green = clamp<uint32_t>(256 - fg_green + bg_green, 256, 256 + 255) - 255;
|
|
|
|
uint32_t blue = clamp<uint32_t>(256 - fg_blue + bg_blue, 256, 256 + 255) - 255;
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
dest += pitch;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class FillRevSubClampColumnRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
int dc_count;
|
|
|
|
BYTE *dc_dest;
|
|
|
|
int dc_pitch;
|
|
|
|
int dc_color;
|
|
|
|
fixed_t dc_light;
|
|
|
|
|
|
|
|
public:
|
|
|
|
FillRevSubClampColumnRGBACommand()
|
|
|
|
{
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_color = ::dc_color;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
|
|
|
int count;
|
|
|
|
uint32_t *dest;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
count = thread->count_for_thread(dc_dest_y, dc_count);
|
2016-06-06 22:55:52 +00:00
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
uint32_t fg = shade_pal_index_simple(dc_color, calc_light_multiplier(dc_light));
|
|
|
|
uint32_t fg_red = (fg >> 24) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>(256 + fg_red - bg_red, 256, 256 + 255) - 255;
|
|
|
|
uint32_t green = clamp<uint32_t>(256 + fg_green - bg_green, 256, 256 + 255) - 255;
|
|
|
|
uint32_t blue = clamp<uint32_t>(256 + fg_blue - bg_blue, 256, 256 + 255) - 255;
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
dest += pitch;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class DrawFuzzColumnRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
int dc_x;
|
|
|
|
int dc_yl;
|
|
|
|
int dc_yh;
|
|
|
|
BYTE *dc_destorg;
|
|
|
|
int dc_pitch;
|
|
|
|
int fuzzpos;
|
|
|
|
int fuzzviewheight;
|
|
|
|
|
|
|
|
public:
|
|
|
|
DrawFuzzColumnRGBACommand()
|
|
|
|
{
|
|
|
|
dc_x = ::dc_x;
|
|
|
|
dc_yl = ::dc_yl;
|
|
|
|
dc_yh = ::dc_yh;
|
|
|
|
dc_destorg = ::dc_destorg;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
fuzzpos = ::fuzzpos;
|
|
|
|
fuzzviewheight = ::fuzzviewheight;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
|
|
|
int count;
|
|
|
|
uint32_t *dest;
|
|
|
|
|
|
|
|
// Adjust borders. Low...
|
|
|
|
if (dc_yl == 0)
|
|
|
|
dc_yl = 1;
|
|
|
|
|
|
|
|
// .. and high.
|
|
|
|
if (dc_yh > fuzzviewheight)
|
|
|
|
dc_yh = fuzzviewheight;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
count = thread->count_for_thread(dc_yl, dc_yh - dc_yl + 1);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
// Zero length.
|
2016-06-07 13:25:11 +00:00
|
|
|
if (count <= 0)
|
2016-06-06 22:55:52 +00:00
|
|
|
return;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
dest = thread->dest_for_thread(dc_yl, dc_pitch, ylookup[dc_yl] + dc_x + (uint32_t*)dc_destorg);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
2016-06-12 17:19:44 +00:00
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
|
|
|
int fuzzstep = thread->num_cores;
|
|
|
|
int fuzz = (fuzzpos + thread->skipped_by_thread(dc_yl)) % FUZZTABLE;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
2016-06-12 17:19:44 +00:00
|
|
|
while (count > 0)
|
2016-06-06 22:55:52 +00:00
|
|
|
{
|
2016-06-12 17:19:44 +00:00
|
|
|
int available = (FUZZTABLE - fuzz);
|
|
|
|
int next_wrap = available / fuzzstep;
|
|
|
|
if (available % fuzzstep != 0)
|
|
|
|
next_wrap++;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
2016-06-12 17:19:44 +00:00
|
|
|
int cnt = MIN(count, next_wrap);
|
|
|
|
count -= cnt;
|
|
|
|
do
|
2016-06-06 22:55:52 +00:00
|
|
|
{
|
2016-06-12 17:19:44 +00:00
|
|
|
uint32_t bg = dest[fuzzoffset[fuzz]];
|
|
|
|
uint32_t bg_red = (bg >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (bg >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (bg) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = bg_red * 3 / 4;
|
|
|
|
uint32_t green = bg_green * 3 / 4;
|
|
|
|
uint32_t blue = bg_blue * 3 / 4;
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
dest += pitch;
|
|
|
|
fuzz += fuzzstep;
|
|
|
|
} while (--cnt);
|
|
|
|
|
|
|
|
fuzz %= FUZZTABLE;
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class DrawAddColumnRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
int dc_count;
|
|
|
|
BYTE *dc_dest;
|
2016-06-10 11:50:34 +00:00
|
|
|
DWORD dc_iscale;
|
|
|
|
DWORD dc_texturefrac;
|
2016-06-06 22:55:52 +00:00
|
|
|
const BYTE *dc_source;
|
|
|
|
int dc_pitch;
|
|
|
|
fixed_t dc_light;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
fixed_t dc_srcalpha;
|
|
|
|
fixed_t dc_destalpha;
|
2016-06-13 18:01:31 +00:00
|
|
|
BYTE *dc_colormap;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
public:
|
|
|
|
DrawAddColumnRGBACommand()
|
|
|
|
{
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
dc_iscale = ::dc_iscale;
|
|
|
|
dc_texturefrac = ::dc_texturefrac;
|
|
|
|
dc_source = ::dc_source;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
dc_srcalpha = ::dc_srcalpha;
|
|
|
|
dc_destalpha = ::dc_destalpha;
|
2016-06-13 18:01:31 +00:00
|
|
|
dc_colormap = ::dc_colormap;
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
|
|
|
int count;
|
|
|
|
uint32_t *dest;
|
|
|
|
fixed_t frac;
|
|
|
|
fixed_t fracstep;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
count = thread->count_for_thread(dc_dest_y, dc_count);
|
2016-06-06 22:55:52 +00:00
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
fracstep = dc_iscale * thread->num_cores;
|
|
|
|
frac = dc_texturefrac + dc_iscale * thread->skipped_by_thread(dc_dest_y);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
{
|
|
|
|
const BYTE *source = dc_source;
|
2016-06-07 13:25:11 +00:00
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
uint32_t light = calc_light_multiplier(dc_light);
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
2016-06-13 18:01:31 +00:00
|
|
|
BYTE *colormap = dc_colormap;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
|
|
|
|
uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
2016-06-13 18:01:31 +00:00
|
|
|
uint32_t fg = shade_pal_index(colormap[source[frac >> FRACBITS]], light, shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>((fg_red * fg_alpha + bg_red * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t green = clamp<uint32_t>((fg_green * fg_alpha + bg_green * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t blue = clamp<uint32_t>((fg_blue * fg_alpha + bg_blue * bg_alpha) / 256, 0, 255);
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
dest += pitch;
|
|
|
|
frac += fracstep;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class DrawTranslatedColumnRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
int dc_count;
|
|
|
|
fixed_t dc_light;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
BYTE *dc_dest;
|
2016-06-10 11:50:34 +00:00
|
|
|
DWORD dc_iscale;
|
|
|
|
DWORD dc_texturefrac;
|
2016-06-06 22:55:52 +00:00
|
|
|
BYTE *dc_translation;
|
|
|
|
const BYTE *dc_source;
|
|
|
|
int dc_pitch;
|
|
|
|
|
|
|
|
public:
|
|
|
|
DrawTranslatedColumnRGBACommand()
|
|
|
|
{
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
dc_iscale = ::dc_iscale;
|
|
|
|
dc_texturefrac = ::dc_texturefrac;
|
|
|
|
dc_translation = ::dc_translation;
|
|
|
|
dc_source = ::dc_source;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
|
|
|
int count;
|
|
|
|
uint32_t* dest;
|
|
|
|
fixed_t frac;
|
|
|
|
fixed_t fracstep;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
count = thread->count_for_thread(dc_dest_y, dc_count);
|
2016-06-06 22:55:52 +00:00
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
uint32_t light = calc_light_multiplier(dc_light);
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
fracstep = dc_iscale * thread->num_cores;
|
|
|
|
frac = dc_texturefrac + dc_iscale * thread->skipped_by_thread(dc_dest_y);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
{
|
|
|
|
// [RH] Local copies of global vars to improve compiler optimizations
|
|
|
|
BYTE *translation = dc_translation;
|
|
|
|
const BYTE *source = dc_source;
|
2016-06-07 13:25:11 +00:00
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
*dest = shade_pal_index(translation[source[frac >> FRACBITS]], light, shade_constants);
|
|
|
|
dest += pitch;
|
|
|
|
frac += fracstep;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class DrawTlatedAddColumnRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
int dc_count;
|
|
|
|
fixed_t dc_light;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
BYTE *dc_dest;
|
2016-06-10 11:50:34 +00:00
|
|
|
DWORD dc_iscale;
|
|
|
|
DWORD dc_texturefrac;
|
2016-06-06 22:55:52 +00:00
|
|
|
BYTE *dc_translation;
|
|
|
|
const BYTE *dc_source;
|
|
|
|
int dc_pitch;
|
|
|
|
|
|
|
|
public:
|
|
|
|
DrawTlatedAddColumnRGBACommand()
|
|
|
|
{
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
dc_iscale = ::dc_iscale;
|
|
|
|
dc_texturefrac = ::dc_texturefrac;
|
|
|
|
dc_translation = ::dc_translation;
|
|
|
|
dc_source = ::dc_source;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
|
|
|
int count;
|
|
|
|
uint32_t *dest;
|
|
|
|
fixed_t frac;
|
|
|
|
fixed_t fracstep;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
count = thread->count_for_thread(dc_dest_y, dc_count);
|
2016-06-06 22:55:52 +00:00
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
uint32_t light = calc_light_multiplier(dc_light);
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
fracstep = dc_iscale * thread->num_cores;
|
|
|
|
frac = dc_texturefrac + dc_iscale * thread->skipped_by_thread(dc_dest_y);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
{
|
|
|
|
BYTE *translation = dc_translation;
|
|
|
|
const BYTE *source = dc_source;
|
2016-06-07 13:25:11 +00:00
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
|
|
|
|
uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
uint32_t fg = shade_pal_index(translation[source[frac >> FRACBITS]], light, shade_constants);
|
|
|
|
|
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>((fg_red * fg_alpha + bg_red * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t green = clamp<uint32_t>((fg_green * fg_alpha + bg_green * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t blue = clamp<uint32_t>((fg_blue * fg_alpha + bg_blue * bg_alpha) / 256, 0, 255);
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
dest += pitch;
|
|
|
|
frac += fracstep;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class DrawShadedColumnRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
private:
|
|
|
|
int dc_count;
|
|
|
|
BYTE *dc_dest;
|
2016-06-10 11:50:34 +00:00
|
|
|
DWORD dc_iscale;
|
|
|
|
DWORD dc_texturefrac;
|
2016-06-06 22:55:52 +00:00
|
|
|
fixed_t dc_light;
|
|
|
|
const BYTE *dc_source;
|
|
|
|
lighttable_t *dc_colormap;
|
|
|
|
int dc_color;
|
|
|
|
int dc_pitch;
|
|
|
|
|
|
|
|
public:
|
|
|
|
DrawShadedColumnRGBACommand()
|
|
|
|
{
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
dc_iscale = ::dc_iscale;
|
|
|
|
dc_texturefrac = ::dc_texturefrac;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
dc_source = ::dc_source;
|
|
|
|
dc_colormap = ::dc_colormap;
|
|
|
|
dc_color = ::dc_color;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
|
|
|
int count;
|
|
|
|
uint32_t *dest;
|
|
|
|
fixed_t frac, fracstep;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
count = thread->count_for_thread(dc_dest_y, dc_count);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
fracstep = dc_iscale * thread->num_cores;
|
|
|
|
frac = dc_texturefrac + dc_iscale * thread->skipped_by_thread(dc_dest_y);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
uint32_t fg = shade_pal_index_simple(dc_color, calc_light_multiplier(dc_light));
|
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
{
|
|
|
|
const BYTE *source = dc_source;
|
|
|
|
BYTE *colormap = dc_colormap;
|
2016-06-07 13:25:11 +00:00
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
DWORD alpha = clamp<DWORD>(colormap[source[frac >> FRACBITS]], 0, 64);
|
|
|
|
DWORD inv_alpha = 64 - alpha;
|
|
|
|
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = (fg_red * alpha + bg_red * inv_alpha) / 64;
|
|
|
|
uint32_t green = (fg_green * alpha + bg_green * inv_alpha) / 64;
|
|
|
|
uint32_t blue = (fg_blue * alpha + bg_blue * inv_alpha) / 64;
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
dest += pitch;
|
|
|
|
frac += fracstep;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class DrawAddClampColumnRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
int dc_count;
|
|
|
|
BYTE *dc_dest;
|
2016-06-10 11:50:34 +00:00
|
|
|
DWORD dc_iscale;
|
|
|
|
DWORD dc_texturefrac;
|
2016-06-06 22:55:52 +00:00
|
|
|
const BYTE *dc_source;
|
|
|
|
int dc_pitch;
|
|
|
|
fixed_t dc_light;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
fixed_t dc_srcalpha;
|
|
|
|
fixed_t dc_destalpha;
|
|
|
|
|
|
|
|
public:
|
|
|
|
DrawAddClampColumnRGBACommand()
|
|
|
|
{
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
dc_iscale = ::dc_iscale;
|
|
|
|
dc_texturefrac = ::dc_texturefrac;
|
|
|
|
dc_source = ::dc_source;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
dc_srcalpha = ::dc_srcalpha;
|
|
|
|
dc_destalpha = ::dc_destalpha;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
|
|
|
int count;
|
|
|
|
uint32_t *dest;
|
|
|
|
fixed_t frac;
|
|
|
|
fixed_t fracstep;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
count = thread->count_for_thread(dc_dest_y, dc_count);
|
2016-06-06 22:55:52 +00:00
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
fracstep = dc_iscale * thread->num_cores;
|
|
|
|
frac = dc_texturefrac + dc_iscale * thread->skipped_by_thread(dc_dest_y);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
{
|
|
|
|
const BYTE *source = dc_source;
|
2016-06-07 13:25:11 +00:00
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t light = calc_light_multiplier(dc_light);
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
|
|
|
uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
|
|
|
|
uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
uint32_t fg = shade_pal_index(source[frac >> FRACBITS], light, shade_constants);
|
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>((fg_red * fg_alpha + bg_red * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t green = clamp<uint32_t>((fg_green * fg_alpha + bg_green * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t blue = clamp<uint32_t>((fg_blue * fg_alpha + bg_blue * bg_alpha) / 256, 0, 255);
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
dest += pitch;
|
|
|
|
frac += fracstep;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class DrawAddClampTranslatedColumnRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
int dc_count;
|
|
|
|
BYTE *dc_dest;
|
2016-06-10 11:50:34 +00:00
|
|
|
DWORD dc_iscale;
|
|
|
|
DWORD dc_texturefrac;
|
2016-06-06 22:55:52 +00:00
|
|
|
BYTE *dc_translation;
|
|
|
|
const BYTE *dc_source;
|
|
|
|
int dc_pitch;
|
|
|
|
fixed_t dc_light;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
fixed_t dc_srcalpha;
|
|
|
|
fixed_t dc_destalpha;
|
|
|
|
|
|
|
|
public:
|
|
|
|
DrawAddClampTranslatedColumnRGBACommand()
|
|
|
|
{
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
dc_iscale = ::dc_iscale;
|
|
|
|
dc_texturefrac = ::dc_texturefrac;
|
|
|
|
dc_translation = ::dc_translation;
|
|
|
|
dc_source = ::dc_source;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
dc_srcalpha = ::dc_srcalpha;
|
|
|
|
dc_destalpha = ::dc_destalpha;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
|
|
|
int count;
|
|
|
|
uint32_t *dest;
|
|
|
|
fixed_t frac;
|
|
|
|
fixed_t fracstep;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
count = thread->count_for_thread(dc_dest_y, dc_count);
|
2016-06-06 22:55:52 +00:00
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
fracstep = dc_iscale * thread->num_cores;
|
|
|
|
frac = dc_texturefrac + dc_iscale * thread->skipped_by_thread(dc_dest_y);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
{
|
|
|
|
BYTE *translation = dc_translation;
|
|
|
|
const BYTE *source = dc_source;
|
2016-06-07 13:25:11 +00:00
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t light = calc_light_multiplier(dc_light);
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
|
|
|
uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
|
|
|
|
uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
uint32_t fg = shade_pal_index(translation[source[frac >> FRACBITS]], light, shade_constants);
|
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>((fg_red * fg_alpha + bg_red * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t green = clamp<uint32_t>((fg_green * fg_alpha + bg_green * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t blue = clamp<uint32_t>((fg_blue * fg_alpha + bg_blue * bg_alpha) / 256, 0, 255);
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
dest += pitch;
|
|
|
|
frac += fracstep;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class DrawSubClampColumnRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
int dc_count;
|
|
|
|
BYTE *dc_dest;
|
2016-06-10 11:50:34 +00:00
|
|
|
DWORD dc_iscale;
|
|
|
|
DWORD dc_texturefrac;
|
2016-06-06 22:55:52 +00:00
|
|
|
const BYTE *dc_source;
|
|
|
|
int dc_pitch;
|
|
|
|
fixed_t dc_light;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
fixed_t dc_srcalpha;
|
|
|
|
fixed_t dc_destalpha;
|
|
|
|
|
|
|
|
public:
|
|
|
|
DrawSubClampColumnRGBACommand()
|
|
|
|
{
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
dc_iscale = ::dc_iscale;
|
|
|
|
dc_texturefrac = ::dc_texturefrac;
|
|
|
|
dc_source = ::dc_source;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
dc_srcalpha = ::dc_srcalpha;
|
|
|
|
dc_destalpha = ::dc_destalpha;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
|
|
|
int count;
|
|
|
|
uint32_t *dest;
|
|
|
|
fixed_t frac;
|
|
|
|
fixed_t fracstep;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
count = thread->count_for_thread(dc_dest_y, dc_count);
|
2016-06-06 22:55:52 +00:00
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
fracstep = dc_iscale * thread->num_cores;
|
|
|
|
frac = dc_texturefrac + dc_iscale * thread->skipped_by_thread(dc_dest_y);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
{
|
|
|
|
const BYTE *source = dc_source;
|
2016-06-07 13:25:11 +00:00
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t light = calc_light_multiplier(dc_light);
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
|
|
|
uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
|
|
|
|
uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
uint32_t fg = shade_pal_index(source[frac >> FRACBITS], light, shade_constants);
|
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>((0x10000 - fg_red * fg_alpha + bg_red * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
uint32_t green = clamp<uint32_t>((0x10000 - fg_green * fg_alpha + bg_green * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
uint32_t blue = clamp<uint32_t>((0x10000 - fg_blue * fg_alpha + bg_blue * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
dest += pitch;
|
|
|
|
frac += fracstep;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class DrawSubClampTranslatedColumnRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
int dc_count;
|
|
|
|
BYTE *dc_dest;
|
2016-06-10 11:50:34 +00:00
|
|
|
DWORD dc_iscale;
|
|
|
|
DWORD dc_texturefrac;
|
2016-06-06 22:55:52 +00:00
|
|
|
const BYTE *dc_source;
|
|
|
|
int dc_pitch;
|
|
|
|
fixed_t dc_light;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
fixed_t dc_srcalpha;
|
|
|
|
fixed_t dc_destalpha;
|
|
|
|
BYTE *dc_translation;
|
|
|
|
|
|
|
|
public:
|
|
|
|
DrawSubClampTranslatedColumnRGBACommand()
|
|
|
|
{
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
dc_iscale = ::dc_iscale;
|
|
|
|
dc_texturefrac = ::dc_texturefrac;
|
|
|
|
dc_source = ::dc_source;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
dc_srcalpha = ::dc_srcalpha;
|
|
|
|
dc_destalpha = ::dc_destalpha;
|
|
|
|
dc_translation = ::dc_translation;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
|
|
|
int count;
|
|
|
|
uint32_t *dest;
|
|
|
|
fixed_t frac;
|
|
|
|
fixed_t fracstep;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
count = thread->count_for_thread(dc_dest_y, dc_count);
|
2016-06-06 22:55:52 +00:00
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
fracstep = dc_iscale * thread->num_cores;
|
|
|
|
frac = dc_texturefrac + dc_iscale * thread->skipped_by_thread(dc_dest_y);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
{
|
|
|
|
BYTE *translation = dc_translation;
|
|
|
|
const BYTE *source = dc_source;
|
2016-06-07 13:25:11 +00:00
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t light = calc_light_multiplier(dc_light);
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
|
|
|
uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
|
|
|
|
uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
uint32_t fg = shade_pal_index(translation[source[frac >> FRACBITS]], light, shade_constants);
|
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>((0x10000 - fg_red * fg_alpha + bg_red * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
uint32_t green = clamp<uint32_t>((0x10000 - fg_green * fg_alpha + bg_green * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
uint32_t blue = clamp<uint32_t>((0x10000 - fg_blue * fg_alpha + bg_blue * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
dest += pitch;
|
|
|
|
frac += fracstep;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class DrawRevSubClampColumnRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
int dc_count;
|
|
|
|
BYTE *dc_dest;
|
2016-06-10 11:50:34 +00:00
|
|
|
DWORD dc_iscale;
|
|
|
|
DWORD dc_texturefrac;
|
2016-06-06 22:55:52 +00:00
|
|
|
const BYTE *dc_source;
|
|
|
|
int dc_pitch;
|
|
|
|
fixed_t dc_light;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
fixed_t dc_srcalpha;
|
|
|
|
fixed_t dc_destalpha;
|
|
|
|
|
|
|
|
public:
|
|
|
|
DrawRevSubClampColumnRGBACommand()
|
|
|
|
{
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
dc_iscale = ::dc_iscale;
|
|
|
|
dc_texturefrac = ::dc_texturefrac;
|
|
|
|
dc_source = ::dc_source;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
dc_srcalpha = ::dc_srcalpha;
|
|
|
|
dc_destalpha = ::dc_destalpha;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
|
|
|
int count;
|
|
|
|
uint32_t *dest;
|
|
|
|
fixed_t frac;
|
|
|
|
fixed_t fracstep;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
count = thread->count_for_thread(dc_dest_y, dc_count);
|
2016-06-06 22:55:52 +00:00
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
fracstep = dc_iscale * thread->num_cores;
|
|
|
|
frac = dc_texturefrac + dc_iscale * thread->skipped_by_thread(dc_dest_y);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
{
|
|
|
|
const BYTE *source = dc_source;
|
2016-06-07 13:25:11 +00:00
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t light = calc_light_multiplier(dc_light);
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
|
|
|
|
uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
uint32_t fg = shade_pal_index(source[frac >> FRACBITS], light, shade_constants);
|
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>((0x10000 + fg_red * fg_alpha - bg_red * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
uint32_t green = clamp<uint32_t>((0x10000 + fg_green * fg_alpha - bg_green * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
uint32_t blue = clamp<uint32_t>((0x10000 + fg_blue * fg_alpha - bg_blue * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
dest += pitch;
|
|
|
|
frac += fracstep;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class DrawRevSubClampTranslatedColumnRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
int dc_count;
|
|
|
|
BYTE *dc_dest;
|
2016-06-10 11:50:34 +00:00
|
|
|
DWORD dc_iscale;
|
|
|
|
DWORD dc_texturefrac;
|
2016-06-06 22:55:52 +00:00
|
|
|
const BYTE *dc_source;
|
|
|
|
int dc_pitch;
|
|
|
|
fixed_t dc_light;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
fixed_t dc_srcalpha;
|
|
|
|
fixed_t dc_destalpha;
|
|
|
|
BYTE *dc_translation;
|
|
|
|
|
|
|
|
public:
|
|
|
|
DrawRevSubClampTranslatedColumnRGBACommand()
|
|
|
|
{
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
dc_iscale = ::dc_iscale;
|
|
|
|
dc_texturefrac = ::dc_texturefrac;
|
|
|
|
dc_source = ::dc_source;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
dc_srcalpha = ::dc_srcalpha;
|
|
|
|
dc_destalpha = ::dc_destalpha;
|
|
|
|
dc_translation = ::dc_translation;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
|
|
|
int count;
|
|
|
|
uint32_t *dest;
|
|
|
|
fixed_t frac;
|
|
|
|
fixed_t fracstep;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
count = thread->count_for_thread(dc_dest_y, dc_count);
|
2016-06-06 22:55:52 +00:00
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
fracstep = dc_iscale * thread->num_cores;
|
|
|
|
frac = dc_texturefrac + dc_iscale * thread->skipped_by_thread(dc_dest_y);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
{
|
|
|
|
BYTE *translation = dc_translation;
|
|
|
|
const BYTE *source = dc_source;
|
2016-06-07 13:25:11 +00:00
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t light = calc_light_multiplier(dc_light);
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
|
|
|
uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
|
|
|
|
uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
uint32_t fg = shade_pal_index(translation[source[frac >> FRACBITS]], light, shade_constants);
|
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>((0x10000 + fg_red * fg_alpha - bg_red * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
uint32_t green = clamp<uint32_t>((0x10000 + fg_green * fg_alpha - bg_green * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
uint32_t blue = clamp<uint32_t>((0x10000 + fg_blue * fg_alpha - bg_blue * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
dest += pitch;
|
|
|
|
frac += fracstep;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class DrawSpanRGBACommand : public DrawerCommand
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
const uint32_t *ds_source;
|
2016-06-06 22:55:52 +00:00
|
|
|
fixed_t ds_xfrac;
|
|
|
|
fixed_t ds_yfrac;
|
|
|
|
fixed_t ds_xstep;
|
|
|
|
fixed_t ds_ystep;
|
|
|
|
int ds_x1;
|
|
|
|
int ds_x2;
|
|
|
|
int ds_y;
|
|
|
|
int ds_xbits;
|
|
|
|
int ds_ybits;
|
|
|
|
BYTE *dc_destorg;
|
|
|
|
fixed_t ds_light;
|
|
|
|
ShadeConstants ds_shade_constants;
|
|
|
|
|
|
|
|
public:
|
|
|
|
DrawSpanRGBACommand()
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
ds_source = (const uint32_t*)::ds_source;
|
2016-06-06 22:55:52 +00:00
|
|
|
ds_xfrac = ::ds_xfrac;
|
|
|
|
ds_yfrac = ::ds_yfrac;
|
|
|
|
ds_xstep = ::ds_xstep;
|
|
|
|
ds_ystep = ::ds_ystep;
|
|
|
|
ds_x1 = ::ds_x1;
|
|
|
|
ds_x2 = ::ds_x2;
|
|
|
|
ds_y = ::ds_y;
|
|
|
|
ds_xbits = ::ds_xbits;
|
|
|
|
ds_ybits = ::ds_ybits;
|
|
|
|
dc_destorg = ::dc_destorg;
|
|
|
|
ds_light = ::ds_light;
|
|
|
|
ds_shade_constants = ::ds_shade_constants;
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef NO_SSE
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
if (thread->line_skipped_by_thread(ds_y))
|
|
|
|
return;
|
|
|
|
|
2016-06-06 22:55:52 +00:00
|
|
|
dsfixed_t xfrac;
|
|
|
|
dsfixed_t yfrac;
|
|
|
|
dsfixed_t xstep;
|
|
|
|
dsfixed_t ystep;
|
|
|
|
uint32_t* dest;
|
2016-06-10 11:50:34 +00:00
|
|
|
const uint32_t* source = ds_source;
|
2016-06-06 22:55:52 +00:00
|
|
|
int count;
|
|
|
|
int spot;
|
|
|
|
|
|
|
|
xfrac = ds_xfrac;
|
|
|
|
yfrac = ds_yfrac;
|
|
|
|
|
|
|
|
dest = ylookup[ds_y] + ds_x1 + (uint32_t*)dc_destorg;
|
|
|
|
|
|
|
|
count = ds_x2 - ds_x1 + 1;
|
|
|
|
|
|
|
|
xstep = ds_xstep;
|
|
|
|
ystep = ds_ystep;
|
|
|
|
|
|
|
|
uint32_t light = calc_light_multiplier(ds_light);
|
|
|
|
ShadeConstants shade_constants = ds_shade_constants;
|
|
|
|
|
|
|
|
if (ds_xbits == 6 && ds_ybits == 6)
|
|
|
|
{
|
|
|
|
// 64x64 is the most common case by far, so special case it.
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
// Current texture index in u,v.
|
|
|
|
spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6));
|
|
|
|
|
|
|
|
// Lookup pixel from flat texture tile
|
2016-06-10 11:50:34 +00:00
|
|
|
*dest++ = shade_bgra(source[spot], light, shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
// Next step in u,v.
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
BYTE yshift = 32 - ds_ybits;
|
|
|
|
BYTE xshift = yshift - ds_xbits;
|
|
|
|
int xmask = ((1 << ds_xbits) - 1) << ds_ybits;
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
// Current texture index in u,v.
|
|
|
|
spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift);
|
|
|
|
|
|
|
|
// Lookup pixel from flat texture tile
|
2016-06-10 11:50:34 +00:00
|
|
|
*dest++ = shade_bgra(source[spot], light, shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
// Next step in u,v.
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
if (thread->line_skipped_by_thread(ds_y))
|
|
|
|
return;
|
|
|
|
|
2016-06-06 22:55:52 +00:00
|
|
|
dsfixed_t xfrac;
|
|
|
|
dsfixed_t yfrac;
|
|
|
|
dsfixed_t xstep;
|
|
|
|
dsfixed_t ystep;
|
|
|
|
uint32_t* dest;
|
2016-06-10 11:50:34 +00:00
|
|
|
const uint32_t* source = ds_source;
|
2016-06-06 22:55:52 +00:00
|
|
|
int count;
|
|
|
|
int spot;
|
|
|
|
|
|
|
|
xfrac = ds_xfrac;
|
|
|
|
yfrac = ds_yfrac;
|
|
|
|
|
|
|
|
dest = ylookup[ds_y] + ds_x1 + (uint32_t*)dc_destorg;
|
|
|
|
|
|
|
|
count = ds_x2 - ds_x1 + 1;
|
|
|
|
|
|
|
|
xstep = ds_xstep;
|
|
|
|
ystep = ds_ystep;
|
|
|
|
|
|
|
|
uint32_t light = calc_light_multiplier(ds_light);
|
|
|
|
ShadeConstants shade_constants = ds_shade_constants;
|
|
|
|
|
|
|
|
if (ds_xbits == 6 && ds_ybits == 6)
|
|
|
|
{
|
|
|
|
// 64x64 is the most common case by far, so special case it.
|
|
|
|
|
|
|
|
int sse_count = count / 4;
|
|
|
|
count -= sse_count * 4;
|
|
|
|
|
|
|
|
if (shade_constants.simple_shade)
|
|
|
|
{
|
|
|
|
SSE_SHADE_SIMPLE_INIT(light);
|
|
|
|
|
|
|
|
while (sse_count--)
|
|
|
|
{
|
|
|
|
// Current texture index in u,v.
|
|
|
|
spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6));
|
|
|
|
uint32_t p0 = source[spot];
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
|
|
|
|
spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6));
|
|
|
|
uint32_t p1 = source[spot];
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
|
|
|
|
spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6));
|
|
|
|
uint32_t p2 = source[spot];
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
|
|
|
|
spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6));
|
|
|
|
uint32_t p3 = source[spot];
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
|
|
|
|
// Lookup pixel from flat texture tile,
|
|
|
|
// re-index using light/colormap.
|
2016-06-10 12:25:56 +00:00
|
|
|
__m128i fg = _mm_set_epi32(p3, p2, p1, p0);
|
2016-06-06 22:55:52 +00:00
|
|
|
SSE_SHADE_SIMPLE(fg);
|
|
|
|
_mm_storeu_si128((__m128i*)dest, fg);
|
|
|
|
|
|
|
|
// Next step in u,v.
|
|
|
|
dest += 4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
SSE_SHADE_INIT(light, shade_constants);
|
|
|
|
|
|
|
|
while (sse_count--)
|
|
|
|
{
|
|
|
|
// Current texture index in u,v.
|
|
|
|
spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6));
|
|
|
|
uint32_t p0 = source[spot];
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
|
|
|
|
spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6));
|
|
|
|
uint32_t p1 = source[spot];
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
|
|
|
|
spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6));
|
|
|
|
uint32_t p2 = source[spot];
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
|
|
|
|
spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6));
|
|
|
|
uint32_t p3 = source[spot];
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
|
|
|
|
// Lookup pixel from flat texture tile,
|
|
|
|
// re-index using light/colormap.
|
2016-06-10 12:25:56 +00:00
|
|
|
__m128i fg = _mm_set_epi32(p3, p2, p1, p0);
|
2016-06-06 22:55:52 +00:00
|
|
|
SSE_SHADE(fg, shade_constants);
|
|
|
|
_mm_storeu_si128((__m128i*)dest, fg);
|
|
|
|
|
|
|
|
// Next step in u,v.
|
|
|
|
dest += 4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (count == 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
// Current texture index in u,v.
|
|
|
|
spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6));
|
|
|
|
|
|
|
|
// Lookup pixel from flat texture tile
|
2016-06-10 11:50:34 +00:00
|
|
|
*dest++ = shade_bgra(source[spot], light, shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
// Next step in u,v.
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
BYTE yshift = 32 - ds_ybits;
|
|
|
|
BYTE xshift = yshift - ds_xbits;
|
|
|
|
int xmask = ((1 << ds_xbits) - 1) << ds_ybits;
|
|
|
|
|
2016-06-10 13:57:31 +00:00
|
|
|
int sse_count = count / 4;
|
|
|
|
count -= sse_count * 4;
|
|
|
|
|
|
|
|
if (shade_constants.simple_shade)
|
|
|
|
{
|
|
|
|
SSE_SHADE_SIMPLE_INIT(light);
|
|
|
|
|
|
|
|
while (sse_count--)
|
|
|
|
{
|
|
|
|
spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift);
|
|
|
|
uint32_t p0 = source[spot];
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
|
|
|
|
spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift);
|
|
|
|
uint32_t p1 = source[spot];
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
|
|
|
|
spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift);
|
|
|
|
uint32_t p2 = source[spot];
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
|
|
|
|
spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift);
|
|
|
|
uint32_t p3 = source[spot];
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
|
|
|
|
// Lookup pixel from flat texture tile
|
|
|
|
__m128i fg = _mm_set_epi32(p3, p2, p1, p0);
|
|
|
|
SSE_SHADE_SIMPLE(fg);
|
|
|
|
_mm_storeu_si128((__m128i*)dest, fg);
|
|
|
|
dest += 4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
SSE_SHADE_INIT(light, shade_constants);
|
|
|
|
|
|
|
|
while (sse_count--)
|
|
|
|
{
|
|
|
|
spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift);
|
|
|
|
uint32_t p0 = source[spot];
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
|
|
|
|
spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift);
|
|
|
|
uint32_t p1 = source[spot];
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
|
|
|
|
spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift);
|
|
|
|
uint32_t p2 = source[spot];
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
|
|
|
|
spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift);
|
|
|
|
uint32_t p3 = source[spot];
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
|
|
|
|
// Lookup pixel from flat texture tile
|
|
|
|
__m128i fg = _mm_set_epi32(p3, p2, p1, p0);
|
|
|
|
SSE_SHADE(fg, shade_constants);
|
|
|
|
_mm_storeu_si128((__m128i*)dest, fg);
|
|
|
|
dest += 4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (count == 0)
|
|
|
|
return;
|
|
|
|
|
2016-06-06 22:55:52 +00:00
|
|
|
do
|
|
|
|
{
|
|
|
|
// Current texture index in u,v.
|
|
|
|
spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift);
|
|
|
|
|
|
|
|
// Lookup pixel from flat texture tile
|
2016-06-10 11:50:34 +00:00
|
|
|
*dest++ = shade_bgra(source[spot], light, shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
// Next step in u,v.
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
};
|
|
|
|
|
|
|
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class DrawSpanMaskedRGBACommand : public DrawerCommand
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{
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2016-06-10 11:50:34 +00:00
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const uint32_t *ds_source;
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2016-06-06 22:55:52 +00:00
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fixed_t ds_light;
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ShadeConstants ds_shade_constants;
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fixed_t ds_xfrac;
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fixed_t ds_yfrac;
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BYTE *dc_destorg;
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int ds_x1;
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2016-06-10 14:32:47 +00:00
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int ds_x2;
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2016-06-06 22:55:52 +00:00
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int ds_y1;
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int ds_y;
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fixed_t ds_xstep;
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fixed_t ds_ystep;
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int ds_xbits;
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int ds_ybits;
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public:
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DrawSpanMaskedRGBACommand()
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{
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2016-06-10 11:50:34 +00:00
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ds_source = (const uint32_t*)::ds_source;
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2016-06-06 22:55:52 +00:00
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ds_light = ::ds_light;
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ds_shade_constants = ::ds_shade_constants;
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ds_xfrac = ::ds_xfrac;
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ds_yfrac = ::ds_yfrac;
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dc_destorg = ::dc_destorg;
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ds_x1 = ::ds_x1;
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ds_x2 = ::ds_x2;
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ds_y = ::ds_y;
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ds_xstep = ::ds_xstep;
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ds_ystep = ::ds_ystep;
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ds_xbits = ::ds_xbits;
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ds_ybits = ::ds_ybits;
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}
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void Execute(DrawerThread *thread) override
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{
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2016-06-07 13:25:11 +00:00
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if (thread->line_skipped_by_thread(ds_y))
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return;
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2016-06-06 22:55:52 +00:00
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dsfixed_t xfrac;
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dsfixed_t yfrac;
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dsfixed_t xstep;
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dsfixed_t ystep;
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uint32_t* dest;
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2016-06-10 11:50:34 +00:00
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const uint32_t* source = ds_source;
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2016-06-06 22:55:52 +00:00
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int count;
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int spot;
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uint32_t light = calc_light_multiplier(ds_light);
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ShadeConstants shade_constants = ds_shade_constants;
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xfrac = ds_xfrac;
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yfrac = ds_yfrac;
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dest = ylookup[ds_y] + ds_x1 + (uint32_t*)dc_destorg;
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count = ds_x2 - ds_x1 + 1;
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xstep = ds_xstep;
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ystep = ds_ystep;
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if (ds_xbits == 6 && ds_ybits == 6)
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{
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// 64x64 is the most common case by far, so special case it.
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do
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{
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2016-06-10 11:50:34 +00:00
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uint32_t texdata;
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2016-06-06 22:55:52 +00:00
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spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6));
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texdata = source[spot];
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if (texdata != 0)
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{
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2016-06-10 11:50:34 +00:00
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*dest = shade_bgra(texdata, light, shade_constants);
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2016-06-06 22:55:52 +00:00
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}
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dest++;
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xfrac += xstep;
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yfrac += ystep;
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} while (--count);
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}
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else
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{
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BYTE yshift = 32 - ds_ybits;
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BYTE xshift = yshift - ds_xbits;
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int xmask = ((1 << ds_xbits) - 1) << ds_ybits;
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do
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{
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2016-06-10 11:50:34 +00:00
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uint32_t texdata;
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2016-06-06 22:55:52 +00:00
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spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift);
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texdata = source[spot];
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if (texdata != 0)
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{
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2016-06-10 11:50:34 +00:00
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*dest = shade_bgra(texdata, light, shade_constants);
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2016-06-06 22:55:52 +00:00
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}
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dest++;
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xfrac += xstep;
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yfrac += ystep;
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} while (--count);
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}
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}
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};
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class DrawSpanTranslucentRGBACommand : public DrawerCommand
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{
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2016-06-10 11:50:34 +00:00
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const uint32_t *ds_source;
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2016-06-06 22:55:52 +00:00
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fixed_t ds_light;
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ShadeConstants ds_shade_constants;
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fixed_t ds_xfrac;
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fixed_t ds_yfrac;
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BYTE *dc_destorg;
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int ds_x1;
|
2016-06-10 14:32:47 +00:00
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int ds_x2;
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2016-06-06 22:55:52 +00:00
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int ds_y1;
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int ds_y;
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fixed_t ds_xstep;
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fixed_t ds_ystep;
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int ds_xbits;
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int ds_ybits;
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public:
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DrawSpanTranslucentRGBACommand()
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{
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2016-06-10 11:50:34 +00:00
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ds_source = (const uint32_t *)::ds_source;
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2016-06-06 22:55:52 +00:00
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ds_light = ::ds_light;
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ds_shade_constants = ::ds_shade_constants;
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ds_xfrac = ::ds_xfrac;
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ds_yfrac = ::ds_yfrac;
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dc_destorg = ::dc_destorg;
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ds_x1 = ::ds_x1;
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ds_x2 = ::ds_x2;
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ds_y = ::ds_y;
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ds_xstep = ::ds_xstep;
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ds_ystep = ::ds_ystep;
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ds_xbits = ::ds_xbits;
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ds_ybits = ::ds_ybits;
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}
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void Execute(DrawerThread *thread) override
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{
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2016-06-07 13:25:11 +00:00
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if (thread->line_skipped_by_thread(ds_y))
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return;
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|
2016-06-06 22:55:52 +00:00
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dsfixed_t xfrac;
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dsfixed_t yfrac;
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dsfixed_t xstep;
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dsfixed_t ystep;
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uint32_t* dest;
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2016-06-10 11:50:34 +00:00
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const uint32_t* source = ds_source;
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2016-06-06 22:55:52 +00:00
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int count;
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int spot;
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xfrac = ds_xfrac;
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yfrac = ds_yfrac;
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dest = ylookup[ds_y] + ds_x1 + (uint32_t*)dc_destorg;
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count = ds_x2 - ds_x1 + 1;
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xstep = ds_xstep;
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ystep = ds_ystep;
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uint32_t light = calc_light_multiplier(ds_light);
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ShadeConstants shade_constants = ds_shade_constants;
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uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
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uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
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if (ds_xbits == 6 && ds_ybits == 6)
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{
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// 64x64 is the most common case by far, so special case it.
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do
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{
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spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6));
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|
2016-06-10 11:50:34 +00:00
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uint32_t fg = shade_bgra(source[spot], light, shade_constants);
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2016-06-06 22:55:52 +00:00
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uint32_t fg_red = (fg >> 16) & 0xff;
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uint32_t fg_green = (fg >> 8) & 0xff;
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uint32_t fg_blue = (fg) & 0xff;
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uint32_t bg_red = (*dest >> 16) & 0xff;
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uint32_t bg_green = (*dest >> 8) & 0xff;
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uint32_t bg_blue = (*dest) & 0xff;
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uint32_t red = (fg_red * fg_alpha + bg_red * bg_alpha) / 256;
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uint32_t green = (fg_green * fg_alpha + bg_green * bg_alpha) / 256;
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uint32_t blue = (fg_blue * fg_alpha + bg_blue * bg_alpha) / 256;
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*dest++ = 0xff000000 | (red << 16) | (green << 8) | blue;
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xfrac += xstep;
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yfrac += ystep;
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} while (--count);
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}
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else
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{
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BYTE yshift = 32 - ds_ybits;
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BYTE xshift = yshift - ds_xbits;
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int xmask = ((1 << ds_xbits) - 1) << ds_ybits;
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do
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{
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spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift);
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|
2016-06-10 11:50:34 +00:00
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uint32_t fg = shade_bgra(source[spot], light, shade_constants);
|
2016-06-06 22:55:52 +00:00
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uint32_t fg_red = (fg >> 16) & 0xff;
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uint32_t fg_green = (fg >> 8) & 0xff;
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uint32_t fg_blue = (fg) & 0xff;
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uint32_t bg_red = (*dest >> 16) & 0xff;
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uint32_t bg_green = (*dest >> 8) & 0xff;
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uint32_t bg_blue = (*dest) & 0xff;
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uint32_t red = (fg_red * fg_alpha + bg_red * bg_alpha) / 256;
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uint32_t green = (fg_green * fg_alpha + bg_green * bg_alpha) / 256;
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uint32_t blue = (fg_blue * fg_alpha + bg_blue * bg_alpha) / 256;
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*dest++ = 0xff000000 | (red << 16) | (green << 8) | blue;
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xfrac += xstep;
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yfrac += ystep;
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} while (--count);
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}
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}
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};
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class DrawSpanMaskedTranslucentRGBACommand : public DrawerCommand
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{
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2016-06-10 11:50:34 +00:00
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const uint32_t *ds_source;
|
2016-06-06 22:55:52 +00:00
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fixed_t ds_light;
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ShadeConstants ds_shade_constants;
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fixed_t ds_xfrac;
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fixed_t ds_yfrac;
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BYTE *dc_destorg;
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int ds_x1;
|
2016-06-10 14:32:47 +00:00
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int ds_x2;
|
2016-06-06 22:55:52 +00:00
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int ds_y1;
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int ds_y;
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fixed_t ds_xstep;
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fixed_t ds_ystep;
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int ds_xbits;
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int ds_ybits;
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public:
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DrawSpanMaskedTranslucentRGBACommand()
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{
|
2016-06-10 11:50:34 +00:00
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ds_source = (const uint32_t*)::ds_source;
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2016-06-06 22:55:52 +00:00
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ds_light = ::ds_light;
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ds_shade_constants = ::ds_shade_constants;
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ds_xfrac = ::ds_xfrac;
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ds_yfrac = ::ds_yfrac;
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dc_destorg = ::dc_destorg;
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ds_x1 = ::ds_x1;
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ds_x2 = ::ds_x2;
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ds_y = ::ds_y;
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ds_xstep = ::ds_xstep;
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ds_ystep = ::ds_ystep;
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ds_xbits = ::ds_xbits;
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ds_ybits = ::ds_ybits;
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}
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void Execute(DrawerThread *thread) override
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{
|
2016-06-07 13:25:11 +00:00
|
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if (thread->line_skipped_by_thread(ds_y))
|
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return;
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|
|
2016-06-06 22:55:52 +00:00
|
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dsfixed_t xfrac;
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dsfixed_t yfrac;
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dsfixed_t xstep;
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dsfixed_t ystep;
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uint32_t* dest;
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2016-06-10 11:50:34 +00:00
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const uint32_t* source = ds_source;
|
2016-06-06 22:55:52 +00:00
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int count;
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int spot;
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uint32_t light = calc_light_multiplier(ds_light);
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ShadeConstants shade_constants = ds_shade_constants;
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uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
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uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
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xfrac = ds_xfrac;
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yfrac = ds_yfrac;
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dest = ylookup[ds_y] + ds_x1 + (uint32_t*)dc_destorg;
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count = ds_x2 - ds_x1 + 1;
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xstep = ds_xstep;
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ystep = ds_ystep;
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|
|
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|
|
if (ds_xbits == 6 && ds_ybits == 6)
|
|
|
|
{
|
|
|
|
// 64x64 is the most common case by far, so special case it.
|
|
|
|
do
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t texdata;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
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|
spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6));
|
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|
texdata = source[spot];
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|
|
if (texdata != 0)
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
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|
uint32_t fg = shade_bgra(texdata, light, shade_constants);
|
2016-06-06 22:55:52 +00:00
|
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|
uint32_t fg_red = (fg >> 16) & 0xff;
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uint32_t fg_green = (fg >> 8) & 0xff;
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uint32_t fg_blue = (fg) & 0xff;
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uint32_t bg_red = (*dest >> 16) & 0xff;
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uint32_t bg_green = (*dest >> 8) & 0xff;
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uint32_t bg_blue = (*dest) & 0xff;
|
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uint32_t red = (fg_red * fg_alpha + bg_red * bg_alpha) / 256;
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uint32_t green = (fg_green * fg_alpha + bg_green * bg_alpha) / 256;
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uint32_t blue = (fg_blue * fg_alpha + bg_blue * bg_alpha) / 256;
|
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*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
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|
}
|
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|
dest++;
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|
|
xfrac += xstep;
|
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|
|
yfrac += ystep;
|
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|
|
} while (--count);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
BYTE yshift = 32 - ds_ybits;
|
|
|
|
BYTE xshift = yshift - ds_xbits;
|
|
|
|
int xmask = ((1 << ds_xbits) - 1) << ds_ybits;
|
|
|
|
do
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t texdata;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift);
|
|
|
|
texdata = source[spot];
|
|
|
|
if (texdata != 0)
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t fg = shade_bgra(texdata, light, shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = (fg) & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = (fg_red * fg_alpha + bg_red * bg_alpha) / 256;
|
|
|
|
uint32_t green = (fg_green * fg_alpha + bg_green * bg_alpha) / 256;
|
|
|
|
uint32_t blue = (fg_blue * fg_alpha + bg_blue * bg_alpha) / 256;
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
}
|
|
|
|
dest++;
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class DrawSpanAddClampRGBACommand : public DrawerCommand
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
const uint32_t *ds_source;
|
2016-06-06 22:55:52 +00:00
|
|
|
fixed_t ds_light;
|
|
|
|
ShadeConstants ds_shade_constants;
|
|
|
|
fixed_t ds_xfrac;
|
|
|
|
fixed_t ds_yfrac;
|
|
|
|
BYTE *dc_destorg;
|
|
|
|
int ds_x1;
|
2016-06-10 14:32:47 +00:00
|
|
|
int ds_x2;
|
2016-06-06 22:55:52 +00:00
|
|
|
int ds_y1;
|
|
|
|
int ds_y;
|
|
|
|
fixed_t ds_xstep;
|
|
|
|
fixed_t ds_ystep;
|
|
|
|
int ds_xbits;
|
|
|
|
int ds_ybits;
|
|
|
|
|
|
|
|
public:
|
|
|
|
DrawSpanAddClampRGBACommand()
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
ds_source = (const uint32_t*)::ds_source;
|
2016-06-06 22:55:52 +00:00
|
|
|
ds_light = ::ds_light;
|
|
|
|
ds_shade_constants = ::ds_shade_constants;
|
|
|
|
ds_xfrac = ::ds_xfrac;
|
|
|
|
ds_yfrac = ::ds_yfrac;
|
|
|
|
dc_destorg = ::dc_destorg;
|
|
|
|
ds_x1 = ::ds_x1;
|
|
|
|
ds_x2 = ::ds_x2;
|
|
|
|
ds_y = ::ds_y;
|
|
|
|
ds_xstep = ::ds_xstep;
|
|
|
|
ds_ystep = ::ds_ystep;
|
|
|
|
ds_xbits = ::ds_xbits;
|
|
|
|
ds_ybits = ::ds_ybits;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
if (thread->line_skipped_by_thread(ds_y))
|
|
|
|
return;
|
|
|
|
|
2016-06-06 22:55:52 +00:00
|
|
|
dsfixed_t xfrac;
|
|
|
|
dsfixed_t yfrac;
|
|
|
|
dsfixed_t xstep;
|
|
|
|
dsfixed_t ystep;
|
|
|
|
uint32_t* dest;
|
2016-06-10 11:50:34 +00:00
|
|
|
const uint32_t* source = ds_source;
|
2016-06-06 22:55:52 +00:00
|
|
|
int count;
|
|
|
|
int spot;
|
|
|
|
|
|
|
|
uint32_t light = calc_light_multiplier(ds_light);
|
|
|
|
ShadeConstants shade_constants = ds_shade_constants;
|
|
|
|
|
|
|
|
uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
|
|
|
|
uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
|
|
|
|
|
|
|
|
xfrac = ds_xfrac;
|
|
|
|
yfrac = ds_yfrac;
|
|
|
|
|
|
|
|
dest = ylookup[ds_y] + ds_x1 + (uint32_t*)dc_destorg;
|
|
|
|
|
|
|
|
count = ds_x2 - ds_x1 + 1;
|
|
|
|
|
|
|
|
xstep = ds_xstep;
|
|
|
|
ystep = ds_ystep;
|
|
|
|
|
|
|
|
if (ds_xbits == 6 && ds_ybits == 6)
|
|
|
|
{
|
|
|
|
// 64x64 is the most common case by far, so special case it.
|
|
|
|
do
|
|
|
|
{
|
|
|
|
spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6));
|
|
|
|
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t fg = shade_bgra(source[spot], light, shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = (fg) & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>((fg_red * fg_alpha + bg_red * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t green = clamp<uint32_t>((fg_green * fg_alpha + bg_green * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t blue = clamp<uint32_t>((fg_blue * fg_alpha + bg_blue * bg_alpha) / 256, 0, 255);
|
|
|
|
|
|
|
|
*dest++ = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
BYTE yshift = 32 - ds_ybits;
|
|
|
|
BYTE xshift = yshift - ds_xbits;
|
|
|
|
int xmask = ((1 << ds_xbits) - 1) << ds_ybits;
|
|
|
|
do
|
|
|
|
{
|
|
|
|
spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift);
|
|
|
|
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t fg = shade_bgra(source[spot], light, shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = (fg) & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>((fg_red * fg_alpha + bg_red * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t green = clamp<uint32_t>((fg_green * fg_alpha + bg_green * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t blue = clamp<uint32_t>((fg_blue * fg_alpha + bg_blue * bg_alpha) / 256, 0, 255);
|
|
|
|
|
|
|
|
*dest++ = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class DrawSpanMaskedAddClampRGBACommand : public DrawerCommand
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
const uint32_t *ds_source;
|
2016-06-06 22:55:52 +00:00
|
|
|
fixed_t ds_light;
|
|
|
|
ShadeConstants ds_shade_constants;
|
|
|
|
fixed_t ds_xfrac;
|
|
|
|
fixed_t ds_yfrac;
|
|
|
|
BYTE *dc_destorg;
|
|
|
|
int ds_x1;
|
2016-06-10 14:32:47 +00:00
|
|
|
int ds_x2;
|
2016-06-06 22:55:52 +00:00
|
|
|
int ds_y1;
|
|
|
|
int ds_y;
|
|
|
|
fixed_t ds_xstep;
|
|
|
|
fixed_t ds_ystep;
|
|
|
|
int ds_xbits;
|
|
|
|
int ds_ybits;
|
|
|
|
|
|
|
|
public:
|
|
|
|
DrawSpanMaskedAddClampRGBACommand()
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
ds_source = (const uint32_t*)::ds_source;
|
2016-06-06 22:55:52 +00:00
|
|
|
ds_light = ::ds_light;
|
|
|
|
ds_shade_constants = ::ds_shade_constants;
|
|
|
|
ds_xfrac = ::ds_xfrac;
|
|
|
|
ds_yfrac = ::ds_yfrac;
|
|
|
|
dc_destorg = ::dc_destorg;
|
|
|
|
ds_x1 = ::ds_x1;
|
|
|
|
ds_x2 = ::ds_x2;
|
|
|
|
ds_y = ::ds_y;
|
|
|
|
ds_xstep = ::ds_xstep;
|
|
|
|
ds_ystep = ::ds_ystep;
|
|
|
|
ds_xbits = ::ds_xbits;
|
|
|
|
ds_ybits = ::ds_ybits;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
if (thread->line_skipped_by_thread(ds_y))
|
|
|
|
return;
|
|
|
|
|
2016-06-06 22:55:52 +00:00
|
|
|
dsfixed_t xfrac;
|
|
|
|
dsfixed_t yfrac;
|
|
|
|
dsfixed_t xstep;
|
|
|
|
dsfixed_t ystep;
|
|
|
|
uint32_t* dest;
|
2016-06-10 11:50:34 +00:00
|
|
|
const uint32_t* source = ds_source;
|
2016-06-06 22:55:52 +00:00
|
|
|
int count;
|
|
|
|
int spot;
|
|
|
|
|
|
|
|
uint32_t light = calc_light_multiplier(ds_light);
|
|
|
|
ShadeConstants shade_constants = ds_shade_constants;
|
|
|
|
|
|
|
|
uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
|
|
|
|
uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
|
|
|
|
|
|
|
|
xfrac = ds_xfrac;
|
|
|
|
yfrac = ds_yfrac;
|
|
|
|
|
|
|
|
dest = ylookup[ds_y] + ds_x1 + (uint32_t*)dc_destorg;
|
|
|
|
|
|
|
|
count = ds_x2 - ds_x1 + 1;
|
|
|
|
|
|
|
|
xstep = ds_xstep;
|
|
|
|
ystep = ds_ystep;
|
|
|
|
|
|
|
|
if (ds_xbits == 6 && ds_ybits == 6)
|
|
|
|
{
|
|
|
|
// 64x64 is the most common case by far, so special case it.
|
|
|
|
do
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t texdata;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6));
|
|
|
|
texdata = source[spot];
|
|
|
|
if (texdata != 0)
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t fg = shade_bgra(texdata, light, shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = (fg) & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = (fg_red * fg_alpha + bg_red * bg_alpha) / 256;
|
|
|
|
uint32_t green = (fg_green * fg_alpha + bg_green * bg_alpha) / 256;
|
|
|
|
uint32_t blue = (fg_blue * fg_alpha + bg_blue * bg_alpha) / 256;
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
}
|
|
|
|
dest++;
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
BYTE yshift = 32 - ds_ybits;
|
|
|
|
BYTE xshift = yshift - ds_xbits;
|
|
|
|
int xmask = ((1 << ds_xbits) - 1) << ds_ybits;
|
|
|
|
do
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t texdata;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift);
|
|
|
|
texdata = source[spot];
|
|
|
|
if (texdata != 0)
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t fg = shade_bgra(texdata, light, shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = (fg) & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = (fg_red * fg_alpha + bg_red * bg_alpha) / 256;
|
|
|
|
uint32_t green = (fg_green * fg_alpha + bg_green * bg_alpha) / 256;
|
|
|
|
uint32_t blue = (fg_blue * fg_alpha + bg_blue * bg_alpha) / 256;
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
}
|
|
|
|
dest++;
|
|
|
|
xfrac += xstep;
|
|
|
|
yfrac += ystep;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class FillSpanRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
int ds_x1;
|
|
|
|
int ds_x2;
|
|
|
|
int ds_y;
|
|
|
|
BYTE *dc_destorg;
|
|
|
|
fixed_t ds_light;
|
|
|
|
int ds_color;
|
|
|
|
|
|
|
|
public:
|
|
|
|
FillSpanRGBACommand()
|
|
|
|
{
|
|
|
|
ds_x1 = ::ds_x1;
|
|
|
|
ds_x2 = ::ds_x2;
|
|
|
|
ds_y = ::ds_y;
|
|
|
|
dc_destorg = ::dc_destorg;
|
|
|
|
ds_light = ::ds_light;
|
|
|
|
ds_color = ::ds_color;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
if (thread->line_skipped_by_thread(ds_y))
|
|
|
|
return;
|
|
|
|
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t *dest = ylookup[ds_y] + ds_x1 + (uint32_t*)dc_destorg;
|
|
|
|
int count = (ds_x2 - ds_x1 + 1);
|
|
|
|
uint32_t light = calc_light_multiplier(ds_light);
|
|
|
|
uint32_t color = shade_pal_index_simple(ds_color, light);
|
|
|
|
for (int i = 0; i < count; i++)
|
|
|
|
dest[i] = color;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class Vlinec1RGBACommand : public DrawerCommand
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
DWORD dc_iscale;
|
|
|
|
DWORD dc_texturefrac;
|
2016-06-06 22:55:52 +00:00
|
|
|
int dc_count;
|
|
|
|
const BYTE *dc_source;
|
|
|
|
BYTE *dc_dest;
|
|
|
|
int vlinebits;
|
|
|
|
int dc_pitch;
|
|
|
|
fixed_t dc_light;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
|
|
|
|
public:
|
|
|
|
Vlinec1RGBACommand()
|
|
|
|
{
|
|
|
|
dc_iscale = ::dc_iscale;
|
|
|
|
dc_texturefrac = ::dc_texturefrac;
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_source = ::dc_source;
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
vlinebits = ::vlinebits;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
int count = thread->count_for_thread(dc_dest_y, dc_count);
|
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
DWORD fracstep = dc_iscale * thread->num_cores;
|
|
|
|
DWORD frac = dc_texturefrac + dc_iscale * thread->skipped_by_thread(dc_dest_y);
|
2016-06-10 11:50:34 +00:00
|
|
|
const uint32 *source = (const uint32 *)dc_source;
|
2016-06-07 13:25:11 +00:00
|
|
|
uint32_t *dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
2016-06-06 22:55:52 +00:00
|
|
|
int bits = vlinebits;
|
2016-06-07 13:25:11 +00:00
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
uint32_t light = calc_light_multiplier(dc_light);
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
*dest = shade_bgra(source[frac >> bits], light, shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
frac += fracstep;
|
|
|
|
dest += pitch;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class Vlinec4RGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
BYTE *dc_dest;
|
|
|
|
int dc_count;
|
|
|
|
int dc_pitch;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
int vlinebits;
|
|
|
|
fixed_t palookuplight[4];
|
|
|
|
DWORD vplce[4];
|
|
|
|
DWORD vince[4];
|
2016-06-10 11:50:34 +00:00
|
|
|
const uint32 *bufplce[4];
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
public:
|
|
|
|
Vlinec4RGBACommand()
|
|
|
|
{
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
vlinebits = ::vlinebits;
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
palookuplight[i] = ::palookuplight[i];
|
|
|
|
vplce[i] = ::vplce[i];
|
|
|
|
vince[i] = ::vince[i];
|
2016-06-10 11:50:34 +00:00
|
|
|
bufplce[i] = (const uint32 *)::bufplce[i];
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef NO_SSE
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
int count = thread->count_for_thread(dc_dest_y, dc_count);
|
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
uint32_t *dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
int bits = vlinebits;
|
|
|
|
DWORD place;
|
|
|
|
|
|
|
|
uint32_t light0 = calc_light_multiplier(palookuplight[0]);
|
|
|
|
uint32_t light1 = calc_light_multiplier(palookuplight[1]);
|
|
|
|
uint32_t light2 = calc_light_multiplier(palookuplight[2]);
|
|
|
|
uint32_t light3 = calc_light_multiplier(palookuplight[3]);
|
|
|
|
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
DWORD local_vplce[4] = { vplce[0], vplce[1], vplce[2], vplce[3] };
|
|
|
|
DWORD local_vince[4] = { vince[0], vince[1], vince[2], vince[3] };
|
|
|
|
int skipped = thread->skipped_by_thread(dc_dest_y);
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
local_vplce[i] += local_vince[i] * skipped;
|
|
|
|
local_vince[i] *= thread->num_cores;
|
|
|
|
}
|
|
|
|
|
2016-06-06 22:55:52 +00:00
|
|
|
do
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
dest[0] = shade_bgra(bufplce[0][(place = local_vplce[0]) >> bits], light0, shade_constants); local_vplce[0] = place + local_vince[0];
|
|
|
|
dest[1] = shade_bgra(bufplce[1][(place = local_vplce[1]) >> bits], light1, shade_constants); local_vplce[1] = place + local_vince[1];
|
|
|
|
dest[2] = shade_bgra(bufplce[2][(place = local_vplce[2]) >> bits], light2, shade_constants); local_vplce[2] = place + local_vince[2];
|
|
|
|
dest[3] = shade_bgra(bufplce[3][(place = local_vplce[3]) >> bits], light3, shade_constants); local_vplce[3] = place + local_vince[3];
|
2016-06-07 13:25:11 +00:00
|
|
|
dest += pitch;
|
2016-06-06 22:55:52 +00:00
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
int count = thread->count_for_thread(dc_dest_y, dc_count);
|
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
uint32_t *dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
2016-06-06 22:55:52 +00:00
|
|
|
int bits = vlinebits;
|
2016-06-07 13:25:11 +00:00
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
uint32_t light0 = calc_light_multiplier(palookuplight[0]);
|
|
|
|
uint32_t light1 = calc_light_multiplier(palookuplight[1]);
|
|
|
|
uint32_t light2 = calc_light_multiplier(palookuplight[2]);
|
|
|
|
uint32_t light3 = calc_light_multiplier(palookuplight[3]);
|
|
|
|
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
|
|
|
DWORD local_vplce[4] = { vplce[0], vplce[1], vplce[2], vplce[3] };
|
|
|
|
DWORD local_vince[4] = { vince[0], vince[1], vince[2], vince[3] };
|
2016-06-07 13:25:11 +00:00
|
|
|
int skipped = thread->skipped_by_thread(dc_dest_y);
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
local_vplce[i] += local_vince[i] * skipped;
|
|
|
|
local_vince[i] *= thread->num_cores;
|
|
|
|
}
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
if (shade_constants.simple_shade)
|
|
|
|
{
|
|
|
|
SSE_SHADE_SIMPLE_INIT4(light3, light2, light1, light0);
|
|
|
|
do
|
|
|
|
{
|
|
|
|
DWORD place0 = local_vplce[0];
|
|
|
|
DWORD place1 = local_vplce[1];
|
|
|
|
DWORD place2 = local_vplce[2];
|
|
|
|
DWORD place3 = local_vplce[3];
|
|
|
|
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t p0 = bufplce[0][place0 >> bits];
|
|
|
|
uint32_t p1 = bufplce[1][place1 >> bits];
|
|
|
|
uint32_t p2 = bufplce[2][place2 >> bits];
|
|
|
|
uint32_t p3 = bufplce[3][place3 >> bits];
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
local_vplce[0] = place0 + local_vince[0];
|
|
|
|
local_vplce[1] = place1 + local_vince[1];
|
|
|
|
local_vplce[2] = place2 + local_vince[2];
|
|
|
|
local_vplce[3] = place3 + local_vince[3];
|
|
|
|
|
2016-06-10 11:50:34 +00:00
|
|
|
__m128i fg = _mm_set_epi32(p3, p2, p1, p0);
|
2016-06-06 22:55:52 +00:00
|
|
|
SSE_SHADE_SIMPLE(fg);
|
|
|
|
_mm_storeu_si128((__m128i*)dest, fg);
|
2016-06-07 13:25:11 +00:00
|
|
|
dest += pitch;
|
2016-06-06 22:55:52 +00:00
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
SSE_SHADE_INIT4(light3, light2, light1, light0, shade_constants);
|
|
|
|
do
|
|
|
|
{
|
|
|
|
DWORD place0 = local_vplce[0];
|
|
|
|
DWORD place1 = local_vplce[1];
|
|
|
|
DWORD place2 = local_vplce[2];
|
|
|
|
DWORD place3 = local_vplce[3];
|
|
|
|
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t p0 = bufplce[0][place0 >> bits];
|
|
|
|
uint32_t p1 = bufplce[1][place1 >> bits];
|
|
|
|
uint32_t p2 = bufplce[2][place2 >> bits];
|
|
|
|
uint32_t p3 = bufplce[3][place3 >> bits];
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
local_vplce[0] = place0 + local_vince[0];
|
|
|
|
local_vplce[1] = place1 + local_vince[1];
|
|
|
|
local_vplce[2] = place2 + local_vince[2];
|
|
|
|
local_vplce[3] = place3 + local_vince[3];
|
|
|
|
|
2016-06-10 11:50:34 +00:00
|
|
|
__m128i fg = _mm_set_epi32(p3, p2, p1, p0);
|
2016-06-06 22:55:52 +00:00
|
|
|
SSE_SHADE(fg, shade_constants);
|
|
|
|
_mm_storeu_si128((__m128i*)dest, fg);
|
2016-06-07 13:25:11 +00:00
|
|
|
dest += pitch;
|
2016-06-06 22:55:52 +00:00
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
};
|
|
|
|
|
|
|
|
class Mvlinec1RGBACommand : public DrawerCommand
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
DWORD dc_iscale;
|
|
|
|
DWORD dc_texturefrac;
|
2016-06-06 22:55:52 +00:00
|
|
|
int dc_count;
|
|
|
|
const BYTE *dc_source;
|
|
|
|
BYTE *dc_dest;
|
|
|
|
int mvlinebits;
|
|
|
|
int dc_pitch;
|
|
|
|
fixed_t dc_light;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
|
|
|
|
public:
|
|
|
|
Mvlinec1RGBACommand()
|
|
|
|
{
|
|
|
|
dc_iscale = ::dc_iscale;
|
|
|
|
dc_texturefrac = ::dc_texturefrac;
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_source = ::dc_source;
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
mvlinebits = ::mvlinebits;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
int count = thread->count_for_thread(dc_dest_y, dc_count);
|
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
DWORD fracstep = dc_iscale * thread->num_cores;
|
|
|
|
DWORD frac = dc_texturefrac + dc_iscale * thread->skipped_by_thread(dc_dest_y);
|
2016-06-10 11:50:34 +00:00
|
|
|
const uint32 *source = (const uint32 *)dc_source;
|
2016-06-07 13:25:11 +00:00
|
|
|
uint32_t *dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
2016-06-06 22:55:52 +00:00
|
|
|
int bits = mvlinebits;
|
2016-06-07 13:25:11 +00:00
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
uint32_t light = calc_light_multiplier(dc_light);
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t pix = source[frac >> bits];
|
2016-06-06 22:55:52 +00:00
|
|
|
if (pix != 0)
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
*dest = shade_bgra(pix, light, shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
|
|
|
frac += fracstep;
|
|
|
|
dest += pitch;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class Mvlinec4RGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
BYTE *dc_dest;
|
|
|
|
int dc_count;
|
|
|
|
int dc_pitch;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
int mvlinebits;
|
|
|
|
fixed_t palookuplight[4];
|
|
|
|
DWORD vplce[4];
|
|
|
|
DWORD vince[4];
|
2016-06-10 11:50:34 +00:00
|
|
|
const uint32 *bufplce[4];
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
public:
|
|
|
|
Mvlinec4RGBACommand()
|
|
|
|
{
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
mvlinebits = ::mvlinebits;
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
palookuplight[i] = ::palookuplight[i];
|
|
|
|
vplce[i] = ::vplce[i];
|
|
|
|
vince[i] = ::vince[i];
|
2016-06-10 11:50:34 +00:00
|
|
|
bufplce[i] = (const uint32 *)::bufplce[i];
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef NO_SSE
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
int count = thread->count_for_thread(dc_dest_y, dc_count);
|
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
uint32_t *dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
int bits = mvlinebits;
|
|
|
|
DWORD place;
|
|
|
|
|
|
|
|
uint32_t light0 = calc_light_multiplier(palookuplight[0]);
|
|
|
|
uint32_t light1 = calc_light_multiplier(palookuplight[1]);
|
|
|
|
uint32_t light2 = calc_light_multiplier(palookuplight[2]);
|
|
|
|
uint32_t light3 = calc_light_multiplier(palookuplight[3]);
|
|
|
|
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
DWORD local_vplce[4] = { vplce[0], vplce[1], vplce[2], vplce[3] };
|
|
|
|
DWORD local_vince[4] = { vince[0], vince[1], vince[2], vince[3] };
|
|
|
|
int skipped = thread->skipped_by_thread(dc_dest_y);
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
local_vplce[i] += local_vince[i] * skipped;
|
|
|
|
local_vince[i] *= thread->num_cores;
|
|
|
|
}
|
|
|
|
|
2016-06-06 22:55:52 +00:00
|
|
|
do
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t pix;
|
|
|
|
pix = bufplce[0][(place = local_vplce[0]) >> bits]; if (pix) dest[0] = shade_bgra(pix, light0, shade_constants); local_vplce[0] = place + local_vince[0];
|
|
|
|
pix = bufplce[1][(place = local_vplce[1]) >> bits]; if (pix) dest[1] = shade_bgra(pix, light1, shade_constants); local_vplce[1] = place + local_vince[1];
|
|
|
|
pix = bufplce[2][(place = local_vplce[2]) >> bits]; if (pix) dest[2] = shade_bgra(pix, light2, shade_constants); local_vplce[2] = place + local_vince[2];
|
|
|
|
pix = bufplce[3][(place = local_vplce[3]) >> bits]; if (pix) dest[3] = shade_bgra(pix, light3, shade_constants); local_vplce[3] = place + local_vince[3];
|
2016-06-07 13:25:11 +00:00
|
|
|
dest += pitch;
|
2016-06-06 22:55:52 +00:00
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
int count = thread->count_for_thread(dc_dest_y, dc_count);
|
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
uint32_t *dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
int bits = mvlinebits;
|
|
|
|
|
|
|
|
uint32_t light0 = calc_light_multiplier(palookuplight[0]);
|
|
|
|
uint32_t light1 = calc_light_multiplier(palookuplight[1]);
|
|
|
|
uint32_t light2 = calc_light_multiplier(palookuplight[2]);
|
|
|
|
uint32_t light3 = calc_light_multiplier(palookuplight[3]);
|
|
|
|
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
|
|
|
DWORD local_vplce[4] = { vplce[0], vplce[1], vplce[2], vplce[3] };
|
|
|
|
DWORD local_vince[4] = { vince[0], vince[1], vince[2], vince[3] };
|
2016-06-07 13:25:11 +00:00
|
|
|
int skipped = thread->skipped_by_thread(dc_dest_y);
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
local_vplce[i] += local_vince[i] * skipped;
|
|
|
|
local_vince[i] *= thread->num_cores;
|
|
|
|
}
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
if (shade_constants.simple_shade)
|
|
|
|
{
|
|
|
|
SSE_SHADE_SIMPLE_INIT4(light3, light2, light1, light0);
|
|
|
|
do
|
|
|
|
{
|
|
|
|
DWORD place0 = local_vplce[0];
|
|
|
|
DWORD place1 = local_vplce[1];
|
|
|
|
DWORD place2 = local_vplce[2];
|
|
|
|
DWORD place3 = local_vplce[3];
|
|
|
|
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t pix0 = bufplce[0][place0 >> bits];
|
|
|
|
uint32_t pix1 = bufplce[1][place1 >> bits];
|
|
|
|
uint32_t pix2 = bufplce[2][place2 >> bits];
|
|
|
|
uint32_t pix3 = bufplce[3][place3 >> bits];
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
// movemask = !(pix == 0)
|
|
|
|
__m128i movemask = _mm_xor_si128(_mm_cmpeq_epi32(_mm_set_epi32(pix3, pix2, pix1, pix0), _mm_setzero_si128()), _mm_cmpeq_epi32(_mm_setzero_si128(), _mm_setzero_si128()));
|
|
|
|
|
|
|
|
local_vplce[0] = place0 + local_vince[0];
|
|
|
|
local_vplce[1] = place1 + local_vince[1];
|
|
|
|
local_vplce[2] = place2 + local_vince[2];
|
|
|
|
local_vplce[3] = place3 + local_vince[3];
|
|
|
|
|
2016-06-10 11:50:34 +00:00
|
|
|
__m128i fg = _mm_set_epi32(pix3, pix2, pix1, pix0);
|
2016-06-06 22:55:52 +00:00
|
|
|
SSE_SHADE_SIMPLE(fg);
|
|
|
|
_mm_maskmoveu_si128(fg, movemask, (char*)dest);
|
2016-06-07 13:25:11 +00:00
|
|
|
dest += pitch;
|
2016-06-06 22:55:52 +00:00
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
SSE_SHADE_INIT4(light3, light2, light1, light0, shade_constants);
|
|
|
|
do
|
|
|
|
{
|
|
|
|
DWORD place0 = local_vplce[0];
|
|
|
|
DWORD place1 = local_vplce[1];
|
|
|
|
DWORD place2 = local_vplce[2];
|
|
|
|
DWORD place3 = local_vplce[3];
|
|
|
|
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t pix0 = bufplce[0][place0 >> bits];
|
|
|
|
uint32_t pix1 = bufplce[1][place1 >> bits];
|
|
|
|
uint32_t pix2 = bufplce[2][place2 >> bits];
|
|
|
|
uint32_t pix3 = bufplce[3][place3 >> bits];
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
// movemask = !(pix == 0)
|
|
|
|
__m128i movemask = _mm_xor_si128(_mm_cmpeq_epi32(_mm_set_epi32(pix3, pix2, pix1, pix0), _mm_setzero_si128()), _mm_cmpeq_epi32(_mm_setzero_si128(), _mm_setzero_si128()));
|
|
|
|
|
|
|
|
local_vplce[0] = place0 + local_vince[0];
|
|
|
|
local_vplce[1] = place1 + local_vince[1];
|
|
|
|
local_vplce[2] = place2 + local_vince[2];
|
|
|
|
local_vplce[3] = place3 + local_vince[3];
|
|
|
|
|
2016-06-10 11:50:34 +00:00
|
|
|
__m128i fg = _mm_set_epi32(pix3, pix2, pix1, pix0);
|
2016-06-06 22:55:52 +00:00
|
|
|
SSE_SHADE(fg, shade_constants);
|
|
|
|
_mm_maskmoveu_si128(fg, movemask, (char*)dest);
|
2016-06-07 13:25:11 +00:00
|
|
|
dest += pitch;
|
2016-06-06 22:55:52 +00:00
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
};
|
|
|
|
|
|
|
|
class Tmvline1AddRGBACommand : public DrawerCommand
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
DWORD dc_iscale;
|
|
|
|
DWORD dc_texturefrac;
|
2016-06-06 22:55:52 +00:00
|
|
|
int dc_count;
|
|
|
|
const BYTE *dc_source;
|
|
|
|
BYTE *dc_dest;
|
|
|
|
int tmvlinebits;
|
|
|
|
int dc_pitch;
|
|
|
|
fixed_t dc_light;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
fixed_t dc_srcalpha;
|
|
|
|
fixed_t dc_destalpha;
|
|
|
|
|
|
|
|
public:
|
|
|
|
Tmvline1AddRGBACommand()
|
|
|
|
{
|
|
|
|
dc_iscale = ::dc_iscale;
|
|
|
|
dc_texturefrac = ::dc_texturefrac;
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_source = ::dc_source;
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
tmvlinebits = ::tmvlinebits;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
dc_srcalpha = ::dc_srcalpha;
|
|
|
|
dc_destalpha = ::dc_destalpha;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
int count = thread->count_for_thread(dc_dest_y, dc_count);
|
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
DWORD fracstep = dc_iscale * thread->num_cores;
|
|
|
|
DWORD frac = dc_texturefrac + dc_iscale * thread->skipped_by_thread(dc_dest_y);
|
2016-06-10 11:50:34 +00:00
|
|
|
const uint32 *source = (const uint32 *)dc_source;
|
2016-06-07 13:25:11 +00:00
|
|
|
uint32_t *dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
2016-06-06 22:55:52 +00:00
|
|
|
int bits = tmvlinebits;
|
2016-06-07 13:25:11 +00:00
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
uint32_t light = calc_light_multiplier(dc_light);
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
|
|
|
uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
|
|
|
|
uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t pix = source[frac >> bits];
|
2016-06-06 22:55:52 +00:00
|
|
|
if (pix != 0)
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t fg = shade_bgra(pix, light, shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>((fg_red * fg_alpha + bg_red * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t green = clamp<uint32_t>((fg_green * fg_alpha + bg_green * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t blue = clamp<uint32_t>((fg_blue * fg_alpha + bg_blue * bg_alpha) / 256, 0, 255);
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
}
|
|
|
|
frac += fracstep;
|
|
|
|
dest += pitch;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class Tmvline4AddRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
BYTE *dc_dest;
|
|
|
|
int dc_count;
|
|
|
|
int dc_pitch;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
fixed_t dc_srcalpha;
|
|
|
|
fixed_t dc_destalpha;
|
|
|
|
int tmvlinebits;
|
|
|
|
fixed_t palookuplight[4];
|
|
|
|
DWORD vplce[4];
|
|
|
|
DWORD vince[4];
|
2016-06-10 11:50:34 +00:00
|
|
|
const uint32 *bufplce[4];
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
public:
|
|
|
|
Tmvline4AddRGBACommand()
|
|
|
|
{
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
dc_srcalpha = ::dc_srcalpha;
|
|
|
|
dc_destalpha = ::dc_destalpha;
|
|
|
|
tmvlinebits = ::tmvlinebits;
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
palookuplight[i] = ::palookuplight[i];
|
|
|
|
vplce[i] = ::vplce[i];
|
|
|
|
vince[i] = ::vince[i];
|
2016-06-10 11:50:34 +00:00
|
|
|
bufplce[i] = (const uint32 *)::bufplce[i];
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
int count = thread->count_for_thread(dc_dest_y, dc_count);
|
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
uint32_t *dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
int bits = tmvlinebits;
|
|
|
|
|
|
|
|
uint32_t light[4];
|
|
|
|
light[0] = calc_light_multiplier(palookuplight[0]);
|
|
|
|
light[1] = calc_light_multiplier(palookuplight[1]);
|
|
|
|
light[2] = calc_light_multiplier(palookuplight[2]);
|
|
|
|
light[3] = calc_light_multiplier(palookuplight[3]);
|
|
|
|
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
|
|
|
uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
|
|
|
|
uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
DWORD local_vplce[4] = { vplce[0], vplce[1], vplce[2], vplce[3] };
|
|
|
|
DWORD local_vince[4] = { vince[0], vince[1], vince[2], vince[3] };
|
|
|
|
int skipped = thread->skipped_by_thread(dc_dest_y);
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
local_vplce[i] += local_vince[i] * skipped;
|
|
|
|
local_vince[i] *= thread->num_cores;
|
|
|
|
}
|
|
|
|
|
2016-06-06 22:55:52 +00:00
|
|
|
do
|
|
|
|
{
|
|
|
|
for (int i = 0; i < 4; ++i)
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t pix = bufplce[i][local_vplce[i] >> bits];
|
2016-06-06 22:55:52 +00:00
|
|
|
if (pix != 0)
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t fg = shade_bgra(pix, light[i], shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>((fg_red * fg_alpha + bg_red * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t green = clamp<uint32_t>((fg_green * fg_alpha + bg_green * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t blue = clamp<uint32_t>((fg_blue * fg_alpha + bg_blue * bg_alpha) / 256, 0, 255);
|
|
|
|
|
|
|
|
dest[i] = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
}
|
2016-06-07 13:25:11 +00:00
|
|
|
local_vplce[i] += local_vince[i];
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
2016-06-07 13:25:11 +00:00
|
|
|
dest += pitch;
|
2016-06-06 22:55:52 +00:00
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class Tmvline1AddClampRGBACommand : public DrawerCommand
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
DWORD dc_iscale;
|
|
|
|
DWORD dc_texturefrac;
|
2016-06-06 22:55:52 +00:00
|
|
|
int dc_count;
|
|
|
|
const BYTE *dc_source;
|
|
|
|
BYTE *dc_dest;
|
|
|
|
int tmvlinebits;
|
|
|
|
int dc_pitch;
|
|
|
|
fixed_t dc_light;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
fixed_t dc_srcalpha;
|
|
|
|
fixed_t dc_destalpha;
|
|
|
|
|
|
|
|
public:
|
|
|
|
Tmvline1AddClampRGBACommand()
|
|
|
|
{
|
|
|
|
dc_iscale = ::dc_iscale;
|
|
|
|
dc_texturefrac = ::dc_texturefrac;
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_source = ::dc_source;
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
tmvlinebits = ::tmvlinebits;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
dc_srcalpha = ::dc_srcalpha;
|
|
|
|
dc_destalpha = ::dc_destalpha;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
int count = thread->count_for_thread(dc_dest_y, dc_count);
|
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
DWORD fracstep = dc_iscale * thread->num_cores;
|
|
|
|
DWORD frac = dc_texturefrac + dc_iscale * thread->skipped_by_thread(dc_dest_y);
|
2016-06-10 11:50:34 +00:00
|
|
|
const uint32 *source = (const uint32 *)dc_source;
|
2016-06-07 13:25:11 +00:00
|
|
|
uint32_t *dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
2016-06-06 22:55:52 +00:00
|
|
|
int bits = tmvlinebits;
|
2016-06-07 13:25:11 +00:00
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
uint32_t light = calc_light_multiplier(dc_light);
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
|
|
|
uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
|
|
|
|
uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t pix = source[frac >> bits];
|
2016-06-06 22:55:52 +00:00
|
|
|
if (pix != 0)
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t fg = shade_bgra(pix, light, shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>((fg_red * fg_alpha + bg_red * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t green = clamp<uint32_t>((fg_green * fg_alpha + bg_green * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t blue = clamp<uint32_t>((fg_blue * fg_alpha + bg_blue * bg_alpha) / 256, 0, 255);
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
}
|
|
|
|
frac += fracstep;
|
|
|
|
dest += pitch;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class Tmvline4AddClampRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
BYTE *dc_dest;
|
|
|
|
int dc_count;
|
|
|
|
int dc_pitch;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
fixed_t dc_srcalpha;
|
|
|
|
fixed_t dc_destalpha;
|
|
|
|
int tmvlinebits;
|
|
|
|
fixed_t palookuplight[4];
|
|
|
|
DWORD vplce[4];
|
|
|
|
DWORD vince[4];
|
2016-06-10 11:50:34 +00:00
|
|
|
const uint32 *bufplce[4];
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
public:
|
|
|
|
Tmvline4AddClampRGBACommand()
|
|
|
|
{
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
dc_srcalpha = ::dc_srcalpha;
|
|
|
|
dc_destalpha = ::dc_destalpha;
|
|
|
|
tmvlinebits = ::tmvlinebits;
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
palookuplight[i] = ::palookuplight[i];
|
|
|
|
vplce[i] = ::vplce[i];
|
|
|
|
vince[i] = ::vince[i];
|
2016-06-10 11:50:34 +00:00
|
|
|
bufplce[i] = (const uint32 *)::bufplce[i];
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
int count = thread->count_for_thread(dc_dest_y, dc_count);
|
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
uint32_t *dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
int bits = tmvlinebits;
|
|
|
|
|
|
|
|
uint32_t light[4];
|
|
|
|
light[0] = calc_light_multiplier(palookuplight[0]);
|
|
|
|
light[1] = calc_light_multiplier(palookuplight[1]);
|
|
|
|
light[2] = calc_light_multiplier(palookuplight[2]);
|
|
|
|
light[3] = calc_light_multiplier(palookuplight[3]);
|
|
|
|
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
|
|
|
uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
|
|
|
|
uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
DWORD local_vplce[4] = { vplce[0], vplce[1], vplce[2], vplce[3] };
|
|
|
|
DWORD local_vince[4] = { vince[0], vince[1], vince[2], vince[3] };
|
|
|
|
int skipped = thread->skipped_by_thread(dc_dest_y);
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
local_vplce[i] += local_vince[i] * skipped;
|
|
|
|
local_vince[i] *= thread->num_cores;
|
|
|
|
}
|
|
|
|
|
2016-06-06 22:55:52 +00:00
|
|
|
do
|
|
|
|
{
|
|
|
|
for (int i = 0; i < 4; ++i)
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t pix = bufplce[i][local_vplce[i] >> bits];
|
2016-06-06 22:55:52 +00:00
|
|
|
if (pix != 0)
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t fg = shade_bgra(pix, light[i], shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (dest[i] >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (dest[i] >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (dest[i]) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>((fg_red * fg_alpha + bg_red * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t green = clamp<uint32_t>((fg_green * fg_alpha + bg_green * bg_alpha) / 256, 0, 255);
|
|
|
|
uint32_t blue = clamp<uint32_t>((fg_blue * fg_alpha + bg_blue * bg_alpha) / 256, 0, 255);
|
|
|
|
|
|
|
|
dest[i] = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
}
|
2016-06-07 13:25:11 +00:00
|
|
|
local_vplce[i] += local_vince[i];
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
2016-06-07 13:25:11 +00:00
|
|
|
dest += pitch;
|
2016-06-06 22:55:52 +00:00
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class Tmvline1SubClampRGBACommand : public DrawerCommand
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
DWORD dc_iscale;
|
|
|
|
DWORD dc_texturefrac;
|
2016-06-06 22:55:52 +00:00
|
|
|
int dc_count;
|
|
|
|
const BYTE *dc_source;
|
|
|
|
BYTE *dc_dest;
|
|
|
|
int tmvlinebits;
|
|
|
|
int dc_pitch;
|
|
|
|
fixed_t dc_light;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
fixed_t dc_srcalpha;
|
|
|
|
fixed_t dc_destalpha;
|
|
|
|
|
|
|
|
public:
|
|
|
|
Tmvline1SubClampRGBACommand()
|
|
|
|
{
|
|
|
|
dc_iscale = ::dc_iscale;
|
|
|
|
dc_texturefrac = ::dc_texturefrac;
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_source = ::dc_source;
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
tmvlinebits = ::tmvlinebits;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
dc_srcalpha = ::dc_srcalpha;
|
|
|
|
dc_destalpha = ::dc_destalpha;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
int count = thread->count_for_thread(dc_dest_y, dc_count);
|
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
DWORD fracstep = dc_iscale * thread->num_cores;
|
|
|
|
DWORD frac = dc_texturefrac + dc_iscale * thread->skipped_by_thread(dc_dest_y);
|
2016-06-10 11:50:34 +00:00
|
|
|
const uint32 *source = (const uint32 *)dc_source;
|
2016-06-07 13:25:11 +00:00
|
|
|
uint32_t *dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
2016-06-06 22:55:52 +00:00
|
|
|
int bits = tmvlinebits;
|
2016-06-07 13:25:11 +00:00
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
uint32_t light = calc_light_multiplier(dc_light);
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
|
|
|
uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
|
|
|
|
uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t pix = source[frac >> bits];
|
2016-06-06 22:55:52 +00:00
|
|
|
if (pix != 0)
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t fg = shade_bgra(pix, light, shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>((0x10000 - fg_red * fg_alpha + bg_red * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
uint32_t green = clamp<uint32_t>((0x10000 - fg_green * fg_alpha + bg_green * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
uint32_t blue = clamp<uint32_t>((0x10000 - fg_blue * fg_alpha + bg_blue * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
}
|
|
|
|
frac += fracstep;
|
|
|
|
dest += pitch;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class Tmvline4SubClampRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
BYTE *dc_dest;
|
|
|
|
int dc_count;
|
|
|
|
int dc_pitch;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
fixed_t dc_srcalpha;
|
|
|
|
fixed_t dc_destalpha;
|
|
|
|
int tmvlinebits;
|
|
|
|
fixed_t palookuplight[4];
|
|
|
|
DWORD vplce[4];
|
|
|
|
DWORD vince[4];
|
2016-06-10 11:50:34 +00:00
|
|
|
const uint32 *bufplce[4];
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
public:
|
|
|
|
Tmvline4SubClampRGBACommand()
|
|
|
|
{
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
dc_srcalpha = ::dc_srcalpha;
|
|
|
|
dc_destalpha = ::dc_destalpha;
|
|
|
|
tmvlinebits = ::tmvlinebits;
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
palookuplight[i] = ::palookuplight[i];
|
|
|
|
vplce[i] = ::vplce[i];
|
|
|
|
vince[i] = ::vince[i];
|
2016-06-10 11:50:34 +00:00
|
|
|
bufplce[i] = (const uint32 *)::bufplce[i];
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
int count = thread->count_for_thread(dc_dest_y, dc_count);
|
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
uint32_t *dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
int bits = tmvlinebits;
|
|
|
|
|
|
|
|
uint32_t light[4];
|
|
|
|
light[0] = calc_light_multiplier(palookuplight[0]);
|
|
|
|
light[1] = calc_light_multiplier(palookuplight[1]);
|
|
|
|
light[2] = calc_light_multiplier(palookuplight[2]);
|
|
|
|
light[3] = calc_light_multiplier(palookuplight[3]);
|
|
|
|
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
|
|
|
uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
|
|
|
|
uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
DWORD local_vplce[4] = { vplce[0], vplce[1], vplce[2], vplce[3] };
|
|
|
|
DWORD local_vince[4] = { vince[0], vince[1], vince[2], vince[3] };
|
|
|
|
int skipped = thread->skipped_by_thread(dc_dest_y);
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
local_vplce[i] += local_vince[i] * skipped;
|
|
|
|
local_vince[i] *= thread->num_cores;
|
|
|
|
}
|
|
|
|
|
2016-06-06 22:55:52 +00:00
|
|
|
do
|
|
|
|
{
|
|
|
|
for (int i = 0; i < 4; ++i)
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t pix = bufplce[i][local_vplce[i] >> bits];
|
2016-06-06 22:55:52 +00:00
|
|
|
if (pix != 0)
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t fg = shade_bgra(pix, light[i], shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (dest[i] >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (dest[i] >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (dest[i]) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>((0x10000 - fg_red * fg_alpha + bg_red * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
uint32_t green = clamp<uint32_t>((0x10000 - fg_green * fg_alpha + bg_green * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
uint32_t blue = clamp<uint32_t>((0x10000 - fg_blue * fg_alpha + bg_blue * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
|
|
|
|
dest[i] = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
}
|
2016-06-07 13:25:11 +00:00
|
|
|
local_vplce[i] += local_vince[i];
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
2016-06-07 13:25:11 +00:00
|
|
|
dest += pitch;
|
2016-06-06 22:55:52 +00:00
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class Tmvline1RevSubClampRGBACommand : public DrawerCommand
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
DWORD dc_iscale;
|
|
|
|
DWORD dc_texturefrac;
|
2016-06-06 22:55:52 +00:00
|
|
|
int dc_count;
|
|
|
|
const BYTE *dc_source;
|
|
|
|
BYTE *dc_dest;
|
|
|
|
int tmvlinebits;
|
|
|
|
int dc_pitch;
|
|
|
|
fixed_t dc_light;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
fixed_t dc_srcalpha;
|
|
|
|
fixed_t dc_destalpha;
|
|
|
|
|
|
|
|
public:
|
|
|
|
Tmvline1RevSubClampRGBACommand()
|
|
|
|
{
|
|
|
|
dc_iscale = ::dc_iscale;
|
|
|
|
dc_texturefrac = ::dc_texturefrac;
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_source = ::dc_source;
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
tmvlinebits = ::tmvlinebits;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
dc_srcalpha = ::dc_srcalpha;
|
|
|
|
dc_destalpha = ::dc_destalpha;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
int count = thread->count_for_thread(dc_dest_y, dc_count);
|
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
DWORD fracstep = dc_iscale * thread->num_cores;
|
|
|
|
DWORD frac = dc_texturefrac + dc_iscale * thread->skipped_by_thread(dc_dest_y);
|
2016-06-10 11:50:34 +00:00
|
|
|
const uint32 *source = (const uint32 *)dc_source;
|
2016-06-07 13:25:11 +00:00
|
|
|
uint32_t *dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
2016-06-06 22:55:52 +00:00
|
|
|
int bits = tmvlinebits;
|
2016-06-07 13:25:11 +00:00
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
uint32_t light = calc_light_multiplier(dc_light);
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
|
|
|
uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
|
|
|
|
uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t pix = source[frac >> bits];
|
2016-06-06 22:55:52 +00:00
|
|
|
if (pix != 0)
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t fg = shade_bgra(pix, light, shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (*dest >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (*dest >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (*dest) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>((0x10000 + fg_red * fg_alpha - bg_red * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
uint32_t green = clamp<uint32_t>((0x10000 + fg_green * fg_alpha - bg_green * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
uint32_t blue = clamp<uint32_t>((0x10000 + fg_blue * fg_alpha - bg_blue * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
|
|
|
|
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
}
|
|
|
|
frac += fracstep;
|
|
|
|
dest += pitch;
|
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class Tmvline4RevSubClampRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
BYTE *dc_dest;
|
|
|
|
int dc_count;
|
|
|
|
int dc_pitch;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
fixed_t dc_srcalpha;
|
|
|
|
fixed_t dc_destalpha;
|
|
|
|
int tmvlinebits;
|
|
|
|
fixed_t palookuplight[4];
|
|
|
|
DWORD vplce[4];
|
|
|
|
DWORD vince[4];
|
2016-06-10 11:50:34 +00:00
|
|
|
const uint32 *bufplce[4];
|
2016-06-06 22:55:52 +00:00
|
|
|
|
|
|
|
public:
|
|
|
|
Tmvline4RevSubClampRGBACommand()
|
|
|
|
{
|
|
|
|
dc_dest = ::dc_dest;
|
|
|
|
dc_count = ::dc_count;
|
|
|
|
dc_pitch = ::dc_pitch;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
dc_srcalpha = ::dc_srcalpha;
|
|
|
|
dc_destalpha = ::dc_destalpha;
|
|
|
|
tmvlinebits = ::tmvlinebits;
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
palookuplight[i] = ::palookuplight[i];
|
|
|
|
vplce[i] = ::vplce[i];
|
|
|
|
vince[i] = ::vince[i];
|
2016-06-10 11:50:34 +00:00
|
|
|
bufplce[i] = (const uint32 *)::bufplce[i];
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
int count = thread->count_for_thread(dc_dest_y, dc_count);
|
|
|
|
if (count <= 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
uint32_t *dest = thread->dest_for_thread(dc_dest_y, dc_pitch, (uint32_t*)dc_dest);
|
|
|
|
int pitch = dc_pitch * thread->num_cores;
|
2016-06-06 22:55:52 +00:00
|
|
|
int bits = tmvlinebits;
|
|
|
|
|
|
|
|
uint32_t light[4];
|
|
|
|
light[0] = calc_light_multiplier(palookuplight[0]);
|
|
|
|
light[1] = calc_light_multiplier(palookuplight[1]);
|
|
|
|
light[2] = calc_light_multiplier(palookuplight[2]);
|
|
|
|
light[3] = calc_light_multiplier(palookuplight[3]);
|
|
|
|
|
|
|
|
ShadeConstants shade_constants = dc_shade_constants;
|
|
|
|
|
|
|
|
uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
|
|
|
|
uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
|
|
|
|
|
2016-06-07 13:25:11 +00:00
|
|
|
DWORD local_vplce[4] = { vplce[0], vplce[1], vplce[2], vplce[3] };
|
|
|
|
DWORD local_vince[4] = { vince[0], vince[1], vince[2], vince[3] };
|
|
|
|
int skipped = thread->skipped_by_thread(dc_dest_y);
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
local_vplce[i] += local_vince[i] * skipped;
|
|
|
|
local_vince[i] *= thread->num_cores;
|
|
|
|
}
|
|
|
|
|
2016-06-06 22:55:52 +00:00
|
|
|
do
|
|
|
|
{
|
|
|
|
for (int i = 0; i < 4; ++i)
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t pix = bufplce[i][local_vplce[i] >> bits];
|
2016-06-06 22:55:52 +00:00
|
|
|
if (pix != 0)
|
|
|
|
{
|
2016-06-10 11:50:34 +00:00
|
|
|
uint32_t fg = shade_bgra(pix, light[i], shade_constants);
|
2016-06-06 22:55:52 +00:00
|
|
|
uint32_t fg_red = (fg >> 16) & 0xff;
|
|
|
|
uint32_t fg_green = (fg >> 8) & 0xff;
|
|
|
|
uint32_t fg_blue = fg & 0xff;
|
|
|
|
|
|
|
|
uint32_t bg_red = (dest[i] >> 16) & 0xff;
|
|
|
|
uint32_t bg_green = (dest[i] >> 8) & 0xff;
|
|
|
|
uint32_t bg_blue = (dest[i]) & 0xff;
|
|
|
|
|
|
|
|
uint32_t red = clamp<uint32_t>((0x10000 + fg_red * fg_alpha - bg_red * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
uint32_t green = clamp<uint32_t>((0x10000 + fg_green * fg_alpha - bg_green * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
uint32_t blue = clamp<uint32_t>((0x10000 + fg_blue * fg_alpha - bg_blue * bg_alpha) / 256, 256, 256 + 255) - 256;
|
|
|
|
|
|
|
|
dest[i] = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
}
|
2016-06-07 13:25:11 +00:00
|
|
|
local_vplce[i] += local_vince[i];
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
2016-06-07 13:25:11 +00:00
|
|
|
dest += pitch;
|
2016-06-06 22:55:52 +00:00
|
|
|
} while (--count);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class DrawFogBoundaryLineRGBACommand : public DrawerCommand
|
|
|
|
{
|
|
|
|
int _y;
|
|
|
|
int _x;
|
|
|
|
int _x2;
|
|
|
|
BYTE *dc_destorg;
|
|
|
|
fixed_t dc_light;
|
|
|
|
ShadeConstants dc_shade_constants;
|
|
|
|
|
|
|
|
public:
|
|
|
|
DrawFogBoundaryLineRGBACommand(int y, int x, int x2)
|
|
|
|
{
|
|
|
|
_y = y;
|
|
|
|
_x = x;
|
|
|
|
_x2 = x2;
|
|
|
|
|
|
|
|
dc_destorg = ::dc_destorg;
|
|
|
|
dc_light = ::dc_light;
|
|
|
|
dc_shade_constants = ::dc_shade_constants;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Execute(DrawerThread *thread) override
|
|
|
|
{
|
2016-06-07 13:25:11 +00:00
|
|
|
if (thread->line_skipped_by_thread(_y))
|
|
|
|
return;
|
|
|
|
|
2016-06-06 22:55:52 +00:00
|
|
|
int y = _y;
|
|
|
|
int x = _x;
|
|
|
|
int x2 = _x2;
|
|
|
|
|
|
|
|
uint32_t *dest = ylookup[y] + (uint32_t*)dc_destorg;
|
|
|
|
|
|
|
|
uint32_t light = calc_light_multiplier(dc_light);
|
|
|
|
ShadeConstants constants = dc_shade_constants;
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
uint32_t red = (dest[x] >> 16) & 0xff;
|
|
|
|
uint32_t green = (dest[x] >> 8) & 0xff;
|
|
|
|
uint32_t blue = dest[x] & 0xff;
|
|
|
|
|
|
|
|
if (constants.simple_shade)
|
|
|
|
{
|
|
|
|
red = red * light / 256;
|
|
|
|
green = green * light / 256;
|
|
|
|
blue = blue * light / 256;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
uint32_t inv_light = 256 - light;
|
|
|
|
uint32_t inv_desaturate = 256 - constants.desaturate;
|
|
|
|
|
|
|
|
uint32_t intensity = ((red * 77 + green * 143 + blue * 37) >> 8) * constants.desaturate;
|
|
|
|
|
|
|
|
red = (red * inv_desaturate + intensity) / 256;
|
|
|
|
green = (green * inv_desaturate + intensity) / 256;
|
|
|
|
blue = (blue * inv_desaturate + intensity) / 256;
|
|
|
|
|
|
|
|
red = (constants.fade_red * inv_light + red * light) / 256;
|
|
|
|
green = (constants.fade_green * inv_light + green * light) / 256;
|
|
|
|
blue = (constants.fade_blue * inv_light + blue * light) / 256;
|
|
|
|
|
|
|
|
red = (red * constants.light_red) / 256;
|
|
|
|
green = (green * constants.light_green) / 256;
|
|
|
|
blue = (blue * constants.light_blue) / 256;
|
|
|
|
}
|
|
|
|
|
|
|
|
dest[x] = 0xff000000 | (red << 16) | (green << 8) | blue;
|
|
|
|
} while (++x <= x2);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2016-06-12 20:54:23 +00:00
|
|
|
ApplySpecialColormapRGBACommand::ApplySpecialColormapRGBACommand(FSpecialColormap *colormap, DFrameBuffer *screen)
|
|
|
|
{
|
|
|
|
buffer = screen->GetBuffer();
|
|
|
|
pitch = screen->GetPitch();
|
|
|
|
width = screen->GetWidth();
|
|
|
|
height = screen->GetHeight();
|
|
|
|
|
|
|
|
start_red = (int)(colormap->ColorizeStart[0] * 255);
|
|
|
|
start_green = (int)(colormap->ColorizeStart[1] * 255);
|
|
|
|
start_blue = (int)(colormap->ColorizeStart[2] * 255);
|
|
|
|
end_red = (int)(colormap->ColorizeEnd[0] * 255);
|
|
|
|
end_green = (int)(colormap->ColorizeEnd[1] * 255);
|
|
|
|
end_blue = (int)(colormap->ColorizeEnd[2] * 255);
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef NO_SSE
|
|
|
|
void ApplySpecialColormapRGBACommand::Execute(DrawerThread *thread)
|
|
|
|
{
|
|
|
|
int y = thread->skipped_by_thread(0);
|
|
|
|
int count = thread->count_for_thread(0, height);
|
|
|
|
while (count > 0)
|
|
|
|
{
|
|
|
|
BYTE *pixels = buffer + y * pitch * 4;
|
|
|
|
for (int x = 0; x < width; x++)
|
|
|
|
{
|
|
|
|
int fg_red = pixels[2];
|
|
|
|
int fg_green = pixels[1];
|
|
|
|
int fg_blue = pixels[0];
|
|
|
|
|
|
|
|
int gray = (fg_red * 77 + fg_green * 143 + fg_blue * 37) >> 8;
|
|
|
|
gray += (gray >> 7); // gray*=256/255
|
|
|
|
int inv_gray = 256 - gray;
|
|
|
|
|
|
|
|
int red = clamp((start_red * inv_gray + end_red * gray) >> 8, 0, 255);
|
|
|
|
int green = clamp((start_green * inv_gray + end_green * gray) >> 8, 0, 255);
|
|
|
|
int blue = clamp((start_blue * inv_gray + end_blue * gray) >> 8, 0, 255);
|
|
|
|
|
|
|
|
pixels[0] = (BYTE)blue;
|
|
|
|
pixels[1] = (BYTE)green;
|
|
|
|
pixels[2] = (BYTE)red;
|
|
|
|
pixels[3] = 0xff;
|
|
|
|
|
|
|
|
pixels += 4;
|
|
|
|
}
|
|
|
|
y += thread->num_cores;
|
|
|
|
count--;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
void ApplySpecialColormapRGBACommand::Execute(DrawerThread *thread)
|
|
|
|
{
|
|
|
|
int y = thread->skipped_by_thread(0);
|
|
|
|
int count = thread->count_for_thread(0, height);
|
|
|
|
__m128i gray_weight = _mm_set_epi16(256, 77, 143, 37, 256, 77, 143, 37);
|
|
|
|
__m128i start_end = _mm_set_epi16(255, start_red, start_green, start_blue, 255, end_red, end_green, end_blue);
|
|
|
|
while (count > 0)
|
|
|
|
{
|
|
|
|
BYTE *pixels = buffer + y * pitch * 4;
|
|
|
|
int sse_length = width / 4;
|
|
|
|
for (int x = 0; x < sse_length; x++)
|
|
|
|
{
|
|
|
|
// Unpack to integers:
|
|
|
|
__m128i p = _mm_loadu_si128((const __m128i*)pixels);
|
|
|
|
|
|
|
|
__m128i p16_0 = _mm_unpacklo_epi8(p, _mm_setzero_si128());
|
|
|
|
__m128i p16_1 = _mm_unpackhi_epi8(p, _mm_setzero_si128());
|
|
|
|
|
|
|
|
// Add gray weighting to colors
|
|
|
|
__m128i mullo0 = _mm_mullo_epi16(p16_0, gray_weight);
|
|
|
|
__m128i mullo1 = _mm_mullo_epi16(p16_1, gray_weight);
|
|
|
|
__m128i p32_0 = _mm_unpacklo_epi16(mullo0, _mm_setzero_si128());
|
|
|
|
__m128i p32_1 = _mm_unpackhi_epi16(mullo0, _mm_setzero_si128());
|
|
|
|
__m128i p32_2 = _mm_unpacklo_epi16(mullo1, _mm_setzero_si128());
|
|
|
|
__m128i p32_3 = _mm_unpackhi_epi16(mullo1, _mm_setzero_si128());
|
|
|
|
|
|
|
|
// Transpose to get color components in individual vectors:
|
|
|
|
__m128 tmpx = _mm_castsi128_ps(p32_0);
|
|
|
|
__m128 tmpy = _mm_castsi128_ps(p32_1);
|
|
|
|
__m128 tmpz = _mm_castsi128_ps(p32_2);
|
|
|
|
__m128 tmpw = _mm_castsi128_ps(p32_3);
|
|
|
|
_MM_TRANSPOSE4_PS(tmpx, tmpy, tmpz, tmpw);
|
|
|
|
__m128i blue = _mm_castps_si128(tmpx);
|
|
|
|
__m128i green = _mm_castps_si128(tmpy);
|
|
|
|
__m128i red = _mm_castps_si128(tmpz);
|
|
|
|
__m128i alpha = _mm_castps_si128(tmpw);
|
|
|
|
|
|
|
|
// Calculate gray and 256-gray values:
|
|
|
|
__m128i gray = _mm_srli_epi32(_mm_add_epi32(_mm_add_epi32(red, green), blue), 8);
|
|
|
|
__m128i inv_gray = _mm_sub_epi32(_mm_set1_epi32(256), gray);
|
|
|
|
|
|
|
|
// p32 = start * inv_gray + end * gray:
|
|
|
|
__m128i gray0 = _mm_shuffle_epi32(gray, _MM_SHUFFLE(0, 0, 0, 0));
|
|
|
|
__m128i gray1 = _mm_shuffle_epi32(gray, _MM_SHUFFLE(1, 1, 1, 1));
|
|
|
|
__m128i gray2 = _mm_shuffle_epi32(gray, _MM_SHUFFLE(2, 2, 2, 2));
|
|
|
|
__m128i gray3 = _mm_shuffle_epi32(gray, _MM_SHUFFLE(3, 3, 3, 3));
|
|
|
|
__m128i inv_gray0 = _mm_shuffle_epi32(inv_gray, _MM_SHUFFLE(0, 0, 0, 0));
|
|
|
|
__m128i inv_gray1 = _mm_shuffle_epi32(inv_gray, _MM_SHUFFLE(1, 1, 1, 1));
|
|
|
|
__m128i inv_gray2 = _mm_shuffle_epi32(inv_gray, _MM_SHUFFLE(2, 2, 2, 2));
|
|
|
|
__m128i inv_gray3 = _mm_shuffle_epi32(inv_gray, _MM_SHUFFLE(3, 3, 3, 3));
|
|
|
|
__m128i gray16_0 = _mm_packs_epi32(gray0, inv_gray0);
|
|
|
|
__m128i gray16_1 = _mm_packs_epi32(gray1, inv_gray1);
|
|
|
|
__m128i gray16_2 = _mm_packs_epi32(gray2, inv_gray2);
|
|
|
|
__m128i gray16_3 = _mm_packs_epi32(gray3, inv_gray3);
|
|
|
|
__m128i gray16_0_mullo = _mm_mullo_epi16(gray16_0, start_end);
|
|
|
|
__m128i gray16_1_mullo = _mm_mullo_epi16(gray16_1, start_end);
|
|
|
|
__m128i gray16_2_mullo = _mm_mullo_epi16(gray16_2, start_end);
|
|
|
|
__m128i gray16_3_mullo = _mm_mullo_epi16(gray16_3, start_end);
|
|
|
|
__m128i gray16_0_mulhi = _mm_mulhi_epi16(gray16_0, start_end);
|
|
|
|
__m128i gray16_1_mulhi = _mm_mulhi_epi16(gray16_1, start_end);
|
|
|
|
__m128i gray16_2_mulhi = _mm_mulhi_epi16(gray16_2, start_end);
|
|
|
|
__m128i gray16_3_mulhi = _mm_mulhi_epi16(gray16_3, start_end);
|
|
|
|
p32_0 = _mm_srli_epi32(_mm_add_epi32(_mm_unpacklo_epi16(gray16_0_mullo, gray16_0_mulhi), _mm_unpackhi_epi16(gray16_0_mullo, gray16_0_mulhi)), 8);
|
|
|
|
p32_1 = _mm_srli_epi32(_mm_add_epi32(_mm_unpacklo_epi16(gray16_1_mullo, gray16_1_mulhi), _mm_unpackhi_epi16(gray16_1_mullo, gray16_1_mulhi)), 8);
|
|
|
|
p32_2 = _mm_srli_epi32(_mm_add_epi32(_mm_unpacklo_epi16(gray16_2_mullo, gray16_2_mulhi), _mm_unpackhi_epi16(gray16_2_mullo, gray16_2_mulhi)), 8);
|
|
|
|
p32_3 = _mm_srli_epi32(_mm_add_epi32(_mm_unpacklo_epi16(gray16_3_mullo, gray16_3_mulhi), _mm_unpackhi_epi16(gray16_3_mullo, gray16_3_mulhi)), 8);
|
|
|
|
|
|
|
|
p16_0 = _mm_packs_epi32(p32_0, p32_1);
|
|
|
|
p16_1 = _mm_packs_epi32(p32_2, p32_3);
|
|
|
|
p = _mm_packus_epi16(p16_0, p16_1);
|
|
|
|
|
|
|
|
_mm_storeu_si128((__m128i*)pixels, p);
|
|
|
|
pixels += 16;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int x = sse_length * 4; x < width; x++)
|
|
|
|
{
|
|
|
|
int fg_red = pixels[2];
|
|
|
|
int fg_green = pixels[1];
|
|
|
|
int fg_blue = pixels[0];
|
|
|
|
|
|
|
|
int gray = (fg_red * 77 + fg_green * 143 + fg_blue * 37) >> 8;
|
|
|
|
gray += (gray >> 7); // gray*=256/255
|
|
|
|
int inv_gray = 256 - gray;
|
|
|
|
|
|
|
|
int red = clamp((start_red * inv_gray + end_red * gray) >> 8, 0, 255);
|
|
|
|
int green = clamp((start_green * inv_gray + end_green * gray) >> 8, 0, 255);
|
|
|
|
int blue = clamp((start_blue * inv_gray + end_blue * gray) >> 8, 0, 255);
|
|
|
|
|
|
|
|
pixels[0] = (BYTE)blue;
|
|
|
|
pixels[1] = (BYTE)green;
|
|
|
|
pixels[2] = (BYTE)red;
|
|
|
|
pixels[3] = 0xff;
|
|
|
|
|
|
|
|
pixels += 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
y += thread->num_cores;
|
|
|
|
count--;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
2016-06-06 22:55:52 +00:00
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
2016-06-10 16:43:49 +00:00
|
|
|
void R_BeginDrawerCommands()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::Begin();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_EndDrawerCommands()
|
2016-06-06 22:55:52 +00:00
|
|
|
{
|
2016-06-10 16:43:49 +00:00
|
|
|
DrawerCommandQueue::End();
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawColumnP_RGBA_C()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<DrawColumnRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_FillColumnP_RGBA()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<FillColumnRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_FillAddColumn_RGBA_C()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<FillAddColumnRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_FillAddClampColumn_RGBA()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<FillAddClampColumnRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_FillSubClampColumn_RGBA()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<FillSubClampColumnRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_FillRevSubClampColumn_RGBA()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<FillRevSubClampColumnRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawFuzzColumnP_RGBA_C()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<DrawFuzzColumnRGBACommand>();
|
|
|
|
fuzzpos = (fuzzpos + dc_yh - dc_yl) % FUZZTABLE;
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawAddColumnP_RGBA_C()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<DrawAddColumnRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawTranslatedColumnP_RGBA_C()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<DrawTranslatedColumnRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawTlatedAddColumnP_RGBA_C()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<DrawTlatedAddColumnRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawShadedColumnP_RGBA_C()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<DrawShadedColumnRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawAddClampColumnP_RGBA_C()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<DrawAddClampColumnRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawAddClampTranslatedColumnP_RGBA_C()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<DrawAddClampTranslatedColumnRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawSubClampColumnP_RGBA_C()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<DrawSubClampColumnRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawSubClampTranslatedColumnP_RGBA_C()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<DrawSubClampTranslatedColumnRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawRevSubClampColumnP_RGBA_C()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<DrawRevSubClampColumnRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawRevSubClampTranslatedColumnP_RGBA_C()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<DrawRevSubClampTranslatedColumnRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawSpanP_RGBA_C()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<DrawSpanRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawSpanMaskedP_RGBA_C()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<DrawSpanMaskedRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawSpanTranslucentP_RGBA_C()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<DrawSpanTranslucentRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawSpanMaskedTranslucentP_RGBA_C()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<DrawSpanMaskedTranslucentRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawSpanAddClampP_RGBA_C()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<DrawSpanAddClampRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawSpanMaskedAddClampP_RGBA_C()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<DrawSpanMaskedAddClampRGBACommand>();
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_FillSpan_RGBA()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<FillSpanRGBACommand>();
|
|
|
|
}
|
|
|
|
|
2016-06-10 20:22:40 +00:00
|
|
|
//extern FTexture *rw_pic; // For the asserts below
|
2016-06-10 11:50:34 +00:00
|
|
|
|
2016-06-06 22:55:52 +00:00
|
|
|
DWORD vlinec1_RGBA()
|
|
|
|
{
|
2016-06-10 20:22:40 +00:00
|
|
|
/*DWORD fracstep = dc_iscale;
|
2016-06-10 11:50:34 +00:00
|
|
|
DWORD frac = dc_texturefrac;
|
|
|
|
DWORD height = rw_pic->GetHeight();
|
|
|
|
assert((frac >> vlinebits) < height);
|
2016-06-10 20:22:40 +00:00
|
|
|
frac += (dc_count-1) * fracstep;
|
|
|
|
assert((frac >> vlinebits) <= height);*/
|
2016-06-10 11:50:34 +00:00
|
|
|
|
2016-06-06 22:55:52 +00:00
|
|
|
DrawerCommandQueue::QueueCommand<Vlinec1RGBACommand>();
|
|
|
|
return dc_texturefrac + dc_count * dc_iscale;
|
|
|
|
}
|
|
|
|
|
|
|
|
void vlinec4_RGBA()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<Vlinec4RGBACommand>();
|
2016-06-10 11:50:34 +00:00
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
vplce[i] += vince[i] * dc_count;
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
DWORD mvlinec1_RGBA()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<Mvlinec1RGBACommand>();
|
|
|
|
return dc_texturefrac + dc_count * dc_iscale;
|
|
|
|
}
|
|
|
|
|
|
|
|
void mvlinec4_RGBA()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<Mvlinec4RGBACommand>();
|
2016-06-10 11:50:34 +00:00
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
vplce[i] += vince[i] * dc_count;
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
fixed_t tmvline1_add_RGBA()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<Tmvline1AddRGBACommand>();
|
|
|
|
return dc_texturefrac + dc_count * dc_iscale;
|
|
|
|
}
|
|
|
|
|
|
|
|
void tmvline4_add_RGBA()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<Tmvline4AddRGBACommand>();
|
2016-06-10 11:50:34 +00:00
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
vplce[i] += vince[i] * dc_count;
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
fixed_t tmvline1_addclamp_RGBA()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<Tmvline1AddClampRGBACommand>();
|
|
|
|
return dc_texturefrac + dc_count * dc_iscale;
|
|
|
|
}
|
|
|
|
|
|
|
|
void tmvline4_addclamp_RGBA()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<Tmvline4AddClampRGBACommand>();
|
2016-06-10 11:50:34 +00:00
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
vplce[i] += vince[i] * dc_count;
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
fixed_t tmvline1_subclamp_RGBA()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<Tmvline1SubClampRGBACommand>();
|
|
|
|
return dc_texturefrac + dc_count * dc_iscale;
|
|
|
|
}
|
|
|
|
|
|
|
|
void tmvline4_subclamp_RGBA()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<Tmvline4SubClampRGBACommand>();
|
2016-06-10 11:50:34 +00:00
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
vplce[i] += vince[i] * dc_count;
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
fixed_t tmvline1_revsubclamp_RGBA()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<Tmvline1RevSubClampRGBACommand>();
|
|
|
|
return dc_texturefrac + dc_count * dc_iscale;
|
|
|
|
}
|
|
|
|
|
|
|
|
void tmvline4_revsubclamp_RGBA()
|
|
|
|
{
|
|
|
|
DrawerCommandQueue::QueueCommand<Tmvline4RevSubClampRGBACommand>();
|
2016-06-10 11:50:34 +00:00
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
vplce[i] += vince[i] * dc_count;
|
2016-06-06 22:55:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawFogBoundarySection_RGBA(int y, int y2, int x1)
|
|
|
|
{
|
|
|
|
for (; y < y2; ++y)
|
|
|
|
{
|
|
|
|
int x2 = spanend[y];
|
|
|
|
DrawerCommandQueue::QueueCommand<DrawFogBoundaryLineRGBACommand>(y, x1, x2);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_DrawFogBoundary_RGBA(int x1, int x2, short *uclip, short *dclip)
|
|
|
|
{
|
|
|
|
// To do: we do not need to create new spans when using rgba output - instead we should calculate light on a per pixel basis
|
|
|
|
|
|
|
|
// This is essentially the same as R_MapVisPlane but with an extra step
|
|
|
|
// to create new horizontal spans whenever the light changes enough that
|
|
|
|
// we need to use a new colormap.
|
|
|
|
|
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double lightstep = rw_lightstep;
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double light = rw_light + rw_lightstep*(x2 - x1 - 1);
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int x = x2 - 1;
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int t2 = uclip[x];
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int b2 = dclip[x];
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int rcolormap = GETPALOOKUP(light, wallshade);
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int lcolormap;
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BYTE *basecolormapdata = basecolormap->Maps;
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if (b2 > t2)
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{
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clearbufshort(spanend + t2, b2 - t2, x);
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}
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R_SetColorMapLight(basecolormap, (float)light, wallshade);
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BYTE *fake_dc_colormap = basecolormap->Maps + (GETPALOOKUP(light, wallshade) << COLORMAPSHIFT);
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for (--x; x >= x1; --x)
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{
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int t1 = uclip[x];
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int b1 = dclip[x];
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const int xr = x + 1;
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int stop;
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light -= rw_lightstep;
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lcolormap = GETPALOOKUP(light, wallshade);
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if (lcolormap != rcolormap)
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{
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if (t2 < b2 && rcolormap != 0)
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{ // Colormap 0 is always the identity map, so rendering it is
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// just a waste of time.
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R_DrawFogBoundarySection_RGBA(t2, b2, xr);
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}
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if (t1 < t2) t2 = t1;
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if (b1 > b2) b2 = b1;
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if (t2 < b2)
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{
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clearbufshort(spanend + t2, b2 - t2, x);
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}
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rcolormap = lcolormap;
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R_SetColorMapLight(basecolormap, (float)light, wallshade);
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fake_dc_colormap = basecolormap->Maps + (GETPALOOKUP(light, wallshade) << COLORMAPSHIFT);
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}
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else
|
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{
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if (fake_dc_colormap != basecolormapdata)
|
|
|
|
{
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stop = MIN(t1, b2);
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while (t2 < stop)
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|
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|
{
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int y = t2++;
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DrawerCommandQueue::QueueCommand<DrawFogBoundaryLineRGBACommand>(y, xr, spanend[y]);
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|
}
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stop = MAX(b1, t2);
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|
|
while (b2 > stop)
|
|
|
|
{
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|
|
int y = --b2;
|
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|
|
DrawerCommandQueue::QueueCommand<DrawFogBoundaryLineRGBACommand>(y, xr, spanend[y]);
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|
|
}
|
|
|
|
}
|
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|
else
|
|
|
|
{
|
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|
t2 = MAX(t2, MIN(t1, b2));
|
|
|
|
b2 = MIN(b2, MAX(b1, t2));
|
|
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|
}
|
|
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|
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|
|
stop = MIN(t2, b1);
|
|
|
|
while (t1 < stop)
|
|
|
|
{
|
|
|
|
spanend[t1++] = x;
|
|
|
|
}
|
|
|
|
stop = MAX(b2, t2);
|
|
|
|
while (b1 > stop)
|
|
|
|
{
|
|
|
|
spanend[--b1] = x;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
t2 = uclip[x];
|
|
|
|
b2 = dclip[x];
|
|
|
|
}
|
|
|
|
if (t2 < b2 && rcolormap != 0)
|
|
|
|
{
|
|
|
|
R_DrawFogBoundarySection_RGBA(t2, b2, x1);
|
|
|
|
}
|
|
|
|
}
|