qzdoom/src/f_wipe.h

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//-----------------------------------------------------------------------------
//
// Copyright 1993-1996 id Software
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//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
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//
// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see http://www.gnu.org/licenses/
//
//-----------------------------------------------------------------------------
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//
// DESCRIPTION:
// Mission start screen wipe/melt, special effects.
//
//-----------------------------------------------------------------------------
#ifndef __F_WIPE_H__
#define __F_WIPE_H__
#include "stdint.h"
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class FTexture;
int wipe_CalcBurn(uint8_t *buffer, int width, int height, int density);
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enum
{
wipe_None, // don't bother
wipe_Melt, // weird screen melt
wipe_Burn, // fade in shape of fire
wipe_Fade, // crossfade from old to new
wipe_NUMWIPES
};
class Wiper
{
protected:
FTexture *startScreen = nullptr, *endScreen = nullptr;
public:
virtual ~Wiper();
virtual bool Run(int ticks) = 0;
virtual void SetTextures(FTexture *startscreen, FTexture *endscreen)
{
startScreen = startscreen;
endScreen = endscreen;
}
static Wiper *Create(int type);
};
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#endif