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17 lines
430 B
C
17 lines
430 B
C
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#pragma once
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enum area_t
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{
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area_normal,
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area_below,
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area_above,
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area_default
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};
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// Global functions. Make them members of GLRenderer later?
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bool gl_CheckClip(side_t * sidedef, sector_t * frontsector, sector_t * backsector);
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sector_t * gl_FakeFlat(sector_t * sec, sector_t * dest, area_t in_area, bool back);
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area_t gl_CheckViewArea(area_t in_area, vertex_t *v1, vertex_t *v2, sector_t *frontsector, sector_t *backsector);
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