// defines the minimum needed entries to let an unknown IWAD run

gameinfo
{
	titlepage = "-NOFLAT-"
	titletime = 999
	infopage = "-NOFLAT-"
	titlemusic = ""
	advisorytime = 0
	chatsound = ""
	finalemusic = ""
	finaleflat = "-NOFLAT-"
	finalepage = "-NOFLAT-"
	quitsound = ""
	borderflat = "-NOFLAT-"
	border = DoomBorder
	telefogheight = 0
	defkickback = 100
	skyflatname = "F_SKY1"
	translator = "xlat/doom.txt"
	defaultbloodcolor = "68 00 00"
	defaultbloodparticlecolor = "ff 00 00"
	backpacktype = "Backpack"
	armoricons = "AICNA0", 0.75, "AICNC0"
	statusbar = "sbarinfo/doom.txt"
	intermissionmusic = ""
	intermissioncounter = true
	dimcolor = "6f 00 6b"
	dimamount = 0.8
	bluramount = 0.0
	menuslidercolor = "Orange"
	definventorymaxamount = 25
	defaultrespawntime = 12
	defaultdropstyle = 1
	endoom = "ENDOOM"
	pickupcolor = "c0 c0 c0"
	quitmessages = "Do you want to quit?"
	normforwardmove = 0x19, 0x32
	normsidemove = 0x18, 0x28

	menufontcolor_title = "purple"
	menufontcolor_label = "default"
	menufontcolor_value = "gray"
	menufontcolor_action = "gray"
	menufontcolor_header = "blue"
	menufontcolor_highlight = "lightblue"
	menufontcolor_selection = "purple"
	menubackbutton = "M_BACK_D"
	playerclasses = "DoomPlayer"
	pausesign = "-NOFLAT-"
	gibfactor = 1
	cursorpic = "doomcurs"
	textscreenx = 10
	textscreeny = 10
	defaultendsequence = "Inter_Cast"
	maparrow = "maparrows/arrow.txt", "maparrows/ddtarrow.txt"
	statscreen_mapnamefont = "*BigFont"
	statscreen_finishedfont = "*BigFont"
	statscreen_enteringfont = "*BigFont"
	statscreen_contentfont = "*BigFont"
	statscreen_authorFont = "*SmallFont"
	messageboxclass = "MessageBoxMenu"
}

DoomEdNums
{
  4001 = "$Player5Start"
  4002 = "$Player6Start"
  4003 = "$Player7Start"
  4004 = "$Player8Start"
}

include "mapinfo/common.txt"
