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b5a5204911
default for three player games where the other players are not in the same private IP range. SVN r1364 (trunk)
30 lines
940 B
C++
30 lines
940 B
C++
// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// $Id: i_net.h,v 1.1.1.1 1997/12/28 12:59:02 pekangas Exp $
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//
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// Copyright (C) 1993-1996 by id Software, Inc.
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//
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// This source is available for distribution and/or modification
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// only under the terms of the DOOM Source Code License as
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// published by id Software. All rights reserved.
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//
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// The source is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
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// for more details.
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//
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// DESCRIPTION:
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// System specific network interface stuff.
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//
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//-----------------------------------------------------------------------------
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#ifndef __I_NET_H__
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#define __I_NET_H__
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// Called by D_DoomMain.
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bool I_InitNetwork (void);
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void I_NetCmd (void);
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#endif
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