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zdoom
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qzdoom-gpl
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ee09219c08
qzdoom-gpl
/
src
/
win32
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Christoph Oelckers
14400c41b6
Merge branch 'zmaster'
2016-12-08 17:53:41 +01:00
..
afxres.h
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.h
deadguy.bmp
eaxedit.cpp
fb_d3d9.cpp
Move swrenderer into a namespace, add multithreading framework, and move drawers to commands
2016-12-07 09:34:49 +01:00
fb_d3d9_wipe.cpp
fb_ddraw.cpp
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
2016-11-25 00:25:26 +01:00
hardware.cpp
hardware.h
helperthread.cpp
helperthread.h
i_cd.cpp
i_crash.cpp
- Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting binary will crash under -O3 until the alignment violation is taken care of in FRemapTable::Alloc.
2016-11-22 22:41:32 -05:00
i_dijoy.cpp
i_input.cpp
Resize framebuffer in windowed mode to match the client area
2016-09-12 13:04:36 +02:00
i_input.h
i_keyboard.cpp
- Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting binary will crash under -O3 until the alignment violation is taken care of in FRemapTable::Alloc.
2016-11-22 22:41:32 -05:00
i_main.cpp
Fix crash reporter for 64 bit
2016-12-08 14:36:17 +01:00
i_mouse.cpp
i_movie.cpp
i_rawps2.cpp
- Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting binary will crash under -O3 until the alignment violation is taken care of in FRemapTable::Alloc.
2016-11-22 22:41:32 -05:00
i_specialpaths.cpp
- Fixed building with vanilla MinGW, at least with whatever modified header files that my system has from my last experimentation.
2016-11-24 00:47:53 -05:00
i_system.cpp
Merge branch 'zscript' of
https://github.com/rheit/zdoom
into gz-zscript
2016-11-30 18:46:23 +01:00
i_system.h
- Added support for GTK3 (thanks to "MineyMe" and edward-san)
2016-11-12 18:32:09 -05:00
i_xinput.cpp
- Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting binary will crash under -O3 until the alignment violation is taken care of in FRemapTable::Alloc.
2016-11-22 22:41:32 -05:00
icon1.ico
optwin32.h
- Added support for GTK3 (thanks to "MineyMe" and edward-san)
2016-11-12 18:32:09 -05:00
rawinput.h
resource.h
st_start.cpp
wglext.h
win32gliface.cpp
- removed hexenglobal include from GL files.
2016-12-03 18:49:52 +01:00
win32gliface.h
- changed order of SwapBuffers and glFinish call. The new order with glFinish coming last is recommended by OpenGL and it fixes a stalling problem with portals and camera textures visible at the same time.
2016-09-26 01:38:25 +02:00
win32iface.h
Add bottomclip parameter to FillSimplePoly() for the software implementation
2016-11-05 22:49:33 -05:00
win32video.cpp
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
2016-11-25 00:25:26 +01:00
winres.h
zdoom.exe.manifest
zdoom.rc