qzdoom-gpl/src/textures
Christoph Oelckers fbc8d0e83c Merge branch 'zscript' of https://github.com/rheit/zdoom into gz-zscript
# Conflicts:
#	wadsrc/static/zscript.txt
2016-12-03 18:51:10 +01:00
..
anim_switches.cpp - removed farchive.cpp and .h 2016-09-22 00:48:22 +02:00
animations.cpp - fixed: The serialiter functionfor FDoorAnimation accessed the invalid destination pointer when loading a savegame. 2016-10-21 19:24:40 +02:00
automaptexture.cpp
bitmap.cpp
bitmap.h
buildtexture.cpp
canvastexture.cpp
ddstexture.cpp
emptytexture.cpp
flattexture.cpp
imgztexture.cpp
jpegtexture.cpp
multipatchtexture.cpp Merge branch 'zscript' of https://github.com/rheit/zdoom into gz-zscript 2016-12-03 18:51:10 +01:00
patchtexture.cpp
pcxtexture.cpp
pngtexture.cpp - fixed: FPNGTexture::fr could be left uninitialized. 2016-12-02 19:38:30 +01:00
rawpagetexture.cpp
texture.cpp Add 1 pixel tall and wide texture support to the renderer 2016-11-01 00:08:16 -05:00
texturemanager.cpp - added a 'listall' option to FTextureManager::ListTextures, so that the multipatchtexture lookup can find multiple older versions with the same use type. 2016-10-26 11:56:15 +02:00
textures.h Merge branch 'master' of https://github.com/rheit/zdoom 2016-10-29 16:08:46 +02:00
tgatexture.cpp
warpbuffer.h
warptexture.cpp