qzdoom-gpl/wadsrc
Christoph Oelckers eb9d2d9917 - reactivate compatibility profile so that immediate mode drawing can be used on older hardware not supporting persistently mapped buffers.
- reactivate alpha testing per fixed function pipeline
- use the 'modern' way to define clip planes (GL_CLIP_DISTANCE). This is far more portable than the old glClipPlane method and a lot more robust than checking this in the fragment shader.
2014-07-17 02:37:18 +02:00
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static - reactivate compatibility profile so that immediate mode drawing can be used on older hardware not supporting persistently mapped buffers. 2014-07-17 02:37:18 +02:00
CMakeLists.txt Merge branch 'master' of https://github.com/rheit/zdoom 2013-07-02 09:59:59 +02:00
wadsrc.vcproj - converted project to Visual Studio 2008 format. 2013-10-03 12:08:57 +02:00