.. |
g_doom
|
- Converted the Heretic sound sequences and the particle fountains to DECORATE.
|
2006-12-02 15:38:50 +00:00 |
g_heretic
|
- Fixed: The StrifePlayer couldn't obtain his default inventory because
|
2006-11-29 10:03:35 +00:00 |
g_hexen
|
- Moved A_ThrowGrenade from Inventory to Actor because it can also be used by
|
2006-12-06 10:38:47 +00:00 |
g_raven
|
- Converted Heretic's Clink (Sabreclaw) to DECORATE.
|
2006-11-25 12:25:05 +00:00 |
g_shared
|
- Converted the Heretic sound sequences and the particle fountains to DECORATE.
|
2006-12-02 15:38:50 +00:00 |
g_strife
|
- Fixed: P_LookForTid should abort its search when it discovers that it has
|
2006-12-09 12:50:52 +00:00 |
oplsynth
|
SVN r349 (trunk)
|
2006-10-05 03:30:44 +00:00 |
sdl
|
- Converted Ettin and Centaur to DECORATE.
|
2006-11-27 00:01:30 +00:00 |
sound
|
- Modified the way autosaves are done. Instead of setting gameaction to
|
2006-10-19 20:20:56 +00:00 |
textures
|
- Fixed: Hires texture replacements and auto-scaled flats require the
|
2006-10-05 20:32:16 +00:00 |
win32
|
- The DSimpleCanvas constructor now fills MemBuffer with zeros.
|
2006-12-01 01:17:45 +00:00 |
a.nas
|
- Fixed mvlineasm1 and mvlineasm4 so that they can be used with textures
|
2006-05-11 01:15:15 +00:00 |
actor.h
|
- Fixed: P_LookForTid should abort its search when it discovers that it has
|
2006-12-09 12:50:52 +00:00 |
am_map.cpp
|
- Made AActor's xscale and yscale properties full precision fixed point
|
2006-11-14 16:54:02 +00:00 |
am_map.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
announcer.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
autosegs.h
|
- Assembly code is disabled when building with __APPLE__ defined, for now.
|
2006-09-19 23:25:51 +00:00 |
autostart.cpp
|
- Assembly code is disabled when building with __APPLE__ defined, for now.
|
2006-09-19 23:25:51 +00:00 |
autozend.cpp
|
- Assembly code is disabled when building with __APPLE__ defined, for now.
|
2006-09-19 23:25:51 +00:00 |
b_bot.cpp
|
SVN r116 (trunk)
|
2006-05-16 02:50:18 +00:00 |
b_bot.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
b_func.cpp
|
- Fixed: The StrifePlayer couldn't obtain his default inventory because
|
2006-11-29 10:03:35 +00:00 |
b_game.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
b_move.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
b_think.cpp
|
- Converted a_doomhealth.cpp to DECORATE.
|
2006-06-17 20:29:41 +00:00 |
basicinlines.h
|
- Assembly code is disabled when building with __APPLE__ defined, for now.
|
2006-09-19 23:25:51 +00:00 |
bbannouncer.cpp
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
c_bind.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
c_bind.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
c_cmds.cpp
|
- Removed A_JumpSet and merged its functionality with A_Jump by turning
|
2006-10-27 03:03:34 +00:00 |
c_console.cpp
|
- Assembly code is disabled when building with __APPLE__ defined, for now.
|
2006-09-19 23:25:51 +00:00 |
c_console.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
c_cvars.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
c_cvars.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
c_dispatch.cpp
|
- Version bump to 2.1.7.
|
2006-10-31 00:47:05 +00:00 |
c_dispatch.h
|
SVN r349 (trunk)
|
2006-10-05 03:30:44 +00:00 |
c_expr.cpp
|
- Assembly code is disabled when building with __APPLE__ defined, for now.
|
2006-09-19 23:25:51 +00:00 |
cmdlib.cpp
|
- Started adding action function declarations to objects.
|
2006-11-29 04:51:16 +00:00 |
cmdlib.h
|
- Started adding action function declarations to objects.
|
2006-11-29 04:51:16 +00:00 |
codepointers.h
|
- Finished the framework for specifying all action functions externally,
|
2006-12-04 23:25:59 +00:00 |
colormatcher.cpp
|
- Removed all the "fast" and unused code from FColorMatcher. Today's
|
2006-12-01 02:51:56 +00:00 |
colormatcher.h
|
- Removed all the "fast" and unused code from FColorMatcher. Today's
|
2006-12-01 02:51:56 +00:00 |
configfile.cpp
|
- Added a dialog that gives the user the chance to fix things if the config
|
2006-09-20 02:00:19 +00:00 |
configfile.h
|
- Added a dialog that gives the user the chance to fix things if the config
|
2006-09-20 02:00:19 +00:00 |
ct_chat.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
d_dehacked.cpp
|
- Fixed: When a DehackedPickup replacement object is created it must copy
|
2006-12-11 11:18:04 +00:00 |
d_dehacked.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
d_dehackedactions.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
d_event.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
d_gui.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
d_main.cpp
|
- Changed: When playing a shareware game no external WADs are loaded at all,
|
2006-11-27 21:51:36 +00:00 |
d_main.h
|
SVN r116 (trunk)
|
2006-05-16 02:50:18 +00:00 |
d_net.cpp
|
- Removed A_JumpSet and merged its functionality with A_Jump by turning
|
2006-10-27 03:03:34 +00:00 |
d_net.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
d_netinf.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
d_netinfo.cpp
|
- Made AActor's xscale and yscale properties full precision fixed point
|
2006-11-14 16:54:02 +00:00 |
d_player.h
|
- Converted Heretic's and Hexen's players to DECORATE.
|
2006-11-07 10:20:09 +00:00 |
d_protocol.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
d_protocol.h
|
- Removed A_JumpSet and merged its functionality with A_Jump by turning
|
2006-10-27 03:03:34 +00:00 |
d_ticcmd.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
decallib.cpp
|
- Started adding action function declarations to objects.
|
2006-11-29 04:51:16 +00:00 |
decallib.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
decorations.cpp
|
- Moved A_ThrowGrenade from Inventory to Actor because it can also be used by
|
2006-12-06 10:38:47 +00:00 |
dobject.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
dobject.err
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
dobject.h
|
- Fixed GCC compilation again.
|
2006-09-27 04:56:18 +00:00 |
dobjtype.cpp
|
- Fixed some warnings flagged by GCC 4.1.1, which brings up an interesting
|
2006-12-09 00:16:10 +00:00 |
dobjtype.h
|
SVN r396 (trunk)
|
2006-11-29 11:14:40 +00:00 |
doomdata.h
|
- Added a check to P_CheckMissileSpawn to decrease the monster counter
|
2006-11-10 12:13:37 +00:00 |
doomdef.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
doomdef.h
|
- Fixed: The global WeaponSection string was never freed. It has been replaced
|
2006-10-31 14:53:21 +00:00 |
doomerrors.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
doomstat.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
doomstat.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
doomtype.h
|
- Assembly code is disabled when building with __APPLE__ defined, for now.
|
2006-09-19 23:25:51 +00:00 |
dscript.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
dsectoreffect.cpp
|
- Fixed: Using printinv before starting a game crashed.
|
2006-04-13 03:13:07 +00:00 |
dsectoreffect.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
dthinker.cpp
|
- Converted the Heretic sound sequences and the particle fountains to DECORATE.
|
2006-12-02 15:38:50 +00:00 |
dthinker.h
|
- Converted the Heretic sound sequences and the particle fountains to DECORATE.
|
2006-12-02 15:38:50 +00:00 |
empty.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
errors.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
f_finale.cpp
|
- Converted the Heretic sound sequences and the particle fountains to DECORATE.
|
2006-12-02 15:38:50 +00:00 |
f_finale.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
f_wipe.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
f_wipe.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
farchive.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
farchive.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
files.cpp
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
files.h
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
g_game.cpp
|
- Added the MF2_PASSMOBJ for P_Thing_Spawn() from January 4, 2003, to
|
2006-10-20 01:58:26 +00:00 |
g_game.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
g_hub.cpp
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
g_hub.h
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
g_level.cpp
|
- Fixed: The global WeaponSection string was never freed. It has been replaced
|
2006-10-31 14:53:21 +00:00 |
g_level.h
|
- Moved the sector type translation for Doom format maps into a simple lump
|
2006-10-25 16:21:08 +00:00 |
gameconfigfile.cpp
|
- Fixed: The global WeaponSection string was never freed. It has been replaced
|
2006-10-31 14:53:21 +00:00 |
gameconfigfile.h
|
- Fixed: The global WeaponSection string was never freed. It has been replaced
|
2006-10-31 14:53:21 +00:00 |
gccinlines.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
gi.cpp
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
gi.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
gstrings.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
hu_scores.cpp
|
- Generalized Hexen's class-based spawning to be a property of the player class
|
2006-07-13 10:17:56 +00:00 |
hu_stuff.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
i_cd.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
i_movie.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
i_net.cpp
|
- Added the MF2_PASSMOBJ for P_Thing_Spawn() from January 4, 2003, to
|
2006-10-20 01:58:26 +00:00 |
i_net.h
|
- Added some hackery at the start of MouseRead_Win32() that prevents it from
|
2006-06-30 02:13:26 +00:00 |
i_video.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
info.cpp
|
- Fixed: P_LookForTid should abort its search when it discovers that it has
|
2006-12-09 12:50:52 +00:00 |
info.h
|
- Converted the DoomPlayer to DECORATE.
|
2006-11-05 21:46:28 +00:00 |
infodefaults.cpp
|
- Finished the framework for specifying all action functions externally,
|
2006-12-04 23:25:59 +00:00 |
infomacros.h
|
- Fixed: SecretTriggers that were activated in an OPEN script caused a crash.
|
2006-11-26 00:09:17 +00:00 |
lists.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
lumpconfigfile.cpp
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
lumpconfigfile.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
m_alloc.cpp
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
m_alloc.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
m_argv.cpp
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
m_argv.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
m_bbox.cpp
|
SVN r26 (trunk)
|
2006-04-11 08:36:23 +00:00 |
m_bbox.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
m_cheat.cpp
|
- Converted ExplosiveBarrel, BulletPuff and DoomUnusedStates to DECORATE.
|
2006-11-04 13:06:42 +00:00 |
m_cheat.h
|
- Removed A_JumpSet and merged its functionality with A_Jump by turning
|
2006-10-27 03:03:34 +00:00 |
m_crc32.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
m_fixed.h
|
- Assembly code is disabled when building with __APPLE__ defined, for now.
|
2006-09-19 23:25:51 +00:00 |
m_menu.cpp
|
- Made AActor's xscale and yscale properties full precision fixed point
|
2006-11-14 16:54:02 +00:00 |
m_menu.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
m_misc.cpp
|
- Added a dialog that gives the user the chance to fix things if the config
|
2006-09-20 02:00:19 +00:00 |
m_misc.h
|
- Added a dialog that gives the user the chance to fix things if the config
|
2006-09-20 02:00:19 +00:00 |
m_options.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
m_png.cpp
|
- Fixed some warnings flagged by GCC 4.1.1, which brings up an interesting
|
2006-12-09 00:16:10 +00:00 |
m_png.h
|
- Removed a few redundant calls to FTexture::GetWidth because all textures
|
2006-08-22 21:45:12 +00:00 |
m_random.cpp
|
- Added random2 function to DECORATE's expression evaluator. This is to
|
2006-11-26 12:13:12 +00:00 |
m_random.h
|
- Added random2 function to DECORATE's expression evaluator. This is to
|
2006-11-26 12:13:12 +00:00 |
m_swap.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
misc.nas
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
mscinlines.h
|
- Assembly code is disabled when building with __APPLE__ defined, for now.
|
2006-09-19 23:25:51 +00:00 |
mus2midi.cpp
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
mus2midi.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
name.cpp
|
SVN r314 (trunk)
|
2006-08-31 00:16:12 +00:00 |
name.h
|
SVN r314 (trunk)
|
2006-08-31 00:16:12 +00:00 |
namedef.h
|
- Moved A_ThrowGrenade from Inventory to Actor because it can also be used by
|
2006-12-06 10:38:47 +00:00 |
nodebuild.cpp
|
- Fixed: FNodeBuilder::ShoveSegBehind needs to check that the result from
|
2006-09-23 02:48:39 +00:00 |
nodebuild.h
|
- ClassifyLine now chooses either SSE2 or regular x87 math depending on whether
|
2006-06-06 21:39:08 +00:00 |
nodebuild_classify_nosse2.cpp
|
- ClassifyLine now chooses either SSE2 or regular x87 math depending on whether
|
2006-06-06 21:39:08 +00:00 |
nodebuild_classify_sse2.cpp
|
- ClassifyLine now chooses either SSE2 or regular x87 math depending on whether
|
2006-06-06 21:39:08 +00:00 |
nodebuild_events.cpp
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
nodebuild_extract.cpp
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
nodebuild_gl.cpp
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
nodebuild_utility.cpp
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
p_acs.cpp
|
- Started adding action function declarations to objects.
|
2006-11-29 04:51:16 +00:00 |
p_acs.h
|
- Added a check to P_CheckMissileSpawn to decrease the monster counter
|
2006-11-10 12:13:37 +00:00 |
p_buildmap.cpp
|
- Made AActor's xscale and yscale properties full precision fixed point
|
2006-11-14 16:54:02 +00:00 |
p_ceiling.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
p_conversation.cpp
|
- Assembly code is disabled when building with __APPLE__ defined, for now.
|
2006-09-19 23:25:51 +00:00 |
p_conversation.h
|
SVN r314 (trunk)
|
2006-08-31 00:16:12 +00:00 |
p_doors.cpp
|
- Added a StartConversation special that allows automatic activation of Strife
|
2006-06-03 12:30:11 +00:00 |
p_effect.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
p_effect.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
p_enemy.cpp
|
- Fixed: P_LookForTid should abort its search when it discovers that it has
|
2006-12-09 12:50:52 +00:00 |
p_enemy.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
p_floor.cpp
|
- Added a StartConversation special that allows automatic activation of Strife
|
2006-06-03 12:30:11 +00:00 |
p_interaction.cpp
|
- Fixed: The StrifePlayer couldn't obtain his default inventory because
|
2006-11-29 10:03:35 +00:00 |
p_lights.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
p_lnspec.cpp
|
- Converted the Heretic sound sequences and the particle fountains to DECORATE.
|
2006-12-02 15:38:50 +00:00 |
p_lnspec.h
|
- Fixed: The global WeaponSection string was never freed. It has been replaced
|
2006-10-31 14:53:21 +00:00 |
p_local.h
|
- Fixed: The StrifePlayer couldn't obtain his default inventory because
|
2006-11-29 10:03:35 +00:00 |
p_map.cpp
|
- Converted the Heretic sound sequences and the particle fountains to DECORATE.
|
2006-12-02 15:38:50 +00:00 |
p_maputl.cpp
|
- Fixed: P_LookForTid should abort its search when it discovers that it has
|
2006-12-09 12:50:52 +00:00 |
p_mobj.cpp
|
- Fixed some warnings flagged by GCC 4.1.1, which brings up an interesting
|
2006-12-09 00:16:10 +00:00 |
p_pillar.cpp
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
p_plats.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
p_pspr.cpp
|
- Fixed: The global WeaponSection string was never freed. It has been replaced
|
2006-10-31 14:53:21 +00:00 |
p_pspr.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
p_saveg.cpp
|
- Fixed: Polyobjects are serialized before players, which means that a call
|
2006-11-21 05:43:34 +00:00 |
p_saveg.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
p_sectors.cpp
|
- Added a StartConversation special that allows automatic activation of Strife
|
2006-06-03 12:30:11 +00:00 |
p_setup.cpp
|
- Moved the sector type translation for Doom format maps into a simple lump
|
2006-10-25 16:21:08 +00:00 |
p_setup.h
|
Fixed index variable in P_OpenMapData.
|
2006-06-15 08:26:13 +00:00 |
p_sight.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
p_spec.cpp
|
- Fixed: The global WeaponSection string was never freed. It has been replaced
|
2006-10-31 14:53:21 +00:00 |
p_spec.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
p_switch.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
p_teleport.cpp
|
- Converted the Heretic sound sequences and the particle fountains to DECORATE.
|
2006-12-02 15:38:50 +00:00 |
p_terrain.cpp
|
- Fixed some warnings flagged by GCC 4.1.1, which brings up an interesting
|
2006-12-09 00:16:10 +00:00 |
p_terrain.h
|
- Fixed: The global WeaponSection string was never freed. It has been replaced
|
2006-10-31 14:53:21 +00:00 |
p_things.cpp
|
- Converted Heretic's Clink (Sabreclaw) to DECORATE.
|
2006-11-25 12:25:05 +00:00 |
p_tick.cpp
|
- Fixed default.cbd and Makefile.mingw for current code state.
|
2006-05-21 02:10:16 +00:00 |
p_tick.h
|
- Fixed default.cbd and Makefile.mingw for current code state.
|
2006-05-21 02:10:16 +00:00 |
p_trace.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
p_trace.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
p_user.cpp
|
- Fixed: The StrifePlayer couldn't obtain his default inventory because
|
2006-11-29 10:03:35 +00:00 |
p_writemap.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
p_xlat.cpp
|
- Moved the sector type translation for Doom format maps into a simple lump
|
2006-10-25 16:21:08 +00:00 |
po_man.cpp
|
- Fixed: Polyobjects are serialized before players, which means that a call
|
2006-11-21 05:43:34 +00:00 |
r_anim.cpp
|
- Fixed: The sky scrolling calculations caused an integer multiplication overflow.
|
2006-09-17 10:43:51 +00:00 |
r_bsp.cpp
|
- Added a new MapMarker actor. Instead of appearing in the 3D view, it appears
|
2006-10-20 04:04:04 +00:00 |
r_bsp.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
r_data.cpp
|
- Fixed: Hires texture replacements must call AddPatch if the texture
|
2006-10-06 21:07:58 +00:00 |
r_data.h
|
- Fixed: Summoned friendly monsters added to the total kill count.
|
2006-09-20 08:09:00 +00:00 |
r_defs.h
|
- Made AActor's xscale and yscale properties full precision fixed point
|
2006-11-14 16:54:02 +00:00 |
r_draw.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
r_draw.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
r_drawt.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
r_jpeg.h
|
GCC fixes for recent code changes.
|
2006-08-31 01:30:22 +00:00 |
r_local.h
|
- Texture animation improvements:
|
2006-05-18 01:42:50 +00:00 |
r_main.cpp
|
- Reverted updaterevision.vcproj to r385 and added a note as a build event
|
2006-11-26 01:30:34 +00:00 |
r_main.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
r_plane.cpp
|
- Fixed GCC compilation again.
|
2006-09-27 04:56:18 +00:00 |
r_plane.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
r_polymost.cpp
|
- Fixed some warnings flagged by GCC 4.1.1, which brings up an interesting
|
2006-12-09 00:16:10 +00:00 |
r_polymost.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
r_segs.cpp
|
- Version bump to 2.1.7.
|
2006-10-31 00:47:05 +00:00 |
r_segs.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
r_sky.cpp
|
- Fixed: Weapons did not give you double ammo at baby and nightmare skills.
|
2006-09-09 01:14:13 +00:00 |
r_sky.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
r_state.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
r_things.cpp
|
- Made AActor's xscale and yscale properties full precision fixed point
|
2006-11-14 16:54:02 +00:00 |
r_things.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
s_advsound.cpp
|
SVN r314 (trunk)
|
2006-08-31 00:16:12 +00:00 |
s_environment.cpp
|
- Started adding action function declarations to objects.
|
2006-11-29 04:51:16 +00:00 |
s_playlist.cpp
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
s_playlist.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
s_sndseq.cpp
|
- Fixed: Multiple-choice sound sequences could not be assigned IDs for use
|
2006-08-26 02:50:06 +00:00 |
s_sndseq.h
|
- Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample
|
2006-05-26 04:38:22 +00:00 |
s_sound.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
s_sound.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
sc_man.cpp
|
- Fixed some warnings flagged by GCC 4.1.1, which brings up an interesting
|
2006-12-09 00:16:10 +00:00 |
sc_man.h
|
- Finished the framework for specifying all action functions externally,
|
2006-12-04 23:25:59 +00:00 |
sc_man_scanner.h
|
- Finished the framework for specifying all action functions externally,
|
2006-12-04 23:25:59 +00:00 |
sc_man_scanner.re
|
- Finished the framework for specifying all action functions externally,
|
2006-12-04 23:25:59 +00:00 |
skins.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
skins.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
st_stuff.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
st_stuff.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
statnums.h
|
- Added a new MapMarker actor. Instead of appearing in the 3D view, it appears
|
2006-10-20 04:04:04 +00:00 |
stats.cpp
|
- Moved the vid_fps display to the upper-right of the screen.
|
2006-09-14 03:06:09 +00:00 |
stats.h
|
- Assembly code is disabled when building with __APPLE__ defined, for now.
|
2006-09-19 23:25:51 +00:00 |
stringtable.cpp
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
stringtable.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
tables.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
tables.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
tagitem.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
tarray.h
|
- Added a type check to Spawn(actorname,...) to allow it to print a
|
2006-07-31 10:22:53 +00:00 |
tempfiles.cpp
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
tempfiles.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
templates.h
|
- Assembly code is disabled when building with __APPLE__ defined, for now.
|
2006-09-19 23:25:51 +00:00 |
thingdef.cpp
|
- Fixed some warnings flagged by GCC 4.1.1, which brings up an interesting
|
2006-12-09 00:16:10 +00:00 |
thingdef.h
|
- Started adding action function declarations to objects.
|
2006-11-29 04:51:16 +00:00 |
thingdef_codeptr.cpp
|
- Fixed some warnings flagged by GCC 4.1.1, which brings up an interesting
|
2006-12-09 00:16:10 +00:00 |
thingdef_exp.cpp
|
- Fixed some warnings flagged by GCC 4.1.1, which brings up an interesting
|
2006-12-09 00:16:10 +00:00 |
thingdef_specials.gperf
|
Added some missing specials to thingdef_specials.gperf.
|
2006-08-16 21:59:45 +00:00 |
thingdef_specials.h
|
- Updated thingdef_specials.h for the new thingdef_specials.gperf file.
|
2006-08-17 00:19:26 +00:00 |
tmap.nas
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
tmap2.nas
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
tmap3.nas
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
v_collection.cpp
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
v_collection.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
v_draw.cpp
|
- Added a new MapMarker actor. Instead of appearing in the 3D view, it appears
|
2006-10-20 04:04:04 +00:00 |
v_font.cpp
|
- Fixed: The yellow color range contained gaps in its definition which
|
2006-10-21 09:01:45 +00:00 |
v_font.h
|
- Fixed: Hires texture replacements must call AddPatch if the texture
|
2006-10-06 21:07:58 +00:00 |
v_palette.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
v_palette.h
|
- Removed all the "fast" and unused code from FColorMatcher. Today's
|
2006-12-01 02:51:56 +00:00 |
v_pfx.cpp
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
v_pfx.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
v_text.cpp
|
- Fixed: V_BreakLines() failed to produce output for the final line if it was
|
2006-10-03 03:14:28 +00:00 |
v_text.h
|
- Assembly code is disabled when building with __APPLE__ defined, for now.
|
2006-09-19 23:25:51 +00:00 |
v_video.cpp
|
- The DSimpleCanvas constructor now fills MemBuffer with zeros.
|
2006-12-01 01:17:45 +00:00 |
v_video.h
|
SVN r383 (trunk)
|
2006-11-19 02:10:25 +00:00 |
vectors.cpp
|
- Added the MF2_PASSMOBJ for P_Thing_Spawn() from January 4, 2003, to
|
2006-10-20 01:58:26 +00:00 |
vectors.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
version.h
|
- Fixed: The global WeaponSection string was never freed. It has been replaced
|
2006-10-31 14:53:21 +00:00 |
w_wad.cpp
|
- Assembly code is disabled when building with __APPLE__ defined, for now.
|
2006-09-19 23:25:51 +00:00 |
w_wad.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
w_zip.h
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
weightedlist.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
wi_stuff.cpp
|
- Assembly code is disabled when building with __APPLE__ defined, for now.
|
2006-09-19 23:25:51 +00:00 |
wi_stuff.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |
zstrformat.cpp
|
- Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample
|
2006-05-26 04:38:22 +00:00 |
zstring.cpp
|
SVN r349 (trunk)
|
2006-10-05 03:30:44 +00:00 |
zstring.h
|
- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
|
2006-09-14 00:02:31 +00:00 |