qzdoom-gpl/src/posix
Rachael Alexanderson 3967afa551 Merge ../qzdoom
# Conflicts:
#	src/oplsynth/dosbox/opl.cpp
#	src/oplsynth/mlopl.cpp
#	src/oplsynth/mlopl_io.cpp
#	src/oplsynth/music_opl_mididevice.cpp
#	src/oplsynth/music_opldumper_mididevice.cpp
#	src/oplsynth/muslib.h
#	src/oplsynth/nukedopl3.h
#	src/oplsynth/opl_mus_player.cpp
#	src/sound/fmodsound.cpp
#	src/sound/fmodsound.h
2017-03-08 21:36:58 -05:00
..
cocoa Merge ../qzdoom 2017-03-08 21:36:58 -05:00
osx Fixed support for automatic graphics switching on macOS 2016-09-22 08:52:43 +02:00
sdl Merge ../qzdoom 2017-03-08 21:36:58 -05:00
unix - Fixed building with gtk2 headers. 2016-11-13 00:17:09 -05:00
dikeys.h
hardware.h Added IsBgra() to DCanvas 2016-05-31 09:36:18 +02:00
i_cd.cpp
i_input.h
i_steam.cpp
i_system.h Relicense all Doom Source Code License files to GPL. 2016-04-27 22:04:59 +08:00
readme.md
zdoom.xpm Updated game icons 2017-02-05 19:19:16 +08:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.