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nashmuhandes dcc9a1ca6e Merge branch 'master' of https://github.com/coelckers/gzdoom
# Conflicts:
#	src/r_draw.cpp
#	src/r_draw.h
2016-10-22 15:06:09 +08:00
bzip2 - we are using C++11 now, so all those old VC 2005 project files are of no use anymore. 2016-03-01 09:38:49 +01:00
docs Merge branch 'master' of https://github.com/coelckers/gzdoom 2016-10-04 01:18:06 +08:00
dumb Normalize line endings 2016-03-01 09:47:10 -06:00
game-music-emu Normalize line endings 2016-03-01 09:47:10 -06:00
gdtoa - we are using C++11 now, so all those old VC 2005 project files are of no use anymore. 2016-03-01 09:38:49 +01:00
jpeg-6b Normalize line endings 2016-03-01 09:47:10 -06:00
launcher-templates - DYN_FLUIDSYNTH now defaults to ON. 2013-10-10 17:40:15 -07:00
lzma Normalize line endings 2016-03-01 09:47:10 -06:00
output_sdl - Added support for building with FMOD Studio Low Level API (partially based off of Emile Belanger's/Beloko Games Android work) 2016-08-27 22:14:57 -04:00
specs Merge branch 'master' of https://github.com/coelckers/gzdoom 2016-10-17 20:58:30 +08:00
src Merge branch 'master' of https://github.com/coelckers/gzdoom 2016-10-22 15:06:09 +08:00
tools Fixed: XLAT would not parse 2016-10-14 22:02:55 -05:00
wadsrc Merge branch 'master' of https://github.com/coelckers/gzdoom 2016-10-22 15:06:09 +08:00
zlib - we are using C++11 now, so all those old VC 2005 project files are of no use anymore. 2016-03-01 09:38:49 +01:00
.gitattributes Add .gitattributes 2016-03-01 09:45:09 -06:00
.gitignore Merge commit '165d26baa1569685651baf4575e12e73c8cbfd2e' 2016-03-01 17:23:35 +01:00
CleanDirectoryList.cmake - DYN_FLUIDSYNTH now defaults to ON. 2013-10-10 17:40:15 -07:00
CMakeLists.txt Merge branch 'master' of https://github.com/coelckers/gzdoom 2016-10-04 01:18:06 +08:00
CreateLaunchers.cmake - Apparently cmake_policy doesn't ignore unknown policies (which seems to defeat the purpose to me) so we must wrap them in code to detect if the policy is known. 2015-03-24 18:28:59 -04:00
FindFluidSynth.cmake - Added FluidSynth support as snd_mididevice -5. Only tested with Linux. I will have 2010-08-15 19:54:59 +00:00
FindMPG123.cmake - some fixes to make OpenAL branch compile with VC++ 2013 and OpenAL support. 2015-04-24 17:42:56 +02:00
FindSDL2.cmake - Ported SDL backend to SDL 2.0. Still needs a little bit of polish, but it works. 2014-12-08 18:46:10 -05:00
FindSndFile.cmake Implement and use a libsndfile decoder 2014-06-19 04:13:42 -07:00
License.md Upgrade GZDoom-GPL to GPLv3 2016-09-15 13:29:11 +08:00
precompiled_headers.cmake - enable use of precompiled headers for MSVC. Thanks to a small CMake script I recently found this could be done non-invasively. 2016-04-10 13:08:54 +02:00
Readme.md Add nvidia License (FXAA) to landing page 2016-10-04 01:28:59 +08:00
strifehelp.acs - fixed: Checking for quest item 0 should not print an error message but silently fail. 2016-07-03 13:32:40 +02:00

GZDoom-GPL

GZDoom-GPL is a GPL-compliant fork of GZDoom.

Credits:

  • id Software for Doom
  • Randi Heit for ZDoom
  • Graf Zahl for GZDoom
  • LavenderMoon for the GPL relicense codebase

Licenses