..
asm_ia32
Renderer floatification: Use floats for lighting values
2016-04-22 23:10:34 -05:00
asm_x86_64
Normalize line endings
2016-03-01 09:47:10 -06:00
fragglescript
- all thinker serializers done.
2016-09-20 00:41:22 +02:00
g_doom
- another batch.
2016-09-19 19:58:04 +02:00
g_heretic
- another batch.
2016-09-19 19:58:04 +02:00
g_hexen
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
g_raven
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
g_shared
- all thinker serializers done.
2016-09-20 00:41:22 +02:00
g_strife
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
intermission
- fixed: DIntermissionScreen::Init did not handle non-existent strings in the string table and crashed on a NULL pointer.
2016-05-25 01:45:55 +02:00
math
- floatified portals.cpp and most of p_maputl.cpp.
2016-03-31 16:52:25 +02:00
menu
Fix video mode selection bug
2016-09-15 07:52:53 +02:00
oplsynth
- added a system-include independent wrapper for Windows's OutputDebugString, so that this can be used more easily in files that cannot include windows.h.
2016-04-10 13:03:44 +02:00
posix
- added missing #include.
2016-09-03 17:29:28 +02:00
r_data
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
rapidjson
- started implementing a JSON based serializer. Unfortunately it is far too slow to be of any real use.
2016-09-18 13:26:34 +02:00
resourcefiles
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
2016-08-28 09:55:04 +02:00
sfmt
Normalize line endings
2016-03-01 09:47:10 -06:00
sound
Fixed 'unreferenced local variable' warnings when building with FMOD Studio API
2016-09-12 20:37:12 +02:00
textures
- all thinker serializers done.
2016-09-20 00:41:22 +02:00
thingdef
- added a GetMissileDamage function to DECORATE which can be used to properly retrieve an actor's damage value.
2016-09-19 03:45:22 +02:00
timidity
- added a system-include independent wrapper for Windows's OutputDebugString, so that this can be used more easily in files that cannot include windows.h.
2016-04-10 13:03:44 +02:00
wildmidi
Merge branch conflicts fix
2016-01-21 10:49:57 +13:00
win32
Resize framebuffer in windowed mode to match the client area
2016-09-12 13:04:36 +02:00
xlat
Merge branch 'master' into floatcvt
2016-03-21 01:28:50 +01:00
zscript
Added "division by zero" to the VM-aborting errors
2016-09-14 20:47:00 +02:00
__autostart.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
actionspecials.h
- added Hexen compatible handling to specials that stop perpetual sector movement.
2016-08-09 17:09:12 +02:00
actor.h
- added new serializers to several classes and moved the old ones to the dump file.
2016-09-19 12:53:42 +02:00
actorptrselect.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
actorptrselect.h
Normalize line endings
2016-03-01 09:47:10 -06:00
am_map.cpp
- added polyobject serializer.
2016-09-20 09:11:13 +02:00
am_map.h
- added polyobject serializer.
2016-09-20 09:11:13 +02:00
announcer.h
Normalize line endings
2016-03-01 09:47:10 -06:00
autosegs.h
Normalize line endings
2016-03-01 09:47:10 -06:00
b_bot.cpp
- all thinker serializers done.
2016-09-20 00:41:22 +02:00
b_bot.h
- all thinker serializers done.
2016-09-20 00:41:22 +02:00
b_func.cpp
- floatified portals.cpp and most of p_maputl.cpp.
2016-03-31 16:52:25 +02:00
b_game.cpp
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
2016-08-28 09:55:04 +02:00
b_move.cpp
- floatified p_trace, p_slopes and p_udmf.cpp.
2016-03-30 16:30:22 +02:00
b_think.cpp
- removed STAT_INVENTORY.
2016-08-20 19:10:14 +02:00
basicinlines.h
Normalize line endings
2016-03-01 09:47:10 -06:00
basictypes.h
- replaced finesine for texture warping with a smaller custom table, based on the old 2005 FP code, but fixes the generation of the sine table.
2016-04-28 15:59:37 +02:00
bbannouncer.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
c_bind.cpp
- changed the default key name string because '#' is used as a comment in the config files.
2016-05-22 12:20:46 +02:00
c_bind.h
Normalize line endings
2016-03-01 09:47:10 -06:00
c_cmds.cpp
"actorlist" and "actornum" no longer return already-owned inventory objects
2016-09-16 00:47:56 -04:00
c_console.cpp
- do not even allow creation of names in C_RemoveTabCommands if there are no tab commands, so that FindName cannot be called after the NameManager has been destroyed.
2016-09-13 21:01:50 +02:00
c_console.h
Normalize line endings
2016-03-01 09:47:10 -06:00
c_consolebuffer.cpp
c_consolebuffer.h
c_cvars.cpp
Added GetCVar(string name)
2016-06-11 10:15:49 +02:00
c_cvars.h
Added GetCVar(string name)
2016-06-11 10:15:49 +02:00
c_dispatch.cpp
- all thinker serializers done.
2016-09-20 00:41:22 +02:00
c_dispatch.h
Normalize line endings
2016-03-01 09:47:10 -06:00
c_expr.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
CMakeLists.txt
- removed FS HUD pics. No mod in existence ever used them and a quickly thrown together test showed that the code did not even work. And since there's no reason to fix it they are gone now.
2016-09-19 10:41:21 +02:00
cmdlib.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
cmdlib.h
- Fix myoffsetof using misaligned pointer access.
2016-06-29 13:04:31 +02:00
colormatcher.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
colormatcher.h
Normalize line endings
2016-03-01 09:47:10 -06:00
compatibility.cpp
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
2016-08-28 09:55:04 +02:00
compatibility.h
Normalize line endings
2016-03-01 09:47:10 -06:00
configfile.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
configfile.h
Normalize line endings
2016-03-01 09:47:10 -06:00
ct_chat.cpp
Add con_scale for scaling just the console
2016-09-08 00:39:52 +02:00
d_dehacked.cpp
- And another batch of serializers.
2016-09-19 15:07:53 +02:00
d_dehacked.h
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
d_event.h
Normalize line endings
2016-03-01 09:47:10 -06:00
d_gui.h
Normalize line endings
2016-03-01 09:47:10 -06:00
d_iwad.cpp
- second part of last commit. This file was accidentally unselected.
2016-03-08 14:35:36 +01:00
d_main.cpp
- made disabling the push window check a real compatibility option.
2016-08-09 20:15:13 +02:00
d_main.h
Normalize line endings
2016-03-01 09:47:10 -06:00
d_net.cpp
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
2016-08-28 09:55:04 +02:00
d_net.h
Normalize line endings
2016-03-01 09:47:10 -06:00
d_netinf.h
Normalize line endings
2016-03-01 09:47:10 -06:00
d_netinfo.cpp
Add FBaseCVar::GetHumanString()
2016-04-23 22:30:08 -05:00
d_player.h
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
d_protocol.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
d_protocol.h
- looks like the oldz parameter in UpdateWaterLevel is not needed at all...
2016-03-26 01:13:36 +01:00
d_ticcmd.h
Normalize line endings
2016-03-01 09:47:10 -06:00
decallib.cpp
- all thinker serializers done.
2016-09-20 00:41:22 +02:00
decallib.h
- floatified the decal code.
2016-03-22 22:07:38 +01:00
dobject.cpp
- moved new code to its proper location and started moving the replaced old archive code to a placeholder file for easy removal later.
2016-09-19 10:34:54 +02:00
dobject.h
- added new serializers to several classes and moved the old ones to the dump file.
2016-09-19 12:53:42 +02:00
dobjgc.cpp
- refactored sector portal data so that it does not rely on actors.
2016-04-20 19:20:11 +02:00
dobjtype.cpp
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
2016-08-28 09:55:04 +02:00
dobjtype.h
Added post/pre increment/decrement operators to DECORATE
2016-08-07 22:10:01 +02:00
doomdata.h
- fixed: mapthinghexen_t::flags needs to be unsigned.
2016-07-05 01:17:12 +02:00
doomdef.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
doomdef.h
- made disabling the push window check a real compatibility option.
2016-08-09 20:15:13 +02:00
doomerrors.h
Normalize line endings
2016-03-01 09:47:10 -06:00
doomstat.cpp
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
2016-08-28 09:55:04 +02:00
doomstat.h
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
2016-08-28 09:55:04 +02:00
doomtype.h
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
2016-08-28 09:55:04 +02:00
dscript.h
Normalize line endings
2016-03-01 09:47:10 -06:00
dsectoreffect.cpp
- And another batch of serializers.
2016-09-19 15:07:53 +02:00
dsectoreffect.h
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
dthinker.cpp
- moved new code to its proper location and started moving the replaced old archive code to a placeholder file for easy removal later.
2016-09-19 10:34:54 +02:00
dthinker.h
- moved new code to its proper location and started moving the replaced old archive code to a placeholder file for easy removal later.
2016-09-19 10:34:54 +02:00
edata.cpp
- floatified the sector plane movers and removed some of the ZatPoint conversion cruft.
2016-03-30 09:41:46 +02:00
edata.h
- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
2016-02-05 23:51:28 +01:00
empty.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
errors.h
f_wipe.cpp
- floatified p_trace, p_slopes and p_udmf.cpp.
2016-03-30 16:30:22 +02:00
f_wipe.h
Normalize line endings
2016-03-01 09:47:10 -06:00
farchive.cpp
- reformatting for easier search.
2016-09-19 10:47:59 +02:00
farchive.h
- all thinker serializers done.
2016-09-20 00:41:22 +02:00
files.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
files.h
- floatification of G_CheckSpot and a few other things.
2016-03-26 09:28:00 +01:00
g_doomedmap.cpp
- removed STACK_ARGS.
2016-04-11 10:46:30 +02:00
g_game.cpp
Generalized the psprites implementation
2016-05-20 17:04:44 +02:00
g_game.h
Normalize line endings
2016-03-01 09:47:10 -06:00
g_hub.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
g_hub.h
Normalize line endings
2016-03-01 09:47:10 -06:00
g_level.cpp
- added polyobject serializer.
2016-09-20 09:11:13 +02:00
g_level.h
- added polyobject serializer.
2016-09-20 09:11:13 +02:00
g_mapinfo.cpp
- made disabling the push window check a real compatibility option.
2016-08-09 20:15:13 +02:00
g_pch.h
- add the precompiled header file for the previous commit.
2016-04-10 13:10:41 +02:00
g_pch2.h
- tried to add precompiled headers to fastmath sources as well, but VC++ doesn't seem to want to play along. So I left this stuff in but disabled the precompilation until a solution can be found.
2016-04-10 13:54:42 +02:00
g_skill.cpp
- floatification of g_shared.
2016-03-24 01:46:11 +01:00
gameconfigfile.cpp
- remove windows header #include from gameconfigfile.cpp, because it isn't needed.
2016-04-10 12:33:35 +02:00
gameconfigfile.h
Normalize line endings
2016-03-01 09:47:10 -06:00
gametype.h
Normalize line endings
2016-03-01 09:47:10 -06:00
gccinlines.h
Normalize line endings
2016-03-01 09:47:10 -06:00
gi.cpp
Added KILL Script type and associated flags and GameInfo keyword.
2016-07-28 08:34:23 +02:00
gi.h
Added KILL Script type and associated flags and GameInfo keyword.
2016-07-28 08:34:23 +02:00
gitinfo.cpp
gstrings.h
Normalize line endings
2016-03-01 09:47:10 -06:00
GuillotineBinPack.cpp
*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
2016-01-18 14:45:23 -06:00
GuillotineBinPack.h
Use a better packing algorithm for the texture atlases
2016-01-08 22:37:06 -06:00
hu_scores.cpp
- removed STACK_ARGS.
2016-04-11 10:46:30 +02:00
hu_stuff.h
- removed STACK_ARGS.
2016-04-11 10:46:30 +02:00
i_cd.h
Normalize line endings
2016-03-01 09:47:10 -06:00
i_movie.h
Normalize line endings
2016-03-01 09:47:10 -06:00
i_net.cpp
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
2016-08-28 09:55:04 +02:00
i_net.h
Normalize line endings
2016-03-01 09:47:10 -06:00
i_video.h
Normalize line endings
2016-03-01 09:47:10 -06:00
info.cpp
Merge branch 'master' into json
2016-09-19 03:54:36 +02:00
info.h
- changed action function interface so that callers can be identified directly, instead of guessing it from looking at the parameters.
2016-06-16 16:16:27 +02:00
json.cpp
- added polyobject serializer.
2016-09-20 09:11:13 +02:00
keysections.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
lists.h
Normalize line endings
2016-03-01 09:47:10 -06:00
lumpconfigfile.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
lumpconfigfile.h
Normalize line endings
2016-03-01 09:47:10 -06:00
m_alloc.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
m_alloc.h
Normalize line endings
2016-03-01 09:47:10 -06:00
m_argv.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
m_argv.h
Normalize line endings
2016-03-01 09:47:10 -06:00
m_bbox.cpp
- floatified FBoundingBox.
2016-03-31 10:38:54 +02:00
m_bbox.h
- removed most of the deleted function declarations.
2016-03-31 21:20:45 +02:00
m_cheat.cpp
- all thinker serializers done.
2016-09-20 00:41:22 +02:00
m_cheat.h
Normalize line endings
2016-03-01 09:47:10 -06:00
m_crc32.h
Normalize line endings
2016-03-01 09:47:10 -06:00
m_fixed.h
- floatified the global view variables.
2016-04-01 12:22:16 +02:00
m_joy.cpp
- some rework of vectors.h, mostly to remove all those silenced double->float conversions.
2016-03-10 22:36:28 +01:00
m_joy.h
Normalize line endings
2016-03-01 09:47:10 -06:00
m_misc.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
m_misc.h
Normalize line endings
2016-03-01 09:47:10 -06:00
m_png.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
m_png.h
Normalize line endings
2016-03-01 09:47:10 -06:00
m_random.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
m_random.h
Normalize line endings
2016-03-01 09:47:10 -06:00
m_swap.h
Normalize line endings
2016-03-01 09:47:10 -06:00
md5.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
md5.h
Normalize line endings
2016-03-01 09:47:10 -06:00
memarena.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
memarena.h
Normalize line endings
2016-03-01 09:47:10 -06:00
mscinlines.h
Normalize line endings
2016-03-01 09:47:10 -06:00
mus2midi.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
mus2midi.h
Normalize line endings
2016-03-01 09:47:10 -06:00
name.cpp
- fixed: The TabCommands array needs to be cleared before the NameManager is destroyed.
2016-09-13 10:43:53 +02:00
name.h
Normalize line endings
2016-03-01 09:47:10 -06:00
namedef.h
Re-allow indexes as state parameter in sequences
2016-08-07 22:10:00 +02:00
nodebuild.cpp
Use floating point node bounding boxes
2016-04-30 22:37:02 -05:00
nodebuild.h
- removed STACK_ARGS.
2016-04-11 10:46:30 +02:00
nodebuild_classify_nosse2.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
nodebuild_classify_sse2.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
nodebuild_events.cpp
- added custom math routines for reliability.
2016-03-11 15:45:47 +01:00
nodebuild_extract.cpp
Use floating point node bounding boxes
2016-04-30 22:37:02 -05:00
nodebuild_gl.cpp
- removed STACK_ARGS.
2016-04-11 10:46:30 +02:00
nodebuild_utility.cpp
- fixed: The node builder's FindMapBounds function included all vertices generated by the node builder.
2016-05-27 09:38:33 +02:00
p_3dfloors.cpp
- properly handle 3D floors with inverted planes in the list sorter.
2016-08-03 12:17:22 +02:00
p_3dfloors.h
- fixed coordinate correctness issues with P_CheckFor3DFloor/CeilingHit.
2016-04-20 13:28:19 +02:00
p_3dmidtex.cpp
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
2016-04-24 12:15:09 +02:00
p_3dmidtex.h
- floatified the sector plane movers and removed some of the ZatPoint conversion cruft.
2016-03-30 09:41:46 +02:00
p_acs.cpp
- all thinker serializers done.
2016-09-20 00:41:22 +02:00
p_acs.h
- all thinker serializers done.
2016-09-20 00:41:22 +02:00
p_blockmap.h
- floatified bmaporgx and bmaporgy, allowing to remove the gross overflow prevention hacks present in the blockmap code.
2016-03-31 09:23:14 +02:00
p_buildmap.cpp
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
2016-04-24 12:15:09 +02:00
p_ceiling.cpp
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
p_checkposition.h
- fixed: It was not possible to step through a ceiling portal into the upper sector.
2016-05-20 13:10:42 +02:00
p_conversation.cpp
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
2016-08-28 09:55:04 +02:00
p_conversation.h
Normalize line endings
2016-03-01 09:47:10 -06:00
p_doors.cpp
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
p_effect.cpp
- fixed inverse sign for rocket trail particle movement.
2016-06-12 00:05:23 +02:00
p_effect.h
- Changed endsize to sizestep. Endsize affected more things than I thought it would.
2016-06-11 08:05:29 -05:00
p_enemy.cpp
- fixed: The NoiseList array was not cleared before use.
2016-05-27 00:00:27 +02:00
p_enemy.h
- made P_NoiseAlert non-recursive to avoid stack overflow problems in large open-area maps with a high sector count.
2016-05-25 11:30:11 +02:00
p_floor.cpp
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
p_glnodes.cpp
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
2016-08-28 09:55:04 +02:00
p_interaction.cpp
A_Explode now returns the number of actors damaged and can be used in expressions.
2016-08-12 09:17:20 +02:00
p_lights.cpp
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
p_linkedsectors.cpp
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
2016-04-24 12:15:09 +02:00
p_lnspec.cpp
- added Hexen compatible handling to specials that stop perpetual sector movement.
2016-08-09 17:09:12 +02:00
p_lnspec.h
Normalize line endings
2016-03-01 09:47:10 -06:00
p_local.h
A_Explode now returns the number of actors damaged and can be used in expressions.
2016-08-12 09:17:20 +02:00
p_map.cpp
- split Damage into two variables: DamageVal for the old constant and DamageFunc for the DECORATE function.
2016-09-19 03:36:51 +02:00
p_maputl.cpp
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
2016-08-28 09:55:04 +02:00
p_maputl.h
- removed debug stuff.
2016-06-30 11:31:00 +02:00
p_mobj.cpp
- added polyobject serializer.
2016-09-20 09:11:13 +02:00
p_pillar.cpp
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
p_plats.cpp
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
p_pspr.cpp
Fixed: the instant weapon switch flag didn't work anymore
2016-07-30 23:50:14 +02:00
p_pspr.h
- fixed: When changing weapons due to starting or ending a Tome of Power effect, the PSprite's caller needs to be changed.
2016-07-16 19:55:00 +02:00
p_pusher.cpp
- all thinker serializers done.
2016-09-20 00:41:22 +02:00
p_saveg.cpp
- added polyobject serializer.
2016-09-20 09:11:13 +02:00
p_saveg.h
- moved new code to its proper location and started moving the replaced old archive code to a placeholder file for easy removal later.
2016-09-19 10:34:54 +02:00
p_scroll.cpp
- added polyobject serializer.
2016-09-20 09:11:13 +02:00
p_sectors.cpp
- another batch.
2016-09-19 19:58:04 +02:00
p_setup.cpp
- added polyobject serializer.
2016-09-20 09:11:13 +02:00
p_setup.h
- floatified p_trace, p_slopes and p_udmf.cpp.
2016-03-30 16:30:22 +02:00
p_sight.cpp
- wrap access to portal properties into sector_t:: member functions.
2016-04-19 11:35:28 +02:00
p_slopes.cpp
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
2016-04-24 12:15:09 +02:00
p_spec.cpp
- all thinker serializers done.
2016-09-20 00:41:22 +02:00
p_spec.h
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
p_states.cpp
- moved new code to its proper location and started moving the replaced old archive code to a placeholder file for easy removal later.
2016-09-19 10:34:54 +02:00
p_switch.cpp
- all thinker serializers done.
2016-09-20 00:41:22 +02:00
p_tags.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
p_tags.h
Normalize line endings
2016-03-01 09:47:10 -06:00
p_teleport.cpp
- fixed some issues with teleport fog:
2016-06-06 10:48:40 +02:00
p_terrain.cpp
- started implementing a JSON based serializer. Unfortunately it is far too slow to be of any real use.
2016-09-18 13:26:34 +02:00
p_terrain.h
- started implementing a JSON based serializer. Unfortunately it is far too slow to be of any real use.
2016-09-18 13:26:34 +02:00
p_things.cpp
Added GetProximity(classname, distance, flags, ptr).
2016-07-30 00:26:55 +02:00
p_tick.cpp
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
2016-08-28 09:55:04 +02:00
p_tick.h
Normalize line endings
2016-03-01 09:47:10 -06:00
p_trace.cpp
- fixed: Terrain splashes could be generated for 3D floors that were below the sector's actual floor.
2016-08-14 20:52:13 +02:00
p_trace.h
- added portal-awareness to the railgun trail.
2016-04-16 19:41:33 +02:00
p_udmf.cpp
- fixed: UDMF user value lists need to be sorted for binary search to work but weren't.
2016-09-12 21:32:17 +02:00
p_udmf.h
- replaced finesine for texture warping with a smaller custom table, based on the old 2005 FP code, but fixes the generation of the sine table.
2016-04-28 15:59:37 +02:00
p_usdf.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
p_user.cpp
- And another batch of serializers.
2016-09-19 15:07:53 +02:00
p_writemap.cpp
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
2016-04-24 12:15:09 +02:00
p_xlat.cpp
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
2016-04-24 12:15:09 +02:00
parsecontext.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
parsecontext.h
Normalize line endings
2016-03-01 09:47:10 -06:00
pathexpander.cpp
Merge branch conflicts fix
2016-01-21 10:49:57 +13:00
pathexpander.h
Merge branch conflicts fix
2016-01-21 10:49:57 +13:00
po_man.cpp
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
po_man.h
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
portal.cpp
- added polyobject serializer.
2016-09-20 09:11:13 +02:00
portal.h
fixed: Polyobject-based line portals may not cache their angle as it may change at any time.
2016-06-19 12:32:45 +02:00
r_3dfloors.cpp
Fix unneeded fixed_t height in R_3D_AddHeight()
2016-04-26 23:11:27 -05:00
r_3dfloors.h
Commence renderer floatification
2016-04-22 23:09:13 -05:00
r_bsp.cpp
- fixed 3D floor rendering with nearby slopes.
2016-05-22 12:15:14 +02:00
r_bsp.h
Renderer floatification: Use floating point for wall scale and yrepeat
2016-04-22 23:12:53 -05:00
r_defs.h
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
r_draw.cpp
Remove halfviewwidth
2016-04-27 22:49:36 -05:00
r_draw.h
Renderer floatification: Use floating point for wall scale and yrepeat
2016-04-22 23:12:53 -05:00
r_drawt.cpp
Renderer floatification: Use floating point for texturemids and Y scales
2016-04-22 23:12:53 -05:00
r_local.h
- replaced finesine for texture warping with a smaller custom table, based on the old 2005 FP code, but fixes the generation of the sine table.
2016-04-28 15:59:37 +02:00
r_main.cpp
Change canvas rendering to use the aspect ratio of the canvas and generalize 5:4 rendering as AspectTallerThanWide
2016-09-13 23:42:05 +02:00
r_main.h
Renderer floatification: Use floats for lighting values
2016-04-22 23:10:34 -05:00
r_plane.cpp
- fixed slope calculation error.
2016-07-17 23:13:10 +02:00
r_plane.h
Keep values in floats longer for visplane drawing
2016-04-28 21:21:49 -05:00
r_renderer.h
Switch from ratio enum to float
2016-09-12 15:51:50 +02:00
r_segs.cpp
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
2016-08-28 09:55:04 +02:00
r_segs.h
Renderer floatification: Use floating point for wall scale and yrepeat
2016-04-22 23:12:53 -05:00
r_sky.cpp
- make FieldOfView a real angle and remove all uses of finetangent.
2016-04-28 13:59:06 +02:00
r_sky.h
Renderer floatification: Use floating point for wall scale and yrepeat
2016-04-22 23:12:53 -05:00
r_state.h
- started implementing a JSON based serializer. Unfortunately it is far too slow to be of any real use.
2016-09-18 13:26:34 +02:00
r_swrenderer.cpp
Switch from ratio enum to float
2016-09-12 15:51:50 +02:00
r_swrenderer.h
Switch from ratio enum to float
2016-09-12 15:51:50 +02:00
r_things.cpp
Switch from ratio enum to float
2016-09-12 15:51:50 +02:00
r_things.h
Generalized the psprites implementation
2016-05-20 17:04:44 +02:00
r_utility.cpp
- reformatting for easier search.
2016-09-19 10:47:59 +02:00
r_utility.h
- reformatting for easier search.
2016-09-19 10:47:59 +02:00
Rect.h
Use a better packing algorithm for the texture atlases
2016-01-08 22:37:06 -06:00
s_advsound.cpp
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
s_environment.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
s_playlist.cpp
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
2016-08-28 09:55:04 +02:00
s_playlist.h
Normalize line endings
2016-03-01 09:47:10 -06:00
s_sndseq.cpp
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
s_sndseq.h
- reformatting for easier search.
2016-09-19 10:47:59 +02:00
s_sound.cpp
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
2016-09-19 19:14:30 +02:00
s_sound.h
- cleanup
2016-09-19 01:07:51 +02:00
sc_man.cpp
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
2016-08-28 09:55:04 +02:00
sc_man.h
- added 'strictdecorate' CVAR. If this is set to 'true', any DECORATE error that had to be demoted to a warning for backwards compatibility will be treated as an actual error.
2016-06-08 10:56:11 +02:00
sc_man_scanner.re
- The fixed_t type for the VM also is not needed any longer and was removed.
2016-03-25 15:50:39 +01:00
sc_man_tokens.h
- The fixed_t type for the VM also is not needed any longer and was removed.
2016-03-25 15:50:39 +01:00
serializer.cpp
- added polyobject serializer.
2016-09-20 09:11:13 +02:00
serializer.h
- added polyobject serializer.
2016-09-20 09:11:13 +02:00
skins.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
skins.h
Normalize line endings
2016-03-01 09:47:10 -06:00
SkylineBinPack.cpp
*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
2016-01-18 14:45:23 -06:00
SkylineBinPack.h
Switch to the bottom-left picker for the Skyline Bin Packer
2016-01-10 21:54:28 -06:00
st_start.h
Normalize line endings
2016-03-01 09:47:10 -06:00
st_stuff.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
st_stuff.h
Normalize line endings
2016-03-01 09:47:10 -06:00
statistics.cpp
- removed STACK_ARGS.
2016-04-11 10:46:30 +02:00
statnums.h
Revert "- removed STAT_INVENTORY."
2016-08-25 21:41:17 +02:00
stats.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
stats.h
Normalize line endings
2016-03-01 09:47:10 -06:00
stringtable.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
stringtable.h
Normalize line endings
2016-03-01 09:47:10 -06:00
strnatcmp.c
strnatcmp.h
tagitem.h
tarray.h
Merge branch 'master' into floatcvt
2016-04-04 01:21:24 +02:00
teaminfo.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
teaminfo.h
Normalize line endings
2016-03-01 09:47:10 -06:00
tempfiles.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
tempfiles.h
Normalize line endings
2016-03-01 09:47:10 -06:00
templates.h
- Refactored SBarInfo flow control so negatable commands are handled statically.
2016-04-02 23:43:56 -04:00
tflags.h
- all thinker serializers done.
2016-09-20 00:41:22 +02:00
v_blend.cpp
- removed a few unnecessary #includes.
2016-03-28 22:20:25 +02:00
v_collection.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
v_collection.h
Normalize line endings
2016-03-01 09:47:10 -06:00
v_draw.cpp
Change canvas rendering to use the aspect ratio of the canvas and generalize 5:4 rendering as AspectTallerThanWide
2016-09-13 23:42:05 +02:00
v_font.cpp
- all thinker serializers done.
2016-09-20 00:41:22 +02:00
v_font.h
- all thinker serializers done.
2016-09-20 00:41:22 +02:00
v_palette.cpp
- removed STACK_ARGS.
2016-04-11 10:46:30 +02:00
v_palette.h
Normalize line endings
2016-03-01 09:47:10 -06:00
v_pfx.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
v_pfx.h
Normalize line endings
2016-03-01 09:47:10 -06:00
v_text.cpp
- removed STACK_ARGS.
2016-04-11 10:46:30 +02:00
v_text.h
Normalize line endings
2016-03-01 09:47:10 -06:00
v_video.cpp
Fix video mode selection bug
2016-09-15 07:52:53 +02:00
v_video.h
Fix video mode selection bug
2016-09-15 07:52:53 +02:00
valgrind.inc
vectors.h
- fixed: The view path for checking whether the player sprite should be drawn during a portal transition was never set properly in the portal transitioning case.
2016-05-09 23:16:06 +02:00
version.h
Tracer pointer is no longer a safe candidate for storing player morph pointers. Instead, actors must have a new, non-manipulatable pointer. This fixes the following circumstances:
2016-09-01 13:49:58 -05:00
w_wad.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
w_wad.h
Normalize line endings
2016-03-01 09:47:10 -06:00
w_zip.h
- Fixed: Modern versions of GCC on PowerPC inserted padding to the end of pragma packed structures.
2016-03-13 01:14:08 -05:00
weightedlist.h
Normalize line endings
2016-03-01 09:47:10 -06:00
wi_stuff.cpp
- removed a few leftover FRACUNITs.
2016-04-02 20:07:18 +02:00
wi_stuff.h
Normalize line endings
2016-03-01 09:47:10 -06:00
x86.cpp
- removed STACK_ARGS.
2016-04-11 10:46:30 +02:00
x86.h
Normalize line endings
2016-03-01 09:47:10 -06:00
xs_Float.h
Renderer floatification: Use floating point for texturemids and Y scales
2016-04-22 23:12:53 -05:00
zstrformat.cpp
- removed special treatment for not using stdint.h with MSVC. Current compiler versions have this file.
2016-03-24 11:30:11 +01:00
zstring.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
zstring.h
Normalize line endings
2016-03-01 09:47:10 -06:00
zzautozend.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
zzz_old.cpp
- added polyobject serializer.
2016-09-20 09:11:13 +02:00