qzdoom-gpl/src/gl
2014-06-01 00:04:28 +02:00
..
data Merge branch 'master' into Glew_Version_For_Real 2014-05-10 15:29:06 +02:00
dynlights - fixed: FFlatVertex contained two unused members. 2013-12-05 10:23:01 +01:00
hqnx - don't depend on stdint.h because older MSVC versions do not have it. 2014-05-01 12:30:56 +02:00
models - made adjustments to the texture loading code to account for the recent changes to handle long texture names. 2014-05-15 19:27:22 +02:00
renderer - fixed: the delayed state changer for the alpha function called glBlendFunc instead of glAlphaFunc. 2014-05-11 13:29:06 +02:00
scene - changed rendering of glowing walls so that it doesn't require an additional vertex attribute, just pass the floor and ceiling planes as uniforms. 2014-05-10 17:09:43 +02:00
shaders - changed rendering of glowing walls so that it doesn't require an additional vertex attribute, just pass the floor and ceiling planes as uniforms. 2014-05-10 17:09:43 +02:00
system - removed #include of glxew.h because it's not used. 2014-05-11 09:17:18 +02:00
textures - fixed texture name handling in GL related texture classes for recent changes in ZDoom to eliminate the 8 character name limit. 2014-06-01 00:04:28 +02:00
utility - made adjustments to the texture loading code to account for the recent changes to handle long texture names. 2014-05-15 19:27:22 +02:00
gl_builddraw.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_functions.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00