qzdoom-gpl/wadsrc/static/mapinfo
2010-10-16 22:37:30 +00:00
..
chex.txt - externalized the vector graphics for the automap arrows and the key. 2010-10-16 22:37:30 +00:00
chex3.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
common.txt - fixed: The Lost Soul used the wrong sound in the cast call. 2010-10-06 16:01:51 +00:00
doom1.txt - fixed: The subsector serializing code accessed the subsector array before validating the index. 2010-09-18 12:37:22 +00:00
doom2.txt - Added BOOM/MBF BEX-style narrative background text substitution. There are two changes because 2010-03-06 03:28:22 +00:00
doomcommon.txt - externalized the vector graphics for the automap arrows and the key. 2010-10-16 22:37:30 +00:00
heretic.txt - externalized the vector graphics for the automap arrows and the key. 2010-10-16 22:37:30 +00:00
hereticsw.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
hexdd.txt - merged finale branch back into trunk. 2010-10-06 10:44:03 +00:00
hexen.txt - externalized the vector graphics for the automap arrows and the key. 2010-10-16 22:37:30 +00:00
plutonia.txt - Final Doom needs its finale flats changed, too. 2010-03-06 04:01:32 +00:00
strife.txt - externalized the vector graphics for the automap arrows and the key. 2010-10-16 22:37:30 +00:00
tnt.txt - Final Doom needs its finale flats changed, too. 2010-03-06 04:01:32 +00:00
ultdoom.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
urbanbrawl.txt - added a default cursor for Chex Quest. 2010-09-26 07:46:34 +00:00