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cab39973df
- Now that state jumps are handled by returning a state, we still need a way for them to jump to a NULL state. If the parameter processed by this macro turns out to be NULL, Actor's 'Null' state will be substituted instead, since that's something that can be jumped to. |
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.. | ||
ast.cpp | ||
vm.h | ||
vmbuilder.cpp | ||
vmbuilder.h | ||
vmdisasm.cpp | ||
vmexec.cpp | ||
vmexec.h | ||
vmframe.cpp | ||
vmops.h | ||
zcc-parse.lemon | ||
zcc_compile.cpp | ||
zcc_compile.h | ||
zcc_errors.h | ||
zcc_expr.cpp | ||
zcc_exprlist.h | ||
zcc_parser.cpp | ||
zcc_parser.h |