qzdoom-gpl/src/thingdef
2016-04-15 18:46:31 +02:00
..
olddecorations.cpp - made AActor::alpha a floating point value 2016-03-21 12:18:46 +01:00
thingdef.cpp - removed a few unnecessary #includes. 2016-03-28 22:20:25 +02:00
thingdef.h - floatified the remaining fixed point variables accessible through DECORATE. PROP_FIXED_PARAM is no longer used anywhere. 2016-03-24 23:50:29 +01:00
thingdef_codeptr.cpp - fixed: A_CheckRange calculated the square twice, resulting in a far too large value that got checked. 2016-04-15 18:46:31 +02:00
thingdef_data.cpp - removed STACK_ARGS. 2016-04-11 10:46:30 +02:00
thingdef_exp.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
thingdef_exp.h - fixed: an 'if' that gets completely optimized away by a constant 'false' condition should not make the entire function disappear. 2016-04-07 20:31:12 +02:00
thingdef_expression.cpp - fixed: an 'if' that gets completely optimized away by a constant 'false' condition should not make the entire function disappear. 2016-04-07 20:31:12 +02:00
thingdef_parse.cpp Merge branch 'floatcvt' 2016-04-05 21:42:09 +02:00
thingdef_properties.cpp - added a distancecheck property to AActor that allows a given CVAR to be used as maximum display distance for actors of this type. 2016-04-12 19:44:12 +02:00
thingdef_states.cpp Add float casts to DECORATE for the sake of completeness 2016-03-01 11:36:15 -06:00