mirror of
https://github.com/ZDoom/qzdoom-gpl.git
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666e40c8bb
certain actors and added an option to APowerInvisibility to set this flag when active. - Added map specific automap backgrounds. - Fixed: Voodoo dolls did not play a sound when dying. - Added colorized error messages to DECORATE and made a few more error conditions that do not block further parsing not immediately abort. - Made all errors in CreateNewActor not immediately fatal so that the rest of the DECORATE lump can be parsed normally to look for more errors. - Fixed: Defining classes with the same name as their immediate base class was legal. It should not be allowed that a class has another one with the same name in its ancestry. - Fixed: Formatting of the intermission screen on Heretic, Hexen and Strife was broken. Changed it to use WI_Drawpercent which does it properly and also allows showing percentage in these games now. - Fixed: The MAPINFO parser ignored missing terminating braces of the last block in the file. SVN r1425 (trunk) |
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.. | ||
a_arachnotron.cpp | ||
a_archvile.cpp | ||
a_bossbrain.cpp | ||
a_bruiser.cpp | ||
a_cacodemon.cpp | ||
a_cyberdemon.cpp | ||
a_demon.cpp | ||
a_doomglobal.h | ||
a_doomimp.cpp | ||
a_doommisc.cpp | ||
a_doomweaps.cpp | ||
a_fatso.cpp | ||
a_keen.cpp | ||
a_lostsoul.cpp | ||
a_painelemental.cpp | ||
a_possessed.cpp | ||
a_revenant.cpp | ||
a_scriptedmarine.cpp | ||
a_spidermaster.cpp |