..
acs
- Fix strife linetype 11 again, courtesy of Gez.
2012-02-21 19:56:25 +00:00
actors
Add NOGRAVITY to every Raven actor with FLOATBOB
2013-11-19 19:42:13 -06:00
graphics
- added some accented characters to the small Doom font. (thanks to hfc2x)
2012-04-22 07:35:53 +00:00
maparrows
- Added keys on the automap for Heretic in easy mode, courtesy of Gez.
2012-02-12 02:45:48 +00:00
mapinfo
- Fixed: Shareware games couldn't bother with the actor has no frames errors since we don't load mods.
2014-01-18 15:09:12 -05:00
sbarinfo
- Allow any parameterized SBarInfo value to use parentheses to help make the syntax a little more consistent.
2012-02-16 05:01:17 +00:00
shaders /d3d
sounds
sprites
- Fixed compilation with FMOD 4.38+. The removal of hardware voices and EAX was a fairly
2012-02-10 00:53:50 +00:00
textures
xlat
- fixed: UDMF's Doom namespace needs to retain Boom's sector special flags.
2013-06-03 07:14:42 +00:00
althudcf.txt
animated.lmp
animdefs.txt
compatibility.txt
Add NoPushWindowCheck compatibility flag
2014-02-24 17:43:28 -06:00
confont.lmp
dbigfont.lmp
decaldef.txt
- Fixed one small copy-paste error in decaldef.txt for SnakeScorch22.
2012-09-11 01:42:01 +00:00
decorate.txt
- added FDARI*s damagetype fix
2012-04-07 15:29:47 +00:00
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt
- Added Gez's BFG edition patch.
2012-11-01 02:42:14 +00:00
language.enu
- fixed typo in Strife spectre's obituary message and added it to the DECORATE definition of the spectre.
2013-08-10 20:42:34 +02:00
language.fr
- fixed typo in Strife spectre's obituary message and added it to the DECORATE definition of the spectre.
2013-08-10 20:42:34 +02:00
language.ita
- added Italian translation to OB_VOODOO (thanks to Edward-san)
2012-04-22 07:37:38 +00:00
language.ptb
- specte typo in language.ptb.
2013-08-10 21:15:06 +02:00
lockdefs.txt
- Fix mapcolor for Strife's passcard.
2011-10-03 00:38:20 +00:00
menudef.txt
- added separate colors for the various types of 2-sided walls for the overlay automap. They previously all mapped to the same CVAR.
2013-07-30 13:17:20 +02:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt
- Added "misc/startupdone" sound to be played when the startup screen is closed and the game
2012-03-10 01:54:00 +00:00
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
- Enable Doom 1.1 status bar support.
2012-11-09 23:03:53 +00:00
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt