qzdoom-gpl/src/g_heretic
Christoph Oelckers 93cd78ebfb - Fixed: The check for no skill menu was incorrect when a custom player
class menu was present so instead of starting the game specific skill menu
  it always started Hexen's.
- Fixed: When a non-player tried to play a player sound it tried to access 
  the actor object as an APlayerPawn.
- Changed PlayAttacking2 to always use the melee state instead of different
  implementations per player and hard coding it to MissileState+1. Also
  changed PlayAttacking for the HereticPlayer to use the same animation as
  PlayAttacking2. Now the special handling for Heretic in the FireWeapon
  functions can be removed.

For R258:

- Fixed: PlayerStartItem created a duplicate of the item's class name before
  converting it into an FName.
- Removed game check for Doom from P_BloodSplatter. The BloodSplatter actor
  is compatible with all games now so the explicit handling is no longer needed.
- Moved replacement handling back into AActor::StaticSpawn but controlled
  by a (mandatory) parameter. Also added replacement to most other
  instances in the game where non-inventory items are spawned. Replacement is safe 
  nearly everywhere except for inventory related spawns.
- Fixed: Due to the player class inclusion A_NoBlocking never called
  NoBlockingSet for monsters.
- Changed: Sounds can be specified by full path now in SNDINFO and S_SKIN.


SVN r259 (trunk)
2006-07-16 10:23:14 +00:00
..
a_beast.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_chicken.cpp - Fixed: The check for no skill menu was incorrect when a custom player 2006-07-16 10:23:14 +00:00
a_clink.cpp - Added a 'default' setting to all color selection menu items that leaves 2006-06-29 14:21:56 +00:00
a_dsparil.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_hereticartifacts.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_hereticglobal.h - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_hereticimp.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_heretickeys.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_hereticmisc.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_hereticplayer.cpp - Fixed: The check for no skill menu was incorrect when a custom player 2006-07-16 10:23:14 +00:00
a_hereticweaps.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_ironlich.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_knight.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_mummy.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_snake.cpp - Added a 'default' setting to all color selection menu items that leaves 2006-06-29 14:21:56 +00:00
a_wizard.cpp - Added a 'default' setting to all color selection menu items that leaves 2006-06-29 14:21:56 +00:00
heretic_sbar.cpp - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00