qzdoom-gpl/src
2016-03-12 19:23:49 -06:00
..
asm_ia32 Normalize line endings 2016-03-01 09:47:10 -06:00
asm_x86_64 Normalize line endings 2016-03-01 09:47:10 -06:00
fragglescript - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
g_doom - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
g_heretic - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
g_hexen - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
g_raven - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
g_shared - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
g_strife - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
intermission Normalize line endings 2016-03-01 09:47:10 -06:00
menu UI support for 21:9 2016-03-03 17:31:12 -06:00
oplsynth Normalize line endings 2016-03-01 09:47:10 -06:00
posix Add some 21:9 resolutions 2016-03-03 17:59:55 -06:00
r_data Normalize line endings 2016-03-01 09:47:10 -06:00
resourcefiles Added detection for broken WAD files 2016-03-04 11:32:15 +01:00
sfmt Normalize line endings 2016-03-01 09:47:10 -06:00
sound Normalize line endings 2016-03-01 09:47:10 -06:00
textures Use ScriptMessage to warn about missing patches in a TEXTURES texture 2016-03-12 19:23:49 -06:00
thingdef - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
timidity Normalize line endings 2016-03-01 09:47:10 -06:00
wildmidi Merge branch conflicts fix 2016-01-21 10:49:57 +13:00
win32 vid_listmodes crash fix 2016-03-03 17:31:12 -06:00
xlat Normalize line endings 2016-03-01 09:47:10 -06:00
zscript Accept constant definitions in structs. 2016-03-12 19:11:34 -06:00
__autostart.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
actionspecials.h - some redesign of P_CheckSight to handle portals. 2016-03-07 21:59:32 +01:00
actor.h - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
actorptrselect.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
actorptrselect.h Normalize line endings 2016-03-01 09:47:10 -06:00
am_map.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
am_map.h Normalize line endings 2016-03-01 09:47:10 -06:00
announcer.h Normalize line endings 2016-03-01 09:47:10 -06:00
autosegs.h Normalize line endings 2016-03-01 09:47:10 -06:00
b_bot.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
b_bot.h Normalize line endings 2016-03-01 09:47:10 -06:00
b_func.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
b_game.cpp - fixed: Failure to open bots.cfg would throw an exception that prevented the level from starting. Catch it in FCajunMaster::LoadBots instead and handle it non-disruptively. 2016-03-03 11:11:25 +01:00
b_move.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
b_think.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
basicinlines.h Normalize line endings 2016-03-01 09:47:10 -06:00
basictypes.h - made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal. 2016-03-06 21:58:36 +01:00
bbannouncer.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_bind.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_bind.h Normalize line endings 2016-03-01 09:47:10 -06:00
c_cmds.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_console.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_console.h Normalize line endings 2016-03-01 09:47:10 -06:00
c_consolebuffer.cpp
c_consolebuffer.h
c_cvars.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_cvars.h Normalize line endings 2016-03-01 09:47:10 -06:00
c_dispatch.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_dispatch.h Normalize line endings 2016-03-01 09:47:10 -06:00
c_expr.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
CMakeLists.txt - Improve Mac GCC errors fix to work only for GCC. 2016-02-27 23:49:02 +01:00
cmdlib.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
cmdlib.h Normalize line endings 2016-03-01 09:47:10 -06:00
colormatcher.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
colormatcher.h Normalize line endings 2016-03-01 09:47:10 -06:00
compatibility.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
compatibility.h Normalize line endings 2016-03-01 09:47:10 -06:00
configfile.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
configfile.h Normalize line endings 2016-03-01 09:47:10 -06:00
ct_chat.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
d_dehacked.cpp Fixed potential crash in DeHackEd loading 2016-03-08 16:28:11 +02:00
d_dehacked.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_event.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_gui.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_iwad.cpp - second part of last commit. This file was accidentally unselected. 2016-03-08 14:35:36 +01:00
d_main.cpp Don't use _FPU_GETCW if it won't do what we want 2016-03-08 22:00:16 -06:00
d_main.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_net.cpp - made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal. 2016-03-06 21:58:36 +01:00
d_net.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_netinf.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_netinfo.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
d_player.h - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
d_protocol.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
d_protocol.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_ticcmd.h Normalize line endings 2016-03-01 09:47:10 -06:00
decallib.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
decallib.h Normalize line endings 2016-03-01 09:47:10 -06:00
dobject.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
dobject.h Normalize line endings 2016-03-01 09:47:10 -06:00
dobjgc.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
dobjtype.cpp PClassPointer should use its own type as the metatype in the type table 2016-03-03 17:31:01 -06:00
dobjtype.h Normalize line endings 2016-03-01 09:47:10 -06:00
doomdata.h - some redesign of P_CheckSight to handle portals. 2016-03-07 21:59:32 +01:00
doomdef.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
doomdef.h Normalize line endings 2016-03-01 09:47:10 -06:00
doomerrors.h Normalize line endings 2016-03-01 09:47:10 -06:00
doomstat.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
doomstat.h Normalize line endings 2016-03-01 09:47:10 -06:00
doomtype.h Normalize line endings 2016-03-01 09:47:10 -06:00
dscript.h Normalize line endings 2016-03-01 09:47:10 -06:00
dsectoreffect.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
dsectoreffect.h Normalize line endings 2016-03-01 09:47:10 -06:00
dthinker.cpp - did some profiling which revealed that P_PointInSector was called needlessly often. Did some optimization to the MultiBlock iterators to avoid this problem. 2016-03-10 14:22:18 +01:00
dthinker.h Normalize line endings 2016-03-01 09:47:10 -06:00
edata.cpp - added missing damagemod sector property to extradata parser. 2016-02-28 09:32:10 +01:00
edata.h - added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff. 2016-02-05 23:51:28 +01:00
empty.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
errors.h
f_wipe.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
f_wipe.h Normalize line endings 2016-03-01 09:47:10 -06:00
farchive.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
farchive.h Normalize line endings 2016-03-01 09:47:10 -06:00
files.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
files.h Normalize line endings 2016-03-01 09:47:10 -06:00
g_doomedmap.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
g_game.cpp Added "Miscellaneous Options" -> "Save/Load confirmation" option (defaults to true). When disabled, confirmation dialog won't be shown when performing quicksave/quickload. 2016-03-03 09:59:26 +01:00
g_game.h Normalize line endings 2016-03-01 09:47:10 -06:00
g_hub.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
g_hub.h Normalize line endings 2016-03-01 09:47:10 -06:00
g_level.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
g_level.h Normalize line endings 2016-03-01 09:47:10 -06:00
g_mapinfo.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
g_skill.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
gameconfigfile.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
gameconfigfile.h Normalize line endings 2016-03-01 09:47:10 -06:00
gametype.h Normalize line endings 2016-03-01 09:47:10 -06:00
gccinlines.h Normalize line endings 2016-03-01 09:47:10 -06:00
gi.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
gi.h Normalize line endings 2016-03-01 09:47:10 -06:00
gitinfo.cpp
gstrings.h Normalize line endings 2016-03-01 09:47:10 -06:00
GuillotineBinPack.cpp *BinPack fixes -- disjointRects only defined #ifdef _DEBUG 2016-01-18 14:45:23 -06:00
GuillotineBinPack.h Use a better packing algorithm for the texture atlases 2016-01-08 22:37:06 -06:00
hu_scores.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
hu_stuff.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_cd.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_movie.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_net.cpp
i_net.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_video.h Normalize line endings 2016-03-01 09:47:10 -06:00
info.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
info.h Normalize line endings 2016-03-01 09:47:10 -06:00
keysections.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
lists.h Normalize line endings 2016-03-01 09:47:10 -06:00
lumpconfigfile.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
lumpconfigfile.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_alloc.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_alloc.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_argv.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_argv.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_bbox.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_bbox.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_cheat.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
m_cheat.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_crc32.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_fixed.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_joy.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_joy.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_misc.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_misc.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_png.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_png.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_random.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_random.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_specialpaths.cpp - added an errorlog option. 2016-02-09 14:20:49 +01:00
m_swap.h Normalize line endings 2016-03-01 09:47:10 -06:00
md5.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
md5.h Normalize line endings 2016-03-01 09:47:10 -06:00
memarena.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
memarena.h Normalize line endings 2016-03-01 09:47:10 -06:00
mscinlines.h Normalize line endings 2016-03-01 09:47:10 -06:00
mus2midi.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
mus2midi.h Normalize line endings 2016-03-01 09:47:10 -06:00
name.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
name.h Normalize line endings 2016-03-01 09:47:10 -06:00
namedef.h Add float casts to DECORATE for the sake of completeness 2016-03-01 11:36:15 -06:00
nodebuild.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild.h Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_classify_nosse2.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_classify_sse2.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_events.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_extract.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_gl.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_utility.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_3dfloors.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_3dfloors.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_3dmidtex.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_3dmidtex.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_acs.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_acs.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_blockmap.h - refactored P_CollectConnectedGroups to avoid frequent heap allocations for the common cases 2016-02-16 12:51:10 +01:00
p_buildmap.cpp - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
p_ceiling.cpp Fixed some incorrectness with some Hexen crushing specials 2016-03-07 10:24:30 -06:00
p_checkposition.h - implemented FMultiBlockLinesIterator for checking a position across portals. This is not fully tested yet. 2016-02-19 10:39:40 +01:00
p_conversation.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_conversation.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_doors.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_effect.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_effect.h - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_enemy.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_enemy.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_floor.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_glnodes.cpp - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
p_interaction.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_lights.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_linkedsectors.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_lnspec.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_lnspec.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_local.h - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_map.cpp - fixed: The portal link table was not created when there were no sector portals. 2016-03-12 20:36:38 +01:00
p_maputl.cpp - did some profiling which revealed that P_PointInSector was called needlessly often. Did some optimization to the MultiBlock iterators to avoid this problem. 2016-03-10 14:22:18 +01:00
p_maputl.h - did some profiling which revealed that P_PointInSector was called needlessly often. Did some optimization to the MultiBlock iterators to avoid this problem. 2016-03-10 14:22:18 +01:00
p_mobj.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_pillar.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_plats.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_pspr.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_pspr.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_saveg.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_saveg.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_sectors.cpp - fixed: NextHighestCeilingAt and NextLowestFloorAt need to check if a 3D floor is outside the sector's boundaries before reporting it as the best match. 2016-03-09 12:00:07 +01:00
p_setup.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_setup.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_sight.cpp - fixed: The initial check for ceiling and floor portals must be done when the trace's start position and its sector has been calculated. SightCheck::init is too early for that. 2016-03-08 10:44:03 +01:00
p_slopes.cpp - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
p_spec.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_spec.h Fixed some incorrectness with some Hexen crushing specials 2016-03-07 10:24:30 -06:00
p_states.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_switch.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_tags.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_tags.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_teleport.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_terrain.cpp - explicitly check NAME_Null in P_FindTerrain so that it cannot get rendered inoperable by mods which hijack this name. This name must be reserved so that there is some means to disable a sector's terrain. 2016-03-05 22:39:53 +01:00
p_terrain.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_things.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_tick.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_tick.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_trace.cpp - fixed: The result condition of a hitscan subtrace was never checked. 2016-03-08 11:55:40 +01:00
p_trace.h - made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal. 2016-03-06 21:58:36 +01:00
p_udmf.cpp - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
p_udmf.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_usdf.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_user.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_writemap.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_xlat.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
parsecontext.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
parsecontext.h Normalize line endings 2016-03-01 09:47:10 -06:00
pathexpander.cpp Merge branch conflicts fix 2016-01-21 10:49:57 +13:00
pathexpander.h Merge branch conflicts fix 2016-01-21 10:49:57 +13:00
po_man.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
po_man.h Normalize line endings 2016-03-01 09:47:10 -06:00
portal.cpp - added NULL pointer check to portal rotation calculation function. 2016-03-12 22:38:46 +01:00
portal.h - some redesign of P_CheckSight to handle portals. 2016-03-07 21:59:32 +01:00
r_3dfloors.cpp
r_3dfloors.h
r_bsp.cpp - revert accidentally committed debug code. 2016-03-08 21:29:13 +01:00
r_bsp.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_defs.h - fixed sight checking through portals. 2016-03-08 01:26:13 +01:00
r_draw.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
r_draw.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_drawt.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
r_local.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_main.cpp - encountered a strange crash that after changing a map, InSubsector was not NULL and pointing to invalid data. So let's better NULL this variable explicitly each time a render loop is started. 2016-03-08 12:27:01 +01:00
r_main.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_plane.cpp - encountered a strange crash that after changing a map, InSubsector was not NULL and pointing to invalid data. So let's better NULL this variable explicitly each time a render loop is started. 2016-03-08 12:27:01 +01:00
r_plane.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_renderer.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_segs.cpp Clip portals to viewheight, not screen height 2016-03-08 19:53:37 -06:00
r_segs.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_sky.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
r_sky.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_state.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_swrenderer.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
r_swrenderer.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_things.cpp - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
r_things.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_utility.cpp - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
r_utility.h Normalize line endings 2016-03-01 09:47:10 -06:00
Rect.h Use a better packing algorithm for the texture atlases 2016-01-08 22:37:06 -06:00
s_advsound.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
s_environment.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
s_playlist.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
s_playlist.h Normalize line endings 2016-03-01 09:47:10 -06:00
s_sndseq.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
s_sndseq.h Normalize line endings 2016-03-01 09:47:10 -06:00
s_sound.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
s_sound.h Normalize line endings 2016-03-01 09:47:10 -06:00
sc_man.cpp Add new state options to parser and actually enable them 2016-03-03 18:33:07 -06:00
sc_man.h Add new state options to parser and actually enable them 2016-03-03 18:33:07 -06:00
sc_man_scanner.re Add new state options to parser and actually enable them 2016-03-03 18:33:07 -06:00
sc_man_tokens.h Add new state options to parser and actually enable them 2016-03-03 18:33:07 -06:00
skins.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
skins.h Normalize line endings 2016-03-01 09:47:10 -06:00
SkylineBinPack.cpp *BinPack fixes -- disjointRects only defined #ifdef _DEBUG 2016-01-18 14:45:23 -06:00
SkylineBinPack.h Switch to the bottom-left picker for the Skyline Bin Packer 2016-01-10 21:54:28 -06:00
st_start.h Normalize line endings 2016-03-01 09:47:10 -06:00
st_stuff.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
st_stuff.h Normalize line endings 2016-03-01 09:47:10 -06:00
statistics.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
statnums.h Normalize line endings 2016-03-01 09:47:10 -06:00
stats.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
stats.h Normalize line endings 2016-03-01 09:47:10 -06:00
stringtable.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
stringtable.h Normalize line endings 2016-03-01 09:47:10 -06:00
strnatcmp.c
strnatcmp.h
tables.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
tables.h Normalize line endings 2016-03-01 09:47:10 -06:00
tagitem.h
tarray.h Normalize line endings 2016-03-01 09:47:10 -06:00
teaminfo.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
teaminfo.h Normalize line endings 2016-03-01 09:47:10 -06:00
tempfiles.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
tempfiles.h Normalize line endings 2016-03-01 09:47:10 -06:00
templates.h Normalize line endings 2016-03-01 09:47:10 -06:00
tflags.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_blend.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_collection.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_collection.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_draw.cpp - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
v_font.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_font.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_palette.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_palette.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_pfx.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_pfx.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_text.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_text.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_video.cpp Fix 21:9 base width and height values 2016-03-03 18:00:06 -06:00
v_video.h 21:9 aspect ratio support 2016-03-03 17:31:12 -06:00
valgrind.inc
vectors.h - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
version.h Normalize line endings 2016-03-01 09:47:10 -06:00
w_wad.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
w_wad.h Normalize line endings 2016-03-01 09:47:10 -06:00
w_zip.h Normalize line endings 2016-03-01 09:47:10 -06:00
weightedlist.h Normalize line endings 2016-03-01 09:47:10 -06:00
wi_stuff.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
wi_stuff.h Normalize line endings 2016-03-01 09:47:10 -06:00
x86.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
x86.h Normalize line endings 2016-03-01 09:47:10 -06:00
xs_Float.h Normalize line endings 2016-03-01 09:47:10 -06:00
zstrformat.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
zstring.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
zstring.h Normalize line endings 2016-03-01 09:47:10 -06:00
zzautozend.cpp Normalize line endings 2016-03-01 09:47:10 -06:00