bzip2
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- we are using C++11 now, so all those old VC 2005 project files are of no use anymore.
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2016-03-01 09:38:49 +01:00 |
docs
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Merge branch 'master' of https://github.com/coelckers/gzdoom
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2016-10-04 01:18:06 +08:00 |
dumb
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
game-music-emu
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
gdtoa
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- we are using C++11 now, so all those old VC 2005 project files are of no use anymore.
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2016-03-01 09:38:49 +01:00 |
jpeg-6b
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
launcher-templates
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- DYN_FLUIDSYNTH now defaults to ON.
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2013-10-10 17:40:15 -07:00 |
lzma
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
output_sdl
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- Added support for building with FMOD Studio Low Level API (partially based off of Emile Belanger's/Beloko Games Android work)
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2016-08-27 22:14:57 -04:00 |
specs
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Merge branch 'master' of https://github.com/coelckers/gzdoom
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2016-10-17 20:58:30 +08:00 |
src
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Merge branch 'master' of https://github.com/coelckers/gzdoom
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2016-10-17 20:58:30 +08:00 |
tools
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Fixed: XLAT would not parse
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2016-10-14 22:02:55 -05:00 |
wadsrc
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Merge branch 'master' of https://github.com/coelckers/gzdoom
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2016-10-17 20:58:30 +08:00 |
zlib
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- we are using C++11 now, so all those old VC 2005 project files are of no use anymore.
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2016-03-01 09:38:49 +01:00 |
.gitattributes
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Add .gitattributes
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2016-03-01 09:45:09 -06:00 |
.gitignore
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Merge commit '165d26baa1569685651baf4575e12e73c8cbfd2e'
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2016-03-01 17:23:35 +01:00 |
CleanDirectoryList.cmake
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- DYN_FLUIDSYNTH now defaults to ON.
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2013-10-10 17:40:15 -07:00 |
CMakeLists.txt
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Merge branch 'master' of https://github.com/coelckers/gzdoom
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2016-10-04 01:18:06 +08:00 |
CreateLaunchers.cmake
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- Apparently cmake_policy doesn't ignore unknown policies (which seems to defeat the purpose to me) so we must wrap them in code to detect if the policy is known.
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2015-03-24 18:28:59 -04:00 |
FindFluidSynth.cmake
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- Added FluidSynth support as snd_mididevice -5. Only tested with Linux. I will have
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2010-08-15 19:54:59 +00:00 |
FindMPG123.cmake
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- some fixes to make OpenAL branch compile with VC++ 2013 and OpenAL support.
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2015-04-24 17:42:56 +02:00 |
FindSDL2.cmake
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- Ported SDL backend to SDL 2.0. Still needs a little bit of polish, but it works.
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2014-12-08 18:46:10 -05:00 |
FindSndFile.cmake
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Implement and use a libsndfile decoder
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2014-06-19 04:13:42 -07:00 |
License.md
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Upgrade GZDoom-GPL to GPLv3
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2016-09-15 13:29:11 +08:00 |
precompiled_headers.cmake
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- enable use of precompiled headers for MSVC. Thanks to a small CMake script I recently found this could be done non-invasively.
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2016-04-10 13:08:54 +02:00 |
Readme.md
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Add nvidia License (FXAA) to landing page
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2016-10-04 01:28:59 +08:00 |
strifehelp.acs
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- fixed: Checking for quest item 0 should not print an error message but silently fail.
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2016-07-03 13:32:40 +02:00 |