mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-12-14 14:11:14 +00:00
8d5b595adc
SVN r1266 (trunk)
905 lines
No EOL
21 KiB
C++
905 lines
No EOL
21 KiB
C++
/*
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** thingdef_exp.cpp
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**
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** Expression parsing / runtime evaluating support
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**
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**---------------------------------------------------------------------------
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** Copyright 2005 Jan Cholasta
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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** 4. When not used as part of ZDoom or a ZDoom derivative, this code will be
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** covered by the terms of the GNU General Public License as published by
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** the Free Software Foundation; either version 2 of the License, or (at
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** your option) any later version.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include "actor.h"
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#include "sc_man.h"
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#include "tarray.h"
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#include "templates.h"
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#include "cmdlib.h"
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#include "i_system.h"
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#include "m_random.h"
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#include "a_pickups.h"
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#include "thingdef.h"
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#include "p_lnspec.h"
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#include "doomstat.h"
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#include "thingdef_exp.h"
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FRandom pr_exrandom ("EX_Random");
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extern PSymbolTable GlobalSymbols;
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typedef ExpVal (*ExpVarGet) (AActor *, int);
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ExpVal GetAlpha (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Float;
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val.Float = FIXED2FLOAT (actor->alpha);
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return val;
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}
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ExpVal GetAngle (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Float;
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val.Float = (double)actor->angle / ANGLE_1;
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return val;
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}
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ExpVal GetArgs (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Int;
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val.Int = actor->args[id];
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return val;
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}
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ExpVal GetCeilingZ (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Float;
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val.Float = FIXED2FLOAT (actor->ceilingz);
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return val;
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}
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ExpVal GetFloorZ (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Float;
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val.Float = FIXED2FLOAT (actor->floorz);
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return val;
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}
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ExpVal GetHealth (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Int;
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val.Int = actor->health;
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return val;
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}
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ExpVal GetPitch (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Float;
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val.Float = (double)actor->pitch / ANGLE_1;
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return val;
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}
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ExpVal GetSpecial (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Int;
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val.Int = actor->special;
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return val;
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}
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ExpVal GetTID (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Int;
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val.Int = actor->tid;
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return val;
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}
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ExpVal GetTIDToHate (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Int;
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val.Int = actor->TIDtoHate;
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return val;
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}
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ExpVal GetWaterLevel (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Int;
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val.Int = actor->waterlevel;
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return val;
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}
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ExpVal GetX (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Float;
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val.Float = FIXED2FLOAT (actor->x);
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return val;
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}
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ExpVal GetY (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Float;
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val.Float = FIXED2FLOAT (actor->y);
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return val;
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}
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ExpVal GetZ (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Float;
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val.Float = FIXED2FLOAT (actor->z);
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return val;
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}
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ExpVal GetMomX (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Float;
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val.Float = FIXED2FLOAT (actor->momx);
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return val;
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}
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ExpVal GetMomY (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Float;
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val.Float = FIXED2FLOAT (actor->momy);
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return val;
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}
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ExpVal GetMomZ (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Float;
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val.Float = FIXED2FLOAT (actor->momz);
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return val;
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}
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static struct FExpVar
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{
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ENamedName name; // identifier
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int array; // array size (0 if not an array)
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ExpVarGet get;
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int ValueType;
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} ExpVars[] = {
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{ NAME_Alpha, 0, GetAlpha, VAL_Float },
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{ NAME_Angle, 0, GetAngle, VAL_Float },
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{ NAME_Args, 5, GetArgs, VAL_Int },
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{ NAME_CeilingZ, 0, GetCeilingZ, VAL_Float },
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{ NAME_FloorZ, 0, GetFloorZ, VAL_Float },
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{ NAME_Health, 0, GetHealth, VAL_Int },
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{ NAME_Pitch, 0, GetPitch, VAL_Float },
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{ NAME_Special, 0, GetSpecial, VAL_Int },
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{ NAME_TID, 0, GetTID, VAL_Int },
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{ NAME_TIDtoHate, 0, GetTIDToHate, VAL_Int },
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{ NAME_WaterLevel, 0, GetWaterLevel, VAL_Int },
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{ NAME_X, 0, GetX, VAL_Float },
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{ NAME_Y, 0, GetY, VAL_Float },
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{ NAME_Z, 0, GetZ, VAL_Float },
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{ NAME_MomX, 0, GetMomX, VAL_Float },
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{ NAME_MomY, 0, GetMomY, VAL_Float },
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{ NAME_MomZ, 0, GetMomZ, VAL_Float },
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};
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TDeletingArray<FxExpression *> StateExpressions;
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//
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// ParseExpression
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// [GRB] Parses an expression and stores it into Expression array
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//
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static FxExpression *ParseExpressionM (FScanner &sc, const PClass *cls);
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static FxExpression *ParseExpressionL (FScanner &sc, const PClass *cls);
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static FxExpression *ParseExpressionK (FScanner &sc, const PClass *cls);
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static FxExpression *ParseExpressionJ (FScanner &sc, const PClass *cls);
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static FxExpression *ParseExpressionI (FScanner &sc, const PClass *cls);
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static FxExpression *ParseExpressionH (FScanner &sc, const PClass *cls);
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static FxExpression *ParseExpressionG (FScanner &sc, const PClass *cls);
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static FxExpression *ParseExpressionF (FScanner &sc, const PClass *cls);
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static FxExpression *ParseExpressionE (FScanner &sc, const PClass *cls);
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static FxExpression *ParseExpressionD (FScanner &sc, const PClass *cls);
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static FxExpression *ParseExpressionC (FScanner &sc, const PClass *cls);
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static FxExpression *ParseExpressionB (FScanner &sc, const PClass *cls);
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static FxExpression *ParseExpressionA (FScanner &sc, const PClass *cls);
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FxExpression *ParseExpression (FScanner &sc, PClass *cls)
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{
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FxExpression *data = ParseExpressionM (sc, cls);
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FCompileContext ctx;
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ctx.cls = cls;
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data = data->Resolve(ctx);
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return data;
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}
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int ParseExpression (FScanner &sc, bool _not, PClass *cls)
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{
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if (StateExpressions.Size()==0)
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{
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// StateExpressions[0] always is const 0;
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FxExpression *data = new FxConstant(0, FScriptPosition());
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StateExpressions.Push (data);
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}
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FxExpression *data = ParseExpression (sc, cls);
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return StateExpressions.Push (data);
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}
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static FxExpression *ParseExpressionM (FScanner &sc, const PClass *cls)
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{
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FxExpression *condition = ParseExpressionL (sc, cls);
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if (sc.CheckToken('?'))
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{
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FxExpression *truex = ParseExpressionM (sc, cls);
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sc.MustGetToken(':');
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FxExpression *falsex = ParseExpressionM (sc, cls);
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return new FxConditional(condition, truex, falsex);
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}
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else
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{
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return condition;
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}
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}
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static FxExpression *ParseExpressionL (FScanner &sc, const PClass *cls)
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{
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FxExpression *tmp = ParseExpressionK (sc, cls);
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while (sc.CheckToken(TK_OrOr))
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{
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FxExpression *right = ParseExpressionK (sc, cls);
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tmp = new FxBinaryLogical(TK_OrOr, tmp, right);
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}
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return tmp;
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}
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static FxExpression *ParseExpressionK (FScanner &sc, const PClass *cls)
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{
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FxExpression *tmp = ParseExpressionJ (sc, cls);
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while (sc.CheckToken(TK_AndAnd))
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{
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FxExpression *right = ParseExpressionJ (sc, cls);
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tmp = new FxBinaryLogical(TK_AndAnd, tmp, right);
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}
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return tmp;
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}
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static FxExpression *ParseExpressionJ (FScanner &sc, const PClass *cls)
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{
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FxExpression *tmp = ParseExpressionI (sc, cls);
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while (sc.CheckToken('|'))
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{
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FxExpression *right = ParseExpressionI (sc, cls);
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tmp = new FxBinaryInt('|', tmp, right);
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}
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return tmp;
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}
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static FxExpression *ParseExpressionI (FScanner &sc, const PClass *cls)
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{
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FxExpression *tmp = ParseExpressionH (sc, cls);
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while (sc.CheckToken('^'))
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{
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FxExpression *right = ParseExpressionH (sc, cls);
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tmp = new FxBinaryInt('^', tmp, right);
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}
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return tmp;
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}
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static FxExpression *ParseExpressionH (FScanner &sc, const PClass *cls)
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{
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FxExpression *tmp = ParseExpressionG (sc, cls);
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while (sc.CheckToken('&'))
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{
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FxExpression *right = ParseExpressionG (sc, cls);
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tmp = new FxBinaryInt('&', tmp, right);
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}
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return tmp;
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}
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static FxExpression *ParseExpressionG (FScanner &sc, const PClass *cls)
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{
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FxExpression *tmp = ParseExpressionF (sc, cls);
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while (sc.GetToken() && (sc.TokenType == TK_Eq || sc.TokenType == TK_Neq))
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{
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int token = sc.TokenType;
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FxExpression *right = ParseExpressionF (sc, cls);
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tmp = new FxCompareEq(token, tmp, right);
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}
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if (!sc.End) sc.UnGet();
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return tmp;
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}
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static FxExpression *ParseExpressionF (FScanner &sc, const PClass *cls)
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{
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FxExpression *tmp = ParseExpressionE (sc, cls);
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while (sc.GetToken() && (sc.TokenType == '<' || sc.TokenType == '>' || sc.TokenType == TK_Leq || sc.TokenType == TK_Geq))
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{
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int token = sc.TokenType;
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FxExpression *right = ParseExpressionE (sc, cls);
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tmp = new FxCompareRel(token, tmp, right);
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}
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if (!sc.End) sc.UnGet();
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return tmp;
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}
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static FxExpression *ParseExpressionE (FScanner &sc, const PClass *cls)
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{
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FxExpression *tmp = ParseExpressionD (sc, cls);
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while (sc.GetToken() && (sc.TokenType == TK_LShift || sc.TokenType == TK_RShift || sc.TokenType == TK_URShift))
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{
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int token = sc.TokenType;
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FxExpression *right = ParseExpressionD (sc, cls);
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tmp = new FxBinaryInt(token, tmp, right);
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}
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if (!sc.End) sc.UnGet();
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return tmp;
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}
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static FxExpression *ParseExpressionD (FScanner &sc, const PClass *cls)
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{
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FxExpression *tmp = ParseExpressionC (sc, cls);
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while (sc.GetToken() && (sc.TokenType == '+' || sc.TokenType == '-'))
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{
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int token = sc.TokenType;
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FxExpression *right = ParseExpressionC (sc, cls);
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tmp = new FxAddSub(token, tmp, right);
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}
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if (!sc.End) sc.UnGet();
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return tmp;
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}
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static FxExpression *ParseExpressionC (FScanner &sc, const PClass *cls)
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{
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FxExpression *tmp = ParseExpressionB (sc, cls);
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while (sc.GetToken() && (sc.TokenType == '*' || sc.TokenType == '/' || sc.TokenType == '%'))
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{
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int token = sc.TokenType;
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FxExpression *right = ParseExpressionB (sc, cls);
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tmp = new FxMulDiv(token, tmp, right);
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}
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if (!sc.End) sc.UnGet();
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return tmp;
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}
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static FxExpression *ParseExpressionB (FScanner &sc, const PClass *cls)
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{
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sc.GetToken();
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switch(sc.TokenType)
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{
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case '~':
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return new FxUnaryNotBitwise(ParseExpressionA (sc, cls));
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case '!':
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return new FxUnaryNotBoolean(ParseExpressionA (sc, cls));
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case '-':
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return new FxMinusSign(ParseExpressionA (sc, cls));
|
|
|
|
case '+':
|
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return new FxPlusSign(ParseExpressionA (sc, cls));
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|
|
|
default:
|
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sc.UnGet();
|
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return ParseExpressionA (sc, cls);
|
|
}
|
|
}
|
|
|
|
|
|
static FxExpression *ParseExpressionA (FScanner &sc, const PClass *cls)
|
|
{
|
|
FScriptPosition scpos(sc);
|
|
if (sc.CheckToken('('))
|
|
{
|
|
FxExpression *data = ParseExpressionM (sc, cls);
|
|
sc.MustGetToken(')');
|
|
return data;
|
|
}
|
|
else if (sc.CheckToken(TK_True))
|
|
{
|
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return new FxConstant(1, scpos);
|
|
}
|
|
else if (sc.CheckToken(TK_False))
|
|
{
|
|
return new FxConstant(0, scpos);
|
|
}
|
|
else if (sc.CheckToken(TK_IntConst))
|
|
{
|
|
return new FxConstant(sc.Number, scpos);
|
|
}
|
|
else if (sc.CheckToken(TK_FloatConst))
|
|
{
|
|
return new FxConstant(sc.Float, scpos);
|
|
}
|
|
/*
|
|
else if (sc.CheckToken(TK_Class))
|
|
{
|
|
// Accept class'SomeClassName'.SomeConstant
|
|
sc.MustGetToken(TK_NameConst);
|
|
cls = PClass::FindClass (sc.Name);
|
|
if (cls == NULL)
|
|
{
|
|
sc.ScriptError ("Unknown class '%s'", sc.String);
|
|
}
|
|
sc.MustGetToken('.');
|
|
sc.MustGetToken(TK_Identifier);
|
|
PSymbol *sym = cls->Symbols.FindSymbol (sc.String, true);
|
|
if (sym != NULL && sym->SymbolType == SYM_Const)
|
|
{
|
|
FxExpression *data = new FxExpression;
|
|
data->Type = EX_Const;
|
|
data->Value.Type = VAL_Int;
|
|
data->Value.Int = static_cast<PSymbolConst *>(sym)->Value;
|
|
return data;
|
|
}
|
|
else
|
|
{
|
|
sc.ScriptError ("'%s' is not a constant value in class '%s'", sc.String, cls->TypeName.GetChars());
|
|
return NULL;
|
|
}
|
|
}
|
|
*/
|
|
else if (sc.CheckToken(TK_Identifier))
|
|
{
|
|
FName identifier = FName(sc.String);
|
|
switch (identifier)
|
|
{
|
|
case NAME_Random:
|
|
{
|
|
FRandom *rng;
|
|
|
|
if (sc.CheckToken('['))
|
|
{
|
|
sc.MustGetToken(TK_Identifier);
|
|
rng = FRandom::StaticFindRNG(sc.String);
|
|
sc.MustGetToken(']');
|
|
}
|
|
else
|
|
{
|
|
rng = &pr_exrandom;
|
|
}
|
|
sc.MustGetToken('(');
|
|
|
|
FxExpression *min = ParseExpressionM (sc, cls);
|
|
sc.MustGetToken(',');
|
|
FxExpression *max = ParseExpressionM (sc, cls);
|
|
sc.MustGetToken(')');
|
|
|
|
return new FxRandom(rng, min, max, sc);
|
|
}
|
|
break;
|
|
|
|
case NAME_Random2:
|
|
{
|
|
FRandom *rng;
|
|
|
|
if (sc.CheckToken('['))
|
|
{
|
|
sc.MustGetToken(TK_Identifier);
|
|
rng = FRandom::StaticFindRNG(sc.String);
|
|
sc.MustGetToken(']');
|
|
}
|
|
else
|
|
{
|
|
rng = &pr_exrandom;
|
|
}
|
|
|
|
sc.MustGetToken('(');
|
|
|
|
FxExpression *mask = NULL;
|
|
|
|
if (!sc.CheckToken(')'))
|
|
{
|
|
mask = ParseExpressionM(sc, cls);
|
|
sc.MustGetToken(')');
|
|
}
|
|
return new FxRandom2(rng, mask, sc);
|
|
}
|
|
break;
|
|
|
|
case NAME_Abs:
|
|
{
|
|
sc.MustGetToken('(');
|
|
FxExpression *x = ParseExpressionM (sc, cls);
|
|
sc.MustGetToken(')');
|
|
return new FxAbs(x);
|
|
}
|
|
|
|
case NAME_Sin:
|
|
{
|
|
sc.MustGetToken('(');
|
|
|
|
FxExpression *data = new FxExpression;
|
|
data->Type = EX_Sin;
|
|
data->ValueType = VAL_Float;
|
|
|
|
data->Children[0] = ParseExpressionM (sc, cls);
|
|
|
|
sc.MustGetToken(')');
|
|
return data;
|
|
}
|
|
break;
|
|
|
|
case NAME_Cos:
|
|
{
|
|
sc.MustGetToken('(');
|
|
|
|
FxExpression *data = new FxExpression;
|
|
data->Type = EX_Cos;
|
|
data->ValueType = VAL_Float;
|
|
|
|
data->Children[0] = ParseExpressionM (sc, cls);
|
|
|
|
sc.MustGetToken(')');
|
|
return data;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
{
|
|
int specnum, min_args, max_args;
|
|
|
|
// Check if this is an action special
|
|
specnum = P_FindLineSpecial (sc.String, &min_args, &max_args);
|
|
if (specnum != 0 && min_args >= 0)
|
|
{
|
|
int i;
|
|
|
|
sc.MustGetToken('(');
|
|
|
|
FxExpression *data = new FxExpression, **left;
|
|
data->Type = EX_ActionSpecial;
|
|
data->Value.Int = specnum;
|
|
data->ValueType = VAL_Int;
|
|
|
|
data->Children[0] = ParseExpressionM (sc, cls);
|
|
left = &data->Children[1];
|
|
|
|
for (i = 1; i < 5 && sc.CheckToken(','); ++i)
|
|
{
|
|
FxExpression *right = new FxExpression;
|
|
right->Type = EX_Right;
|
|
right->Children[0] = ParseExpressionM (sc, cls);
|
|
*left = right;
|
|
left = &right->Children[1];
|
|
}
|
|
*left = NULL;
|
|
sc.MustGetToken(')');
|
|
if (i < min_args)
|
|
sc.ScriptError ("Not enough arguments to action special");
|
|
if (i > max_args)
|
|
sc.ScriptError ("Too many arguments to action special");
|
|
|
|
return data;
|
|
}
|
|
|
|
// Check if this is a constant
|
|
if (cls != NULL)
|
|
{
|
|
PSymbol *sym = cls->Symbols.FindSymbol (identifier, true);
|
|
if (sym == NULL) sym = GlobalSymbols.FindSymbol (identifier, true);
|
|
if (sym != NULL && sym->SymbolType == SYM_Const)
|
|
{
|
|
return new FxConstant(static_cast<PSymbolConst *>(sym)->Value, sc);
|
|
}
|
|
}
|
|
|
|
// Check if it's a variable we understand
|
|
int varid = -1;
|
|
FName vname = sc.String;
|
|
for (size_t i = 0; i < countof(ExpVars); i++)
|
|
{
|
|
if (vname == ExpVars[i].name)
|
|
{
|
|
varid = (int)i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (varid == -1)
|
|
sc.ScriptError ("Unknown value '%s'", sc.String);
|
|
|
|
FxExpression *data = new FxExpression;
|
|
data->Type = EX_Var;
|
|
data->Value.Type = VAL_Int;
|
|
data->Value.Int = varid;
|
|
data->ValueType = ExpVars[varid].ValueType;
|
|
|
|
if (ExpVars[varid].array)
|
|
{
|
|
sc.MustGetToken('[');
|
|
data->Children[0] = ParseExpressionM (sc, cls);
|
|
sc.MustGetToken(']');
|
|
}
|
|
return data;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
FString tokname = sc.TokenName(sc.TokenType, sc.String);
|
|
sc.ScriptError ("Unexpected token %s", tokname.GetChars());
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
//
|
|
// EvalExpression
|
|
// [GRB] Evaluates previously stored expression
|
|
//
|
|
|
|
bool IsExpressionConst(int id)
|
|
{
|
|
if (StateExpressions.Size() <= (unsigned int)id) return false;
|
|
|
|
return StateExpressions[id]->isConstant();
|
|
}
|
|
|
|
int EvalExpressionI (int id, AActor *self, const PClass *cls)
|
|
{
|
|
if (StateExpressions.Size() <= (unsigned int)id) return 0;
|
|
|
|
if (cls == NULL && self != NULL)
|
|
{
|
|
cls = self->GetClass();
|
|
}
|
|
|
|
ExpVal val = StateExpressions[id]->EvalExpression (self, cls);
|
|
|
|
switch (val.Type)
|
|
{
|
|
default:
|
|
case VAL_Int:
|
|
return val.Int;
|
|
case VAL_Float:
|
|
return (int)val.Float;
|
|
}
|
|
}
|
|
|
|
double EvalExpressionF (int id, AActor *self, const PClass *cls)
|
|
{
|
|
if (StateExpressions.Size() <= (unsigned int)id) return 0.f;
|
|
|
|
if (cls == NULL && self != NULL)
|
|
{
|
|
cls = self->GetClass();
|
|
}
|
|
|
|
ExpVal val = StateExpressions[id]->EvalExpression (self, cls);
|
|
|
|
switch (val.Type)
|
|
{
|
|
default:
|
|
case VAL_Int:
|
|
return (double)val.Int;
|
|
case VAL_Float:
|
|
return val.Float;
|
|
}
|
|
}
|
|
|
|
fixed_t EvalExpressionFix (int id, AActor *self, const PClass *cls)
|
|
{
|
|
if (StateExpressions.Size() <= (unsigned int)id) return 0;
|
|
|
|
if (cls == NULL && self != NULL)
|
|
{
|
|
cls = self->GetClass();
|
|
}
|
|
|
|
ExpVal val = StateExpressions[id]->EvalExpression (self, cls);
|
|
|
|
switch (val.Type)
|
|
{
|
|
default:
|
|
case VAL_Int:
|
|
return val.Int << FRACBITS;
|
|
case VAL_Float:
|
|
return fixed_t(val.Float*FRACUNIT);
|
|
}
|
|
}
|
|
|
|
ExpVal FxExpression::EvalExpression (AActor *self, const PClass *cls)
|
|
{
|
|
ExpVal val;
|
|
|
|
val.Type = VAL_Int; // Placate GCC
|
|
|
|
switch (Type)
|
|
{
|
|
case EX_NOP:
|
|
assert (Type != EX_NOP);
|
|
val = Value;
|
|
break;
|
|
case EX_Var:
|
|
if (!self)
|
|
{
|
|
I_FatalError ("Missing actor data");
|
|
}
|
|
else
|
|
{
|
|
int id = 0;
|
|
if (ExpVars[Value.Int].array)
|
|
{
|
|
ExpVal idval = Children[0]->EvalExpression (self, cls);
|
|
id = ((idval.Type == VAL_Int) ? idval.Int : (int)idval.Float) % ExpVars[Value.Int].array;
|
|
}
|
|
|
|
val = ExpVars[Value.Int].get (self, id);
|
|
}
|
|
break;
|
|
case EX_Sin:
|
|
{
|
|
ExpVal a = Children[0]->EvalExpression (self, cls);
|
|
angle_t angle = (a.Type == VAL_Int) ? (a.Int * ANGLE_1) : angle_t(a.Float * ANGLE_1);
|
|
|
|
val.Type = VAL_Float;
|
|
val.Float = FIXED2FLOAT (finesine[angle>>ANGLETOFINESHIFT]);
|
|
}
|
|
break;
|
|
|
|
case EX_Cos:
|
|
{
|
|
ExpVal a = Children[0]->EvalExpression (self, cls);
|
|
angle_t angle = (a.Type == VAL_Int) ? (a.Int * ANGLE_1) : angle_t(a.Float * ANGLE_1);
|
|
|
|
val.Type = VAL_Float;
|
|
val.Float = FIXED2FLOAT (finecosine[angle>>ANGLETOFINESHIFT]);
|
|
}
|
|
break;
|
|
|
|
case EX_ActionSpecial:
|
|
{
|
|
int parms[5] = { 0, 0, 0, 0 };
|
|
int i = 0;
|
|
FxExpression *parm = this;
|
|
|
|
while (parm != NULL && i < 5)
|
|
{
|
|
ExpVal val = parm->Children[0]->EvalExpression (self, cls);
|
|
if (val.Type == VAL_Int)
|
|
{
|
|
parms[i] = val.Int;
|
|
}
|
|
else
|
|
{
|
|
parms[i] = (int)val.Float;
|
|
}
|
|
i++;
|
|
parm = parm->Children[1];
|
|
}
|
|
|
|
val.Type = VAL_Int;
|
|
val.Int = LineSpecials[Value.Int] (NULL, self, false,
|
|
parms[0], parms[1], parms[2], parms[3], parms[4]);
|
|
}
|
|
break;
|
|
|
|
case EX_Right:
|
|
// This should never be a top-level expression.
|
|
assert (Type != EX_Right);
|
|
break;
|
|
}
|
|
|
|
return val;
|
|
}
|
|
|
|
|
|
bool FxExpression::isConstant() const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
FxExpression *FxExpression::Resolve(FCompileContext &ctx)
|
|
{
|
|
if (Children[0]) Children[0] = Children[0]->Resolve(ctx);
|
|
if (Children[1]) Children[1] = Children[1]->Resolve(ctx);
|
|
return this;
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
some stuff for later
|
|
static FxExpression *ParseExpressionA (FScanner &sc, const PClass *cls)
|
|
{
|
|
else if (sc.CheckToken(TK_Identifier))
|
|
{
|
|
FName IdName = FName(sc.String);
|
|
switch (IdName)
|
|
{
|
|
default:
|
|
{
|
|
FScriptPosition scriptpos(sc);
|
|
if (sc.CheckToken('('))
|
|
{
|
|
// function call
|
|
TArray<FxExpression *> arguments;
|
|
|
|
do
|
|
{
|
|
FxExpression *data = ParseExpressionM(sc, cls);
|
|
arguments.Push(data);
|
|
}
|
|
while (sc.CheckToken(','));
|
|
return new FxFunctionCall(arguments, scriptpos);
|
|
}
|
|
else
|
|
{
|
|
FxExpression *data = new FxIdentifier(IdName, scriptpos);
|
|
if (sc.CheckToken('['))
|
|
{
|
|
FxExpression *index = ParseExpressionM(sc, cls);
|
|
sc.MustGetToken(']');
|
|
data = new FxArrayElement(data, index);
|
|
}
|
|
return data;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
FString tokname = sc.TokenName(sc.TokenType, sc.String);
|
|
sc.ScriptError ("Unexpected token %s", tokname.GetChars());
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
*/ |